Tyria (world)

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Disambig icon.png This article is about the world. For the continent, see Tyria.
A fan-made map with English labels.

The world Tyria (called Thyria[1] in ancient Krytan), not to be confused with the continent of the same name, has been the home of many sentient species, such as the humans, asura, dwarves, and norn, among others. Known history puts it over 11,000 years old, when giganticus lupicus last roamed the world. However, the earliest known human life did not appear until 786 BE.[2] There are three known continents, and an unknown number of unexplored ones. Beneath Tyria runs a subterranean network of tunnels, linked by asura gates.

Tyria is only one world among many in the Mists. It is a very large world, but history has only chronicled events that have taken place on three major continents; these continents are Tyria (named for the world), Cantha, and Elona.

Chronology[edit]

The true age of the world is unknown, with the oldest records dating to the approximate extinction of the Giganticus Lupicus in 10,000 BE. This was the period of the Elder Dragons' last time awake in which they drove the Giganticus Lupicus to extinction. Few records exist of that time, as only five major sentient races are known to have survived—the dwarves, Forgotten, jotun, mursaat, and Seers—although the kodan also appear to have tales of having lived through a previous dragonrise with less magical races.[3] Of the five major races, only the dwarves and jotun kept records, but since then all five races' cultures have fallen into ruin and only the jotun remain, though as savage, primitive forms of their ancestors.

Although the mursaat ultimately betrayed the alliance by warring against the Seers and fleeing into the Mists, the Seers successfully stored the surviving magic in the world into the original Bloodstone to shield it from the Elder Dragons.[4] Glint, scion and champion of the Elder Dragon Kralkatorrik, was freed from her master's influence via a Forgotten ritual and eventually rebelled against him by hiding the surviving races of the world from the Elder Dragons who gradually fell into slumber to wait for the levels of magic to rise again.[5]

At some still-unknown point in the past, powerful beings known as the Six Human Gods traveled to Tyria via entering the Artesian Waters of Orr, bringing humanity with them and ushering a new age. Under the guidance of Balthazar, the God of War, humans spread and conquered lands across the world.[6] The oldest known nation of humanity was Cantha—first settled in 786 BE.[2] In 205 BE, humanity traveled to the northern continents of Tyria and Elona, and established the kingdom of Orr and the Primeval Dynasty in their respective continents with some subtle suggestions that other, less known human nations were founded elsewhere as well.[7] Encouraged by Balthazar, humanity continued to spread across the world, waging wars with the native inhabitants and pushing them from their lands. In time, they established Ascalon in the land previously conquered by the charr and created many settlements in Kryta.

In 1 BE, Abaddon, the God of Knowledge, used the Seers' Bloodstone with other gods to grant magic to all the races of the world. However, this gift backlashed as wars between the races and people grew and intensified. King Doric of the Tyrian human kingdoms pleaded to the gods to take back their gift, and to do so the gods sundered the Bloodstone into five pieces—each representing a different school of magic (Aggression, Denial, Destruction, and Preservation) as well as a keystone required to reunite the Bloodstones into one again.[4] They then used Doric's blood to seal the magic and dropped the Bloodstones into Abaddon's Mouth, the largest volcano in the Ring of Fire islands.[8] Magic remained in the world, but greatly reduced in its power and efficiency.[9]

Abaddon disagreed with removing magic, however. After receiving a plead for aid from his zealous Margonite followers who were hunted by the Forgotten armada due to committing crimes of killing servants of other gods and defaming god statues in the Temple of the Six Gods, Abaddon sunk the pursuing Forgotten ships and rebelled against the other gods to further his own ambitions, transforming the surviving Margonites into demonic followers to wage war on his behalf. The resulting clash between the gods transformed the Crystal Sea and a verdant Elonian landscape into the Crystal Desert and the Desolation, respectively. Following Abaddon's defeat, the five gods sealed him and the Margonites in the Realm of Torment with several Forgotten acting as their wardens. Because of the devastation the war had caused, the gods left the world in the Exodus of the Gods.

While imprisoned, Abaddon continued scheming and used his servants to cause catastrophes such as the Searing of Ascalon and the Cataclysm of Orr which devastated their respective landscapes. In 1075 AE, over a thousand years after the Exodus, Abaddon attempted to usher in Nightfall to merge Tyria with the Realm of Torment and thus allow himself to be released from his prison.[2] Some areas of Elona suffered the effects of Nightfall although Abaddon was ultimately defeated by a group of heroes, including Spearmarshal Kormir who ascended to take Abaddon's place in the pantheon and save all of Tyria from being ravaged by the fallen god's rampant magic. However, the temporary spike in magic lasted long enough to stir the Elder Dragon Primordus from its millennia-long slumber, leading to the latest cycle of dragonrise with the rising of Primordus in 1120 AE.[10]

Physical characteristics[edit]

World map as seen in the Durmand Priory library.

According to a New Krytan-labelled world map found in the Durmand Priory library, the world of Tyria is comprised of several large landmasses, chief among which is a supercontinent also named Tyria. The supercontinent contains the familiar continent of Tyria as well as Elona (although these two together only make up about a quarter of the supercontinent).

To the south is the continent of Cantha whose north coast has undergone dramatic changes from 250 years ago. Now, Shing Jea Island is attached to the main continent via a land bridge, and there are inland lakes throughout Kaineng City, possibly relating to the Great Tsunami. The Jade Sea does not, from the map, appear to have reverted to water as expected; however, it is possible that this is because Emperor Usoku and the Ministry of Purity have made it impossible to know Cantha's internal geography.

The Priory's map also contains several other islands and continents, some of which are labelled in New Krytan. However, most of these labels seem to be descriptive rather than actual place names, as in many early world maps.

Interestingly, Lion's Arch, Old Kaineng, Kamadan (which has since been renamed Palawadan, Jewel of Istan in honor of King Palawa Joko), and the Great Temple of Balthazar are all marked on this map, as well as two unknown locations to the west: one (apparently underwater) in the middle of the Sunken Islands, and the other nearest to the label reading Sunrise Crest. These have been speculated to be, like the other labels, existing or former port cities.

Astronomy[edit]

The jotun were the first species known to try to catalogue the night sky above Tyria. In the book Rising Stars, an interpretation of an ancient jotun writing, the translator states their belief that the text says the constellations themselves are altered by the awakening of Elder Dragons. This is seemingly corroborated by Varra Skylark's discovery of the Mystic Telescope in Arah.[11] Many years ago, the mysterious and cantankerous traveler Bahltek described something similar of the Six, saying, "The gods can be seen in the heavens... to varying degrees. They've emblazoned their marks upon the firmament, and these marks are not constant". Istani astronomers made claims that the stars hold prophecies of the future and even foretold events such as Nightfall.

Dwayna's Heart is a star visible in the sky above Tyria which doesn't move, akin to the North Star.

Depiction of the constellations and names of stars appear to vary by race. Known constellations in the night sky above Tyria include:

Human constellations
Charr constellations
Norn constellations
Other constellations
  • Legendary Hero
    • Contains the stars "Nevermore", "Quip" and "Minstrel"
  • Staff of Joko
    • Contains the stars "Desolation", "Plague" and "Scourge"
  • Graven Monolith
    • Contains the stars "Mallyx" and "Apocrypha"
  • Dragon's Maw
    • Contains the stars "Firebreath" and "Fang"

Gallery[edit]

Gwwlogo.png The Guild Wars Wiki has an article on Tyria (world).

References[edit]

  1. ^ The Map of the All
  2. ^ a b c Guild Wars 2: Path of Fire—Road to the Desert
  3. ^ Enduring Icicle
  4. ^ a b The Ruined City of Arah (explorable) Seer path
    Randall Greyston: The Seers were a magical race, once close allies to the mursaat.
    Randall Greyston: When the Elder Dragons first awoke, they gathered the unspoiled magic in the world and locked it within a great artifact—the first bloodstone.
    Randall Greyston: The human gods recovered this bloodstone, and gave magic to the human race. When humanity could not handle that power, they split it into five parts.
    Randall Greyston: The first bloodstone was broken into pieces in Arah. [...]
    Randall Greyston: Fantastic! The human gods not only sundered the seer's bloodstone here—they increased its power.
    Randall Greyston: They pulled from the energies of Zhaitan himself, even though they did not know of the sleeping Elder Dragon.
    Randall Greyston: They only knew that this was a place of great magical power, and built their godly city here.
  5. ^ The Ruined City of Arah (explorable) Forgotten path
    Warden Illyra: I have learned that the last time the Elder Dragons came, the Forgotten worked with Glint, who hid the old races from the dragons' power. [...]
    Warden Illyra: Yes. Yes! Look at these runes. The Forgotten were able to remove Kralkatorrik's control over Glint.
    Warden Illyra: Glint remained in crystalline form, but she regained her free will and identity. [...]
    Warden Illyra: This is the altar. It was here, before the human gods came, that Glint was freed of the Elder Dragons.
  6. ^ Orrian History Scrolls: The Six
  7. ^ An Apple a Day
    <Character name>: Are you from Kryta?
    Doern Velazquez: Kryta? No, no...I mean, yes! Of course. The human nation, right? Kryta. Yes.
    <Character name>: That sounds mighty suspicious. Cantha? You don't look Elonian...
    Doern Velazquez: That information is classified. Maybe we'll talk more about it one day.
  8. ^ Bloodstones
  9. ^ History of Tyria
  10. ^ Facing the Truth
    Kormir: Thirteen hundred years ago, Abaddon and his army of fanatics waged a war ranging across the shores and islands of the Crystal Sea.
    Kormir: The battle was so ferocious that the ocean boiled away, leaving behind the desert you see today.
    Kormir: When the gods finally struck down Abaddon, his fall warped and ravaged these lands, creating the Desolation.
    Kormir: Abbadon remained a fallen god, imprisoned for a thousand years, until he rose to threaten Tyria one last time...
    Kormir: A mortal hero led a mission to stop him, and against all odds, succeeded. But then... [...]
    Kormir: I was there to contain the damage, but by then it was too late.
    Kormir: The surge of power upended the balance of magic in Tyria, and stirred Primordus from his slumber—triggering this latest cycle of destruction.
  11. ^ The Ruined City of Arah (explorable) Jotun path Varra Skylark: The appearance of the Elder Dragons is reflected by the stars themselves. When they awaken, so do these new stars!