Guild Wars 2: Heart of Thorns content
Guild Wars 2: Path of Fire content
Guild Wars 2: Janthir Wilds content

Raid

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Guild Wars 2: Heart of Thorns™, introduces the ultimate challenge: our first raid, which is made up of three distinct raid wings. Raids are 10-player, instanced, elite dungeon content that's a challenge unlike anything we've previously released in Guild Wars 2. These raids are meant to put you and your teammates to the test and challenge you to grow your skills as Guild Wars 2 players. Raids are our answer to what skilled PvE players have to look forward to at endgame—the ultimate test to overcome and defeat.

Official website

Raids offer the ultimate challenge for you and nine of your friends.

— Level 80 rewards.

Portal to enter a raid.

Raid (map icon).png Raids, or raid wings, are 10-player squad-based PvE instances for level 80 characters. Unlike strike missions, raids are a sequence of boss and non-boss encounters with weekly rewards. Any encounter completed for the week can only be repeated after weekly reset or by joining an uncleared instance.

Each encounter typically involves multiple phases with several unique mechanics to test squad coordination, damage output, positioning, and player builds. Encounters may also include an enrage timer where the encounter fails or incoming damage greatly increases when time expires.

Certain masteries are required to participate in, complete, or simplify some encounters (see table notes). As with strike missions, downed allies can be revived or rally, but defeated allies cannot be revived during the encounters. Unlike fractals, Revive Orbs are disabled, along with other similar consumables such as boosters.

Special rewards for finishing each encounter are limited to once per week, with a weekly reset at Monday 07:30. Progress within a raid wing is saved for players even after leaving the instance, and it's reset weekly along with the rewards. Restarting the raid instance later will recall the progress made by the instance opener, allowing you to continue with the same raid wing across multiple sessions in a week. There are no waypoints inside raids, but instead they use a checkpoint system which players can use to revive themselves and which most of the times resets skill recharges when everyone is defeated. The /resign command or one of its alternatives can be used to restart an encounter faster.

The first raid, Forsaken Thicket, was split into three different wings, with the first one released on November 17, 2015. While corresponding wings tell a progressing story in a specific order, each wing can be entered and completed independently and in any order. After the third wing was released, future raids are now singular rather than multiple wings. It also introduced the first challenge mode boss encounter, a harder version with more punishing mechanics. The Mount Balrior raid wing from Janthir Wilds introduced a new pinnacle difficulty setting with the legendary challenge mode.

Accessing raids[edit]

Raiding is intended to require certain amount of time and dedication to learn and overcome each boss's unique mechanics, but in return it offers a large variety of rewards. Strike missions are a great introduction to 10-player encounters and common mechanics, bridging the gap between open world and raid difficulty with some strike missions surpassing raid difficulty.

Many solo players begin their raiding journeys by joining raid-training guilds or groups, or by joining dedicated training groups listed in the LFG tool (under Raids (Training)) in order to learn the basics of each encounter and accrue kill proof.

Expansions required
  • PoF Texture Trans.png Path of Fire raids are accessible by entering their respective portals in the open world or Lion's Arch Aerodrome.
    • The Path of Fire expansion is required.
    • Automatically unlocked upon owning the expansion.
  • Janthir Wilds logo.png The Janthir Wilds raid is accessible by entering the respective portal in the open world or Lion's Arch Aerodrome.
    • The Janthir Wilds expansion is required.
    • Automatically unlocked upon owning the expansion.

Difficulty tiers[edit]

Challenge mode activates a more difficult version of the encounter

All squad-based raids (except for Mount Balrior) are unique encounters not found in story episodes.

  • Story version: initially fought as a part of a story intended for solo play, only found for the Mount Balrior raid wing.
  • Emboldened mode: 10-player squad, opt-out Emboldened.png Emboldened effect active in a new raid wing each week that increases player durability and power per failed attempt.
  • Normal mode: 10-player squad.
  • Challenge mode: 10-player squad, additional mechanics, only found in Stronghold of the Faithful and later raid wings.
  • Legendary challenge mode: 10-player squad, additional mechanics, additional boss health, currently only found in the Mount Balrior raid wing.

List of raids[edit]

(CM) = Optional Challenge mode available
(LCM) = Optional Legendary Challenge mode available

# Raid / Wing Encounters Achievements Currency Main masteries
HoT Texture Centered Trans.png Heart of Thorns
1 Forsaken Thicket:
Spirit Vale
(November 17, 2015)

Mini Vale Guardian.png Vale Guardian
Soul River Glider.png Spirit Woods
Mini Gorseval the Multifarious.png Gorseval the Multifarious
Mini Sabetha.png Sabetha the Saboteur

Spirit Vale (achievements).png Spirit Vale
Legendary Armor (achievements).png Envoy Armor I: Experimental Armor

Magnetite Shard.pngMagnetite Shard

Legendary Insight.pngLegendary Insight

Glider Basics.pngGlider Basics (required)
Updraft Use.pngUpdraft Use (semi-required)
Explosive Launch.pngExplosive Launch
2 Forsaken Thicket:
Salvation Pass
(March 8, 2016)

Mini Slothasor.png Slothasor
Mini Berg.pngMini Zane.pngMini Narella.png Prison Camp
Mini Matthias Abomination.png Matthias Gabrel

Spirit Vale (achievements).png Salvation Pass
Legendary Armor.png Envoy Armor I: Experimental Armor

Updraft Use.pngUpdraft Use (semi-required)
Nuhoch Stealth Detection.pngNuhoch Stealth Detection (recommended)
Forsaken Thicket Waters.pngForsaken Thicket Waters (recommended)
Glider Basics.pngGlider Basics
Explosive Launch.pngExplosive Launch
3 Forsaken Thicket:
Stronghold of the Faithful
(June 14, 2016)

Mini McLeod the Silent.png Siege the Stronghold
Mini Keep Construct.png Keep Construct (CM)
Bloodstone-Infused Ectoplasm.png Twisted Castle
Mini Xera.png Xera

Spirit Vale (achievements).png Stronghold of the Faithful

Legendary Armor.png Envoy Armor I: Experimental Armor

Ley Line Gliding.pngLey Line Gliding (required)
Bouncing Mushrooms.pngBouncing Mushrooms (required on at least 1 player)
Explosive Launch.pngExplosive Launch
Forsaken Thicket Waters.pngForsaken Thicket Waters
Forsaken Magic.pngForsaken Magic
4 Bastion of the Penitent
(February 8, 2017)

Mini Cairn the Indomitable.png Cairn the Indomitable (CM)
Mini Mursaat Overseer.png Mursaat Overseer (CM)
Mini Samarog.png Samarog (CM)
Mini Ragged White Mantle Figurehead.png Deimos (CM)

Spirit Vale (achievements).png Bastion of the Penitent
Legendary Armor.png Envoy Armor II: Refined Armor

Glider Basics.pngGlider Basics (required)
PoF Texture Trans.png Path of Fire
5 Hall of Chains
(November 28, 2017)

Mini Desmina.png Soulless Horror (CM)
Silver River of Souls Trophy.png River of Souls
Silver Statue of Grenth Trophy.png Statues of Grenth
Mini Dhuum.png Dhuum (CM)

Spirit Vale (achievements).png Hall of Chains
Legendary Trinkets.png Coalescence I: Unbridled

Magnetite Shard.pngMagnetite Shard

Legendary Insight.pngLegendary Insight

Glider Basics.pngGlider Basics / Any mount
6 Mythwright Gambit
(September 18, 2018)

Gold Conjured Amalgamate Trophy.png Conjured Amalgamate (CM)
Mini Sand Shark.png Sorting and Appraisal
Mini Nikare.pngMini Kenut.png Twin Largos (CM)
Mini Qadim.png Qadim (CM)

Spirit Vale (achievements).png Mythwright Gambit
Legendary Trinkets.png Coalescence II: The Gift
Rare Collections.png Ultra Shiny

Shifting Sands.pngShifting Sands (recommended)
Glider Basics.pngGlider Basics / Any mount
7 The Key of Ahdashim
(June 11, 2019)

Mini Key of Ahdashim.png Gates of Ahdashim
Mini Air Djinn.png Cardinal Sabir (CM)
Mini Earth Djinn.png Cardinal Adina (CM)
Mini Qadim the Peerless.png Qadim the Peerless (CM)

Spirit Vale (achievements).png The Key of Ahdashim
Legendary Trinkets.png Coalescence III: Culmination

Updraft Use.pngUpdraft Use (recommended)
Glider Basics.pngGlider Basics / Any mount
Janthir Wilds logo.png Janthir Wilds
8 Mount Balrior
(November 19, 2024)

Greer's Blighted Touch.png Greer, the Blightbringer (CM)
Mini Lucid Boulder.png Decima, the Stormsinger (CM)
Mini Ventshot.png Ura, the Steamshrieker (CM) (LCM)1

Spirit Vale (achievements).png Mount Balrior

Gaeting Crystal.pngGaeting Crystal

Legendary Insight.pngLegendary Insight

Any mount
  1. Legendary challenge mode encounter will be added in the second post-launch Janthir Wilds release[1]

Emboldened mode[edit]

Primary article: Emboldened

The Emboldened.png Emboldened effect becomes active in a new raid wing each week, effectively reducing the difficulty of each encounter by negating the heavy reliance on damage and healing. This gives players the chance to familiarise themselves with each boss's mechanics. This effect is automatically applied but can be deactivated by interacting with the Emboldened Mote near the entrance of each wing. Rewards are unaffected by Emboldened mode.

Upon entering a raid wing, players gain their first stack of Emboldened, which grants additional health, damage output, and improved healing to aid in their battle against each encounter. Each failed boss encounter attempt adds a stack of Emboldened (max 5), providing up to 100% additional health, 50% increased damage, and 50% increased healing output. This resets to 1 stack upon successfully completing the boss encounter.

Icon displayed above raid wing portals denoting that the Emboldened effect is active in that wing.

Emboldened mode schedule[edit]

Raid Next up
Spirit Vale April 14, 2025 08:30 UTC+00:00
Salvation Pass April 21, 2025 08:30 UTC+00:00
Stronghold of the Faithful April 28, 2025 08:30 UTC+00:00
Bastion of the Penitent May 5, 2025 08:30 UTC+00:00
Hall of Chains Emboldened portal icon.png Active
Mythwright Gambit March 24, 2025 08:30 UTC+00:00
The Key of Ahdashim March 31, 2025 08:30 UTC+00:00
Mount Balrior April 7, 2025 08:30 UTC+00:00

The effect rotates among the raids every week on Monday 08:30, effectively changing one hour after raid rewards reset.
Click here to purge the server cache, this forces the server to update the contents.

Rewards[edit]

Normal mode[edit]

Most of these rewards are once per week (per boss/encounter):

Challenge mode[edit]

In addition to normal mode rewards, once per boss per week:

Call of the Mists[edit]

Primary article: Call of the Mists (raid effect)
Icon displayed above raid wing portals denoting that the Call of the Mists effect is active in that wing.

Call of the Mists is an effect that doubles the amount of gold and experience gained from raid boss kills, rotating every week between each raid wing in order of release date.

Raid Next up
Spirit Vale April 7, 2025 08:30 UTC+00:00
Salvation Pass April 14, 2025 08:30 UTC+00:00
Stronghold of the Faithful April 21, 2025 08:30 UTC+00:00
Bastion of the Penitent April 28, 2025 08:30 UTC+00:00
Hall of Chains May 5, 2025 08:30 UTC+00:00
Mythwright Gambit Call of the Mists portal icon.png Active
The Key of Ahdashim March 24, 2025 08:30 UTC+00:00
Mount Balrior March 31, 2025 08:30 UTC+00:00

The effect rotates among the raids every week on Monday 08:30, effectively changing one hour after raid rewards reset.
Click here to purge the server cache, this forces the server to update the contents.

Related achievements[edit]

Notes[edit]

  • Race specific damage bonuses on slaying sigils, e.g. the 7% bonus on Superior Sigil of Demon Slaying, do not apply to raid bosses. Slaying potions, e.g. Powerful Potion of Demon Slaying, get removed upon entering the raid and cannot be applied once inside.
  • Many raid bosses have different lore and mechanical races, e.g. Vale Guardian is mechanically considered a plant.
  • At this time players cannot use transformation tonics or potions whilst in raids.
  • It is possible to enter the raid with a player who has already cleared the wing to do certain achievements that do not involve combat, such as Loot Finder, Piecing It Together or My Hero!.
  • A squad can concede defeat faster by using the /resign, /surrender, /concede, /forfeit, /gg, /qq, or /ff commands.
  • In the LFG tool, players often advertise in shorthand what other players they seek. Common codes include:
    • "xx li": Players with at least that many Legendary Insights, to indicate raiding experience. Players can "show" the number of Legendary Insights they have to others in chat by ctrl or shift-clicking on them in the inventory, but this can be faked by manually inputting the appropriate chat link format codes. Some commanders require spamming them in the chat with ctrl-click or splitting the stack with alt-click to mitigate the chances they are faked. Players posting this requirement will usually also accept Perfected Envoy armor or the precursor sets, since the collections required to get them include items that drop from almost all of the raid bosses.
    • "kp": Players with "kill proof"--one of the items that can only be looted by someone who has defeated a boss, to prove they've beaten it at least once before. This can include the decoration token received from that boss, or any of the gear items (such as these) that can drop from that boss's chest (or unlocked as purchases from Scholar Glenna only after defeating it).
    • "w1", "w2", etc... : While technically only 3 raids are wings of Forsaken Thicket, raids are commonly shortened to w# with # being the number of the raid in release order, as shown in the list above.
    • "fc": LFG group intends to do "full clear" meaning clearing every boss starting from first boss/event in that particular wing.

Trivia[edit]

External links[edit]

References[edit]