The Story Journal is a tab on the hero panel that tracks and displays character progress through the narrative of Guild Wars 2. The journal has section for the personal story and each season of the Living World. Each section is further divided into chapters and episodes for the personal story and Living World respectively. Each chapter or episode is further divided into a series of instances that are completed sequentially.
Switching stories and replaying episodes
To switch between stories or to replay an episode, simply select the story or episode in the journal. Incomplete stories will show a button to "Switch to this story," while completed episodes will show a button to "Replay this episode." These actions will replace your character's currently active story, and you will lose any progress you had made in the current chapter of that story. Please note the Personal story can not be replayed.While replaying episodes, you can progress through the episode as if you were playing it for the first time, following the objectives indicated by the green star map icon. Certain chapters will always be available directly through a purple star icon. These chapters contain special achievements that are only available while replaying the episode.
- See also: Biography
At character creation the player can choose different biographical information which will change aspects of what occurs during the story. This might include the social status of the character, their belief, or other things. Each race has different choices for their biographical information. The profession chosen will also have a minor effect.
During gameplay there will be a variety of different decisions the player can make when they resolve different situations, resulting in splitting the storyline into multiple branches.
The choices made throughout the game will affect the appearance and services in the character's home instance as they progress through the story. The choices will be recorded in each character's individualized Story Journal. Players following the same storyline who assist you in yours can choose to accept the same outcome or replay the mission to make their own choices.
Enemies within story instances will drop no loot. Rewards are given at the end of the mission.
All missions reward experience and coin, but other rewards vary depending on story progression. All missions will have a similar selection of rewards at their equivalent points of the story for the same profession regardless or race or story choices. Here are some examples of such rewards:
- Gear equippable by the current character presented in different ways. For example:
- Sometimes gear may have unusual skins, like cultural armor or cultural weapon skins.
- Spare crafting materials.
- Containers, including :
- Consumables, including:
My Story follows the character through the personal story of Guild Wars 2. The story details the humble beginnings as a local hero to commander of the Pact in the fight against Zhaitan. The story is split into eight chapters. The story as a whole must be played through in order, and no part of the story can be replayed.
The first three chapters deal with the character's early rises into renown, and significant portions of which are based on choices made in your character's biography, ending with your character joining one of the three orders: the Vigil, the Durmand Priory or the Order of Whispers. These three chapters' names in the Story Journal change dependent on the character's race.
Chapters 4-6 follows your character's progress through the ranks of his or her chosen order. During these chapters, your character will recruit one of the minor races to fight against Zhaitan and participate in the major battles on Claw Island.
Chapters 7-8 begins with the formal creation of the Pact, who then advance through Ruins of Orr while preparing for the final assault on Zhaitan.
- Levels 10-30
- Levels 40-60
- Levels 70-80
The story journal was introduced after first season was complete and is not available in the journal. ArenaNet has noted plans to add the season at a later date. Season 1 begins the tale of Tyria after the defeat of Zhaitan, and deals primarily with Scarlet Briar and the alliances she formed between the various hostile factions of Tyria. Her plans culminate in an attack on Lion's Arch, with the intent of disturbing a major ley line which lays underneath the city in order to complete the awakening of the Elder Dragon Mordremoth.
Remembering Scarlet's War is a short recap of the major events from Living World Season 1. It is intended as a transition from the Personal story to Living World Season 2, because Living World Season 1 is not available anymore.
The expansion Heart of Thorns starts where Living World Season 2 left off, and follows the Commander's trek through the jungle to find missing members of Destiny's Edge, tracking Caithe and Glint's Egg, and the fight against Mordremoth.
Season 3 begins with a memorial to Eir Stegalkin and the return of the White Mantle. While your character investigates Minister Caudecus' disappearance, they are met with the return of Lazarus and the rising activity of multiple Elder Dragons.
The second expansion, Path of Fire, sees the Commander travel to the long-isolated desert realm of Elona to prevent Balthazar, the human god of war, from killing the elder dragon Kralkatorrik and destroying the world.
Season 4 begins with regrouping with Dragon's Watch before a brandstorm strikes Amnoon. While part of Dragon's Watch keeps tabs on Kralkatorrik's actions, the Pact Commander finds themselves facing against Palawa Joko's forces.
- It is not possible to hide the story until every single available story line is completed.
- Personal story does not have an option to quit.
- Quitting a living world episode while personal story is not completed yet will go back to the current personal story chapter.
- Quitting a living world episode while personal story is already completed but any living story episode is not will go to the earliest uncompleted one.
- Story Journal was added to the game with Gates of Maguuma release, serving as a foundation to implement future Living World content.