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The Wind and Nothing More

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The Wind and Nothing More is the third story step of Whisper in the Dark, the first episode of The Icebrood Saga.

Objectives[edit]

Search for Almorra.
  • Help Marjory search the ritual sites.
  • Help Braham search the Sons of Svanir barracks.
  • Help Rytlock and Crecia rescue prisoners.

Rewards[edit]

Walkthrough[edit]

Achievements[edit]

The Wind and Nothing More Whisper in the Dark 0Achievement points
Complete the Wind and Nothing More.Journal: The Wind and Nothing More Completed Completed the Wind and Nothing More 0Achievement points

NPCs[edit]

Allies[edit]

Norn
Charr
Human

Foes[edit]

Human
  • Marjory Delaqua

Dialogue[edit]

Help Marjory search the ritual sites[edit]

As Marjory approaches the ritual site:

First time:
Marjory Delaqua: Commander. I followed the trail of the vigil soldiers and it leads to...this.
<Character name>: Then Almorra could be here.
Marjory Delaqua:' We need to free these captives first.
Subsequently:
Marjory Delaqua: Commander. I followed the trail of missing... Wait. I've said this before, haven't I?
<Character name>: Do you remember what happens next?
Marjory Delaqua: I...I remember it hurts.
Marjory Delaqua: We have to get rid of the ritual anchors and...
<Character name>: (incoherent whisper)
Marjory Delaqua: What...? That's — that's Belinda's voice...
Marjory Delaqua: My sister... The necromancer drew her out. He's — he's hurting her!
First time:
<Character name>: Jory, that's not Belinda — It's Jormag. You saw what happened to the captives. It's the same trick.
Subsequently:
<Character name>: Jory, I need you to remember! It's Jormag!
Unknown: (incoherent whisper)
Marjory Delaqua: No... Belinda... Don't leave me again!
Unknown: (incoherent whisper)

After freeing the captives:

Marjory Delaqua: No... I tried... I can save her this time! Let me save her!
Marjory Delaqua: I'm sorry... I'm so sorry...
<Character name>: Don't let Jormag get to you! It's not real!
Marjory Delaqua: It's—it's not real...

After destroying all the altars:

Marjory Delaqua: Belinda! I–I can't...
<Character name>: Focus on the necromancer! We need to end this!
Unknown: Always holding them together...

Completing event chain:

Marjory Delaqua: It wasn't real. It wasn't real. It wasn't real.
<Character name>: Are you okay?
First time:
Marjory Delaqua: No. But...don't worry about me.
Subsequently:
Marjory Delaqua: This will happen again, won't it?
If Braham and Rytlock were not helped yet:
Marjory Delaqua: Almorra isn't here. I should keep following the trail. If you want to help–no. No, you go on ahead.
Otherwise:
Marjory Delaqua: There's a note here, "If you find this, meet me in the place where the raven can't fly."
<Character name>: "Where the raven can't fly?" What does that mean?
Warmaster Jhavi Jorasdottir: It's for me. Our code for Darkrime Delves. That means... Almorra escaped.
Warmaster Jhavi Jorasdottir: She's at Darkrime Delves. I know it. Get her back, Commander.

Help Braham search the Sons of Svanir barracks[edit]

As Braham reaches the Svanir camp:

Braham Eirsson: Commander. The Sons of Svanir could be holding Almorra captive in their camp.
Braham Eirsson: We need to clear it out before we can search.
First time:
<Character name>: Way ahead of you.
Subsequently:
<Character name>: Braham...you've said this before.

During "Hold the area" objective:

Unknown: (incoherent whisper)
Braham Eirsson: Wait... This is...
First time:
<Character name>: What? What's wrong?
Subsequently:
<Character name>: Braham. I know what you're seeing, and it's not true. Fight it.
Braham Eirsson: They're all... Oh, Spirits. My friends. My guildmates. They're all here...
<Character name>: Listen to me. Those aren't your friends. It's Jormag. You're hallucinating.
Braham Eirsson: Make them stop... I can't do this!
Unknown: He doesn't have to hurt like this.
<Character name>: Stay with me, Braham!
Unknown: (incoherent whisper)
Braham Eirsson: No... He's gone. He's supposed to be gone.
<Character name>: Tell me what you're seeing. Talk to me.
Braham Eirsson: My dad. I wasn't here when he... I wasn't there for any of them.
Unknown: You always have to pick up the pieces when he breaks.
<Character name>: Braham, listen to me. You're not who you were. You're owning up to your mistakes, remember?
Braham Eirsson: What... What happened?

Upon defeating the Svanir Drill Sergeant:

<Character name>: It's okay. You're here with me. You're safe.
Braham Eirsson: It's like Jormag knew exactly how to... Next time I see that MONSTER, I'm finishing what I started.
If Marjory and Rytlock were not helped yet:
Braham Eirsson: No sign of Almorra here. I'm heading to the next camp. You could help if you want.
Otherwise:
Braham Eirsson: Look, I found a note. 'If you find this, meet me in the place where the raven can't fly."
<Character name>: "Where the raven can't fly?" What does that mean?
Warmaster Jhavi Jorasdottir: It's for me. Our code for Darkrime Delves. That means... Almorra escaped.
Warmaster Jhavi Jorasdottir: She's at Darkrime Delves. I know it. Get her back, Commander.

Help Rytlock and Crecia rescue prisoners[edit]

As the first event starts:

Rytlock Brimstone: Commander. Almorra might be a prisoner here, but we can't know unless we search the tents.
Rytlock Brimstone: Key's probably with the warden, We'll have to cut through the guards until we find him.
Subsequently:
Crecia Stoneglow: We need a real plan, Brimstone. Wait... I've— I've said this before.
Unknown: (incoherent whisper)
Rytlock Brimstone: That's right. Criticize my tactics. Just like always.
Crecia Stoneglow: I wouldn't have to if you didn't make everything about you.

When the camp has been cleared and the warden appears:

Rytlock Brimstone: There he is!
Crecia Stoneglow: And every camp in the area has probably been alerted.
Rytlock Brimstone: Oh, you want espionage? Gonna cozy up with the Svanir the same way you did with Gaheron?
Crecia Stoneglow: I did what I had to!
<Character name>: What's wrong with you? Why are you doing this again?

At 75%, when the breakbar appears and barrier is applied:

Rytlock Brimstone: He's using the prisoners as fuel! Stop him!

At 50%, when the breakbar appears and barrier is applied again:

Rytlock Brimstone: Guess Bangar taught you well, didn't he? That how he taught Ryland, too?
Crecia Stoneglow: I'm not the one who left!
Rytlock Brimstone: That's not fair—
Crecia Stoneglow: You abandoned all of us! For a human sword!
First time:
Crecia Stoneglow: I did what I had to!
<Character name>: Guys, knock it off! Keep your heads in the fight!
Subsequently:
<Character name>: Snap out of it!

At 25%, with the final breakbar and barrier:

Unknown: Their wounds will never close...never heal.

After defeating the warden:

Rytlock Brimstone: It's... It's over. Cre, I, uh...
Crecia Stoneglow: Let's just search these tents.

When the warden reappears as icebrood:

Crecia Stoneglow: He's turned icebrood! Keep him distracted while we free the prisoners!

After the event is completed:

Randomly:
Crecia Stoneglow: That should be the end of him. For good this time.
Crecia Stoneglow: Didn't find any sign of Almorra. We're going to keep checking prison camps.
Rytlock Brimstone: You, uh...still want me along?
Crecia Stoneglow: Not a matter of want.
First time:
Crecia Stoneglow: We could use the help if you want to come along, Commander.
Subsequently:
Crecia Stoneglow: You too Commander. I have a feeling we'll need you.

If "Help Rytlock and Crecia rescue prisoners" is completed after helping Braham and Marjory:

Rytlock Brimstone: Look at this. Found a note in one of the cages. "If you find this, meet me in the place where the raven can't fly."
<Character name>: "Where the raven can't fly?" What does that mean?
Warmaster Jhavi Jorasdottir: It's for me. Our code for Darkrime Delves. That means... Almorra escaped.
Warmaster Jhavi Jorasdottir: She's at Darkrime Delves. I know it. Get her back, Commander.

Meet Almorra where the raven can't fly[edit]

Entering the cave
(on human Vigil character)
<Character name>: Almorra?
<Character name>: Almorra?
Finding Almorra's Sword
<Character name>: This is her... Oh.
Interacting with the mound of rubble
<Character name>: Jhavi? I...I found the Raven lens. And...Almorra.
Warmaster Jhavi Jorasdottir: Is she hurt? Let me talk to her.
<Character name>: She didn't make it.
Warmaster Jhavi Jorasdottir: Oh.
Warmaster Jhavi Jorasdottir: How?
<Character name>: There are slash marks. And it looks like she's been...gone for a while. Someone went to the trouble of burying her.
Warmaster Jhavi Jorasdottir: The Sons of Svanir wouldn't bother. Whoever it was...found her like that before you did.
Crecia Stoneglow: Bangar...?
Warmaster Jhavi Jorasdottir: Everything she did... The battles she's been through... And she died alone. No warrior should die alone.
Warmaster Jhavi Jorasdottir: I'll send someone to... bring her home. Where she belongs. Take the lens, and meet me at the keep.
Crecia Stoneglow: And look around. I want to know if he was there when she...If he was there for her.
<Character name>: Regroup at the keep, everyone. We have to talk.
To Almorra's corpse
(If norn)
<Character name>: They'll write more songs about you. Keep your legend alive. I'll find whoever did this. I promise.
(If charr)
<Character name>: You made your warband proud. I'll find whoever did this. I promise.
(Otherwise)
<Character name>: I'll find whoever did this. I promise.

Trivia[edit]

My story[edit]

Bjora Marches loading screen.jpg

After searching the area, we found a coded message from Almorra, urging us to meet her at Darkrime Delves.
Following the instructions in the coded message, I went to Darkrime Delves only to discover we were too late. Almorra was already dead.

My story