A Splinter in the Flesh
A Splinter in the Flesh
- Year
- 1325 AE
- Storyline
- Personal story
- Chapter
- Justice for Riannoc
- Location
- Omphalos Chamber
(The Grove) - Level
- 30
- Race
Sylvari
- Preceded by
A Vision of Darkness
Shattered Light
Eye of the Sun
Snuffing Out Embers
- Followed by
- Sharpened Thorns
Bramble Walls
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A Splinter in the Flesh is a part of the Sylvari personal story. It starts the storyline where the character has to choose an Order.
Contents
Objectives[edit]
Find your way back to the Pale Tree.
- Return to the Grove.
- Check your mail.
Meet Caithe in the Grove.
- Meet Caithe in Omphalos Chamber.
- Meet with the order representitives.[sic]
- Decide how to handle the threat at Overlake Haven.
Rewards[edit]
Click here to edit the reward data
- All professions
- Profession-specific
One of the following: Ravaging Scale Pauldrons, Strong Scale Pauldrons, Hearty Scale Pauldrons
One of the following: Ravaging Outlaw Shoulders, Strong Outlaw Shoulders, Hearty Outlaw Shoulders
One of the following: Ravaging Student Mantle, Strong Student Mantle, Hearty Student Mantle
Walkthrough[edit]
The player will be introduced to the representatives of the orders and has to decide how to handle the threat at Overlake Haven.
- Branthyn (The Vigil) - Deploy troops to the coastline in defense. This will lead to Sharpened Thorns.
- Iowerth (Durmand Priory) - Deploy experimental munitions golems in defense. This will lead to Bramble Walls
There is no combat in this mission.
NPCs[edit]
Allies[edit]
- Avatar of the Tree
- Branthyn
- Cai
- Caithe
- Citizen
- Farmer
- Guild Promoter
- Guild Registrar
- Iowerth
- Local
- Mercenary
- Merchant
- Sparkfly
- Trahearne
- Warden Scout
- Warden Ranger
- Worker
- Wyld Hunt Valiant
Dialogue[edit]
The Grove[edit]
Cinematic in Upper Commons:
- Caithe: Valiant. The Pale Tree summons you.
- <Character name>: Is there a problem? It sounds like there's a commotion in the Omphalos Chamber.
- Caithe: Those are the emissaries of the three Orders of Tyria. There is a...situation.
- <Character name>: The Orders of Tyria? Who are they, and what's going on?
- Caithe: The orders are organized groups that work against the Elder Dragons. The Vigil, the Durmand Priory, and the Order of Whispers.
- Caithe: Zhaitan's might is growing. Its undead minions rise on the beaches of Kryta and the Tarnished Coast.
- <Character name>: Why are the emissaries arguing? What am I walking into?
- Caithe: To the north, Overlake Haven is in danger of being overrun. The Lionguard are outmatched by the Risen troops.
- Caithe: We sylvari realize that all life is intertwined. If Zhaitan threatens one race, he threatens us all.
- <Character name>: Then why are the orders arguing? Why don't they just do something about it?
- Caithe: We think alike, you and I. Let us speak with the Mother Tree.
Arriving in the Omphalos Chamber:
- Branthyn: Munition golems? You want to fight the Elder Dragons with toys and dollies?
- Iowerth: Better than throwing away sylvari lives on a direct assault.
- Branthyn: No one's throwing away lives. Vigil soldiers are the best-trained fighting force in Tyria!
- Trahearne: Valiant, I'm glad you're here. They've been going on like this for an hour.
- Trahearne: Everyone, please be silent. We are all assembled, and the Mother Tree wishes to speak.
Talking to NPCs before the Avatar of the Tree:
- Caithe: No time for pleasantries, Valiant. Attend the Tree.
- I shall.
- Cai: Hail, <Character name>. Things around here are starting to get interesting, don't you think?
- I need to find out what's going on. Excuse me.
Cinematic with emissaries upon approaching the Avatar of the Tree:
- Avatar of the Tree: Greetings, Valiant. Today, you take the next steps on the journey of your Wyld Hunt.
- Avatar of the Tree: Zhaitan's forces are gathering at Overlake Haven. The orders wish to defend the location, but their plans differ.
- Avatar of the Tree: Valiant, I name you to be my herald in this matter. The Grove can only back one of these plans. May your Dream guide your decision.
- <Character name>: I am honored, Mother Tree. I will do my best.
- Branthyn: My name is Branthyn. I represent the Vigil. We can have a platoon arrayed at Overlake Haven immediately. Our soldiers can handle this situation.
- Branthyn: In the Vigil, we prefer to fight our enemies head-on. The best way to protect the haven is to provide military force.
- Iowerth: You're asking to risk countless lives. Herald, the Durmand Priory proposes a far safer course of action. My name is Iowerth.
- Iowerth: The Priory wants to utilize experimental munitions golems to destroy the undead. We'll have no soldiers on the field at all.
- Branthyn: Completely untested munitions golems! You're the one risking lives. What if your golems fail?
- <Character name>: And you, emissary? You've been quiet through the whole argument.
- Cai: I'm Cai, and I represent the Order of Whispers. I brought this situation to the Pale Tree's attention, but I'll leave the front-line fighting to the others.
- <Character name>: Very well. Give me a moment to think this over, and then I'll decide.
Talking to NPCs before choosing an order to assist:
- Avatar of the Tree: Act as my herald, and use the wisdom you have gained. The orders shall trust your judgment, as I do.
- Three powerful coteries of individuals, each dedicated to fighting the dragons. Their methods are distinct, but their hearts are all true.
- The Durmand Priory are scholars and explorers. The Vigil are soldiers and caretakers. The Order of Whispers are spies and manipulators.
- I see. Let me ask you something else.
What are their methods?
- Thank you, Mother. Farewell.
Can you tell me more about the orders?
- Each order is unique, but their goal is the same: protect Tyria. I honor that with support for all three.
- I see. May I ask something else?
- I understand. Thank you, Mother.
Do you favor any of them?
- Thank you for trusting me with this, Mother Tree.
- Cai: Trouble, trouble everywhere. You don't yet know the half of it, Valiant.
- Nothing that'll make a difference. You go look into this haven matter. I'll be here when you get back. Maybe we'll talk then.
- What can you tell me about the Order of Whispers? (same as below)
- All right, I suppose.
What do you mean? Do you know something you're not telling?
- The Order seeks to subtly influence the world's races and unify them against the dragons.
- Influence? You mean manipulate. Sounds like a lot of trouble.
- Makes sense.
What can you tell me about the Order of Whispers?
- I'll keep my eyes open. Thanks.
- Caithe: Undead assaulting a fortified haven so openly? Something is driving them. Something dangerous.
- I'll watch for any sign of it.
- Trahearne: There's a problem at Overlake Haven.
- No, but I have worked with each of them, and I respect them a great deal.
- Orr consumes all of my time. I cannot remain here on the continent while the land there cries out for aid.
- I understand.
Why haven't you joined an order?
Are you part of an order?
- I believe so. I'll check it out.
- Branthyn: Valiant <Character name>. I've heard impressive things about you. Like me, you never turn your back on a challenge, eh?
- A Vigil squad punches through the undead sieging the haven. Once we've liberated the haven, a combined assault will be plenty to mop up the enemy.
- Not bad. What do you think of the Priory's golems? (same as "I see that you don't think highly of the Priory's plan.")
- Your plan is solid. Let's do it.
- I'll get back to you on this.
Before I decide, can you tell me more about your plan?
- This is war, not kiddie-playground time! Experiments? Bah. On the battlefield, you need trust, not...dabbling!
- Tell me your plan one more time? (same as "Before I decide, can you tell me more about your plan?")
- You've got me convinced. We'll do it your way.
- I need some time to think this over.
I see that you don't think highly of the Priory's plan.
- The Vigil is a militia composed of all the races of Tyria. We fight the dragons, and we protect the innocent.
- That's good to know. I'm looking forward to learning more.
- Good to know. Hm. I need some more time before I decide.
Can you tell me more about the Vigil?
- I need to think about this
- Iowerth: I'm glad you're considering the more innovative option. The Durmand Priory prizes sharp minds like yours, Valiant.
- I'd hate to spoil the surprise, but they're exceptional. Mine-laying, explosive-repercussion just need a field test or three.
- You think they're better than the Vigil's plan? (same as "It sounds like you don't think highly of the Vigil's plan.")
- I'm convinced. Let's use the golems.
- I need a moment to decide.
Thanks. What can you tell me about these experimental munitions golems?
- Hmph. Do you really call "hit them until they're dead" a plan? Why risk so many soldiers when we have golems?
- Experimental golems. What do they do, again?
- I'm in. We'll use the golems.
- I need to think about this.
It sounds like you don't think highly of the Vigil's plan.
- I certainly can! We are Tyria's most elite scholars and archeologists. We search for lore to use against the dragons.
- Makes sense. May I ask something else?
- Good to know. I'm looking forward to learning more.
Can you tell me a little more about the Durmand Priory, first?
- I'll get back to you on this.
After a choice has been made:
- Cai: I'll be watching how things go. When you get back, we'll talk.
- Information is our trade. Along with other intriguing things. You'll learn more about us soon.
- I can't wait.
Before I go, tell me about the Order of Whispers.
- I'll remember you said that. Thanks.
If the Vigil plan is chosen:
- Branthyn: I'm glad to see you have courage, Herald. You'll be an asset to the haven's defense.
- Branthyn: I will rally the Vigil troops and meet you near Overlake Haven.
- Iowerth: Don't worry, Branthyn. The Priory will have our munitions golems ready if you fail.
- Branthyn: Excellent choice. Together, we'll wreck those walking piles of rot and liberate the haven!
- I look forward to it!
- Iowerth: A shame. Well, best of luck to you and the Vigil.
- Thank you. That's very gracious.
- Trahearne: Vigil assaults can be dangerous, but with courage, they deliver unquestionable results. Good luck.
- No, but I have worked with each of them, and I respect them a great deal.
- Orr consumes all of my time. I cannot remain here on the continent while the land there cries out for aid.
- I understand.
Why haven't you joined an order?
Are you part of an order?
- Noted. Thank you.
If the Durmand Priory plan is chosen:
- Iowerth: Excellent choice, Herald. Trust me, you'll be very impressed with the Priory's plan.
- Iowerth: Scholar Kekt and the munitions golems will meet you at Overtake Haven.
- Branthyn: Enjoy playing with your little toys, Iowerth. If it goes badly, the Vigil will be here.
- Branthyn: A shame. Would've liked to see you on the battlefield. Maybe some other time?
- Perhaps. Take care.
- Iowerth: Excellent. I'll meet you near Overlake Haven. Our golems will put those soldiers to shame!
- I appreciate the enthusiasm. See you there.
Notes[edit]
- This part of the story introduces you to the three orders; you are not making a final decision about which to join.
My story[edit]
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