Magic Sucks
Magic Sucks
- Year
- 1325 AE
- Storyline
- Personal story
- Chapter
- The Battle of Claw Island
- Location
- Creator's Commons
(Rata Sum) - Level
- 60
- Order
- Order of Whispers
- Preceded by
- Reconnaissance
- Followed by
- A Light in the Darkness
- API
- 293
Magic Sucks is part of the personal story for Order of Whispers characters who choose to retrieve an Asura weapon following Reconnaissance.
Objectives[edit]
Meet with Gorr, the inventor, and test his new weapon.
- Meet Trahearne at Gorr's lab in Rata Sum.
- Speak with Gorr and assess the situation.
- Equip a Vacuumagic Polarizer.
- Test the Vacuumagic Polarizer in Gorr's lab.
- Defeat the final wave of Orrian undead.
Rewards[edit]
Click here to edit the reward data
- All professions
- Bag of Loot (5)
- Profession-specific
- One of the Following: Cleric's Hard Trident, Rampager's Darksteel Spear
- One of the following: Assassin's Darksteel Spear, Rampager's Darksteel Spear
- One of the following: Carrion Hard Harpoon Gun, Assassin's Darksteel Spear
- One of the following: Carrion Hard Harpoon Gun, Assassin's Hard Harpoon Gun
- One of the following: Assassin's Hard Harpoon Gun, Rampager's Darksteel Spear
- One of the following: Rampager's Darksteel Spear, Assassin's Hard Harpoon Gun
- One of the following: Carrion Hard Trident, Cleric's Hard Trident
- One of the following: Assassin's Darksteel Spear, Carrion Hard Trident
- One of the following: Carrion Hard Trident, Assassin's Darksteel Spear
Walkthrough[edit]
The player arrives in Rata Sum to find that Gorr's lab has been overrun with Risen. Gorr will show the player the weapon he is working on, and ask the player to test the prototype by defeating groups of Risen enemies. Although you have to pick up the weapon to progress the mission, you do not have to use it to defeat the foes.
Gorr will release creatures in groups of three, allowing you time to practice. After these groups are killed off, miscommunication in the lab results in several more Risen being released. Gorr does not participate in any of the battles; Trahearne only helps in the final battle, although he will revive you if you are downed.
- Test #1: Three Risen Grubs
- Test #2: Three Risen Krait Nimross
- Test #3: Three miscellaneous Risen.
- Accidental release: includes a Risen Gorilla and 4-5 others.
Use the testing phase to learn the weapon's key strengths:
- The basic attack grows based on the number of charges held by the weapon, up to a maximum of three.
- This charges the weapon. You can only grab one charge from a foe at a time, i.e. use it on three different foes to store the maximum number of charges.
- Discharges the weapon. This also pulls the target towards you and confuses it (i.e. reduces attack and movement speeds).
- Kicks the target back.
The most effective technique is to maximize the weapon's first skill by kiting and using the second skill on three different foes. You can also prepare for the next wave by charging the weapon in the earlier waves and never discharging it.
Another effective method:
- Use the second attack to charge the weapon, which will suck the enemies to you, dazing some.
- After gathering a charge, the third attack will unlock; the weapon can store up to three charges.
- Use Kick and Discharge to push back enemies while the vacuum charges.
- When fully charged, the third attack's icon will show a small skull.
- Rinse and repeat. Try not to take on all of the Risen in the lab at once; they're still very strong as a group.
NPCs[edit]
Allies[edit]
Foes[edit]
Dialogue[edit]
Upon finding Gorr's lab:
- Trahearne: Gorr's waiting by his lab. Approach cautiously. Something seems amiss.
Talking to Trahearne:
- Trahearne: Gorr looks beside himself. Is it me, or does his lab seem full of Orrian undead?
- If asura:
- Don't worry. I know Gorr. I'm sure he has this situation handled.
- Otherwise:
- That's what it looks like. I'm sure he can explain.
Approaching Gorr (Cutscene):
- If asura:
- <Character Name>: Professor Gorr? It's good to see you again!
- Professor Gorr: Savant! Bless my geodes! You must be my Order of Whispers contact. I'm to say "buckets of fun" when I see you.
- Otherwise:
- <Character Name>: Excuse me, but I have a shipment of apples for a "Gorr." Are you Gorr?
- Professor Gorr: I certainly hope I'm Gorr—I'm wearing his underwear! You must be my Order of Whispers contact. I'm to say "buckets of fun" in response.
- Professor Gorr: As you can see, there's trouble! Yes, yes, look all you like, the doors are transparent. There are Risen in my lab!
- Professor Gorr: I'm developing a weapon based on my theory of draconic enchanto-consumption. Essentially, it removes the magic from a person or object, poisons it, and then transfers it back.
- Professor Gorr: Hypothetically, the Vacuumagic Polarizer will reverse the magical essence of Zhaitan's tangible will within the Risen, and therefore, destroy them.
- Trahearne: A cunning idea. Does the weapon work?
- Professor Gorr: Mmm. Theoretically. My associates at the Upsilon Facility sent me test subjects, but the creatures...erm...got away, as you can see.
- <Character Name>: Don't worry, Gorr. Give me one of your prototypes, and we'll kill two blights with one stone—testing the weapon while clearing the lab.
After cinematic:
- Professor Gorr: This way to the Vacuumagic Polarizers! Follow me.
- INT-R COM: How goes the testing? Gorr? Gorr, are you there?
Talking to Gorr:
- Professor Gorr: Go on, grab a Vacuumagic Polarizer from the weapon rack and let's get started.
- As easy as that, huh? All right, then.
Talking to Trahearne:
- Trahearne: I look forward to seeing this weapon's capabilities. They must be quite impressive.
- I hope you're right.
After picking up the weapon:
- Professor Gorr: Beautiful, aren't they? The first button fires a basic defrasic bolt. The simple bolt will grow more powerful as the polarizer is charged.
- Professor Gorr: The second button activates the vacuumagic inhalation, sucking magic from the target. This charges the polarizer. The weapon can store up to three charges.
- Professor Gorr: The weapon depolarizes any enchantments it holds, and the third button empties those charges into a mighty arcane arrow. Fully charged, it packs a mighty wallop!
- Professor Gorr: Take the Polarizer to the lab and we'll "quantify" a test subject.
At the lab entrance - releasing the first wave:
- Professor Gorr: I'll open the color-spectrum filter, allowing only certain wavelengths to pass. That way they'll come out in small groups.
- Professor Gorr: Green, then blue. Red last, of course. The most dangerous things are always the red ones. Ready? Here we go!
- Trahearne: I would be surprised if Zhaitan even bothers with controlling its lesser minions. They do nothing but destroy.
Releasing the second wave:
- Professor Gorr: Analytical metrics seem favorable. Try charging the polarizer two or three times before you fire. Your output should grow exponentially.
- Professor Gorr: Next filter disengaged. Time for the blue ones! Ah, blue. The color of oceans and my artichokes. The ones I made while dabbling in organic chemistry, that is...
- Trahearne: These seem to be more powerful. They also hold a larger quantity of magic. More of Zhaitan's will, perhaps?
- <INT-R COM>: Gorr? Sir, are you there? Upsilon Facility to Gorr...
Releasing the third wave:
- Professor Gorr: The Vacumagic Polarizer is doing even better than anticipated! We're out of beta. This is fantastic!
- Professor Gorr: Releasing the red filter. These should be the worst of them, if my apprenticeship taught me anything at all!
- Trahearne: Indeed, these creatures are acting with more self-will! Zhaitan's infused them with tremendous energy. See how the weapon affects them!
- <INT-R COM>: Hello, Gorr? Hey, look! A gorilla. A gorilla for Gorr! Ha!
Talking to Professor Gorr:
- Professor Gorr: You'll find an optimal testing area at the bottom of the stairs, agent. Do you remember how the Vacuumagic Polarizer functions?
- Remind me.
- The polarizer's second button activates the vacuumagic inhalation. The third button notes the buildup of charges.
- What about the first and fifth buttons?
- The first button fires a defrastic bolt. The fifth reverses the weapon's polarity, de-vacuuming the enemy - er, I mean knocking them back.
- I'll try to remember.
- That's all I needed to know. Thanks.
- I remember how this works. It's good to see you, by the way. (if asura)
- It's good to see you too, Savant, but now isn't the best time to catch up. Let's clean up the lab, test these weapons, and then we can chat.
- Sounds good.
- I'll figure it out. How hard can it be?
After clearing the first three waves:
- Professor Gorr: Brilliant. I'm brilliant! It works beautifully. The Vacuumagic Polarizer is ready for Orr!
- <INT-R COM>: Ready for more? You heard him, apprentices. Get the—onto the teleporter pad!
- Professor Gorr: What? No! I said Orr, not more! Gah. This INT-R-COM's a mess!
- <INT-R COM>: What's that? Time to send the rest? Oh-kaaay! Incoming!
Talking to Gorr:
- Professor Gorr: Gah, get them off me!
- Don't worry.
Talking to Trahearne:
- Trahearne: You test the weapon. If things get out of hand, I'll be here to lend a hand.
- Thanks.
After defeating all the Risen (cutscene):
- Professor Gorr: Magnificent! The Vacuummagic Polarizer destroyed the Risen...er, hm, and my lab. Ah, well, that's what apprentices are for.
- <Character name>: Your weapon was extremely effective against the servants of Zhaitan. It'll be instrumental in recapturing Claw Island.
- Professor Gorr: I'll take the prototypes to Lion's Arch immediately. It's the least I can do. The Order of Whispers saved my life.
- Trahearne: Will you be all right cleaning up here, Gorr?
- Professor Gorr: Yes, yes. Once my apprentices return from the Upsilon Facility, I'll put them on it. And, er, mental note: fix aural relay on the INT-R COM.
After the cutscene:
- Trahearne: I dreamed of Orr, as Caithe did. But where she saw a dragon to fight, I saw a land to heal.
- Trahearne: At least Caithe had a tangible target. I barely knew where to begin.
- Trahearne: Such brave people willing to risk so much. But do we even have a chance at victory?
Cutscene with Trahearne:
- Trahearne: Lightbringer, the Orrians are firmly entrenched. It will be incredibly difficult to regain Claw Island.
- <Character name>: We can't give up hope, Trahearne.
- Trahearne: I haven't. In fact, I'm counting on hope to lead the way. To that end, we should ask for wisdom from the Pale Tree.
- Trahearne: If anyone knows how to defeat Zhaitan, it is the Mother. Meet me at the Grove, and we'll speak with her before the battle.
Talking to Trahearne:
- Trahearne: That weapon is masterful. It will greatly aid our efforts on Claw Island after we speak with the Pale Tree.
- If sylvari:
- Why return to the Grove now?
- I can think of no better place to begin this journey than the boughs of the Great Mother. She will aid us with our Wyld Hunts against Zhaitan and Orr.
- Remind me, what is your Wyld Hunt?
- The cleansing of Orr. She has often aided me, when all seemed at its darkest. (same as below)
- Otherwise:
- The Pale Tree?
- The Pale Tree is the mother of the sylvari race. She is the memory of our people, the collected knowledge of generations. She will aid us.
- How can she help us?
- The cleansing of Orr. She has often aided me, when all seemed at its darkest.
- You are too kind, <Character name>. Thank you.
- Anytime.
If she's as wise as you, then this is the right decision.
- I'll see you at the Grove.
Talking to Gorr:
- Professor Gorr: Well done! I'm positively overjoyed. Such suction! Such destruction!
- If asura:
- How have you been?
- Well, I certainly haven't been lonely thanks to your cohorts at the Order of Whispers. They've treated me kindly.
- I hope you're rested. You'll need to be ready for Claw Island.
- Why is your lab so far out in the wilderness?
- My theories about the dragons put me at odds with the Arcane Council. There was death, mayhem—all manner of nonsense.
- So now you stay here, where they can't find you. Very wise.
- This weapon will be a great asset to the Order of Whispers.
Interacting with INT-R COM:
- <INT-R COM>: ..ey! Gorr! How'd you like the last...ample we sent? Are...isolation chambers...orking?
- ...d up? Me?...idn't know! Oh, bother and bo...sterbash!
- You need a swift kick in the golem.
You screwed up the coordinates and nearly killed us!
- ...ood! I can't wait until...test! We've got some great...inations lined up!
- I really hope they don't try anything soon.
I think Gorr has had enough for today.
- Wait, you mean we...into the lab? How...arassing! Please, tell Gorr we're sorry.
- Understood.
You sent too many. The lab was overrun. Cut it out! (<quality>)
- Great. Just great. Idiots.
My story[edit]
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