Whispers in the Dark
Whispers in the Dark
- Year
- 1325 AE
- Storyline
- Personal story
- Chapter
- Crystal Corruption
- Location
- Isenfall Lake
(Snowden Drifts)
Hero's Canton
(Black Citadel) - Level
- 30
- Race
- Charr
- Preceded by
- Graveyard Ornaments
- Followed by
- Dangerous Research
Digging Up Answers - API
- 95
Whispers in the Dark is part of the personal story for charr characters, who decided in the previous mission to go with the Order of Whispers.
Objectives[edit]
Help the Order of Whispers recover another of the necromancer's amulets.
- Travel to Durgar's Homestead and find Klaes.
- Speak to Klaes about the amulet.
- Defend the Homestead.
- Find Klaes.
- Kill Klaes and the remaining undead. / Put Klaes down for good.
Travel to the Black Citadel to debrief with the representatives of the orders of Tyria.
- Regroup with Rytlock and the order representatives in Hero's Canton.
- Decide how to proceed.
Rewards[edit]
Click here to edit the reward data
- All professions
- 4,957
- Bag of Loot (4)
- Profession-specific
- One of the following: Strong Iron Mace, Strong Iron Sword, Strong Simple Scepter
- One of the following: Strong Iron Mace, Strong Iron Sword, Strong Iron Axe
- One of the following: Strong Journeymen Longbow, Strong Iron Mace, Strong Iron Rifle
- One of the following: Strong Iron Shield, Strong Iron Rifle, Strong Iron Pistol
- One of the following: Strong Journeymen Longbow, Strong Iron Axe, Strong Iron Sword
- One of the following: Strong Iron Dagger, Strong Simple Short Bow, Strong Iron Sword
- One of the following: Strong Simple Staff, Strong Simple Scepter, Strong Iron Dagger
- One of the following: Strong Simple Staff, Strong Simple Scepter, Strong Iron Pistol
- One of the following: Strong Simple Scepter, Strong Iron Axe, Strong Iron Dagger
Walkthrough[edit]
Travel to Durgar's homestead at Isenfall Lake in Snowden Drifts. As a Charr, never having been to the Shiverpeaks, it's easiest to travel through Lion's Arch into Snowden Drifts, accessed from the northeast corner of Gendarran Fields. The lake and homestead are to the eastnortheast of the entry point.
Run up to the homestead and talk to Klaes to trigger a cinematic. After the cinematic a wave of undead attackers approaches the homestead. Clear them out and then track Klaes down to the shore. If he doesn't show up immediately, look around for any stray undead who may not have reached the homestead with the rest.
You find Klaes is too far gone to be helped and he turns into an enemy. Kill him and another few undead to trigger the final cinematic.
NPCs[edit]
Allies[edit]
Durgar's Homestead[edit]
- Asta
- Durgar
- Erli Ravenfeather
- Kristun
- Lorn the Great
- Brewer
- Elder
- Hunter
- Kid
- Local
- Travelling Performer
Hero's Canton[edit]
- Charr
- Crusader Gahn Towerbreaker
- Korukhan the Blacksmith
- Rytlock Brimstone
- Scholar Yahala Scribepaw
Foes[edit]
Dialogue[edit]
Durgar's Homestead[edit]
On entering the instance:
- Korukhan the Blacksmith: Lots of civilians here, Centurion. We're going to have to play this very carefully.
- Depending on your sparring partner:
- Clawspur: Kind of hope this norn doesn't cooperate. I feel like killing.
- Dinky:: Look at all those people. Norn like parties, don't they? We should hang out with more norn.
- Euryale: If the local mice keep looking at us like that, I'm going to give them a reason to be scared.
- Maverick: These folks don't know it yet, but they're dying to see me in action.
- Reeva: If a fight breaks out, do we steer clear of the civilians? Or is this an "anything goes" situation?
Talking to Korukhan and your warband survivor:
- Korukhan the Blacksmith: Try to remember that this place is important to my order. Don't kill anyone with a pulse: you never know who's working for Whispers.
- As long as nobody tries to stop us, nobody gets hurt.
- Clawspur: This better pan out. Howl's out there somewhere.
- That's why we're here. We have to start looking somewhere.
- Dinky: Even without fur, these norn don't seem to mind the cold. Look at all that skin! Do you think it's because their patron spirit is Bear, too?
- If I didn't know you better, Dinky, I'd swear you just made a pun.
- Euryale: I hate to say this about a comrade, but this is very familiar. We spent a lot of time cleaning up Howl's messes.
- He didn't make this mess, but we're still going to clean it up. Come on.
- Maverick: I should commission one of these norn to sculpt me in ice. When it melts, we can collect the water and sell it. Bottled charisma, baby!
- Good plan. Too bad it never gets cold enough for ice to thaw around here.
- Reeva: Ah, fighting in the snow. Your equipment freezes up, your feet sink in, and steam rises from open wounds and blocks your view. I love a challenge!
- Don't love it too much. We're here on serious business.
When approaching the homestead:
- Kristun: First Klaes starts acting all creepy, and now charr? This day just keeps getting weirder.
Speaking to Klaes (cinematic):
- <Character name>: You're Klaes, right? We're here about the amulet you got from the necromancer Rissa. It's dangerous and-
- Klaes: Oh no, you don't. You can't have this. It's mine. Get away!
- <Character name>: Settle down, mister. That amulet is cursed. It's a threat to the entire-
- Klaes: Get away, I said. I paid for this amulet. It's mine. Mine! I'll never give it up!
- Korukhan the Blacksmith: We don't have time for this. Listen here, crazy: we're taking that amulet, one way or another. Hand it over.
- Klaes: Never! Help me, my friends! The charr have come to kill us all!
After the cinematic:
- Klaes: Get away, I said! Leave me alone! You can't have it!
- Kristun: Ahh! Undead monsters! Somebody help me!
After reviving Klaes:
- Korukhan the Blacksmith: Watch it. Klaes is too far gone. Take him out!
After killing Klaes (cinematic):
- <Character name>: That didn't work out as planned, did it? I thought the Order of Whispers liked to keep things low-key.
- Korukhan the Blacksmith: We do, but sometimes we have to make a little noise in order to quiet things down.
- Korukhan the Blacksmith: With Klaes down, we can take his amulet back to the Black Citadel and get to know it better.
- Korukhan the Blacksmith: I don't know what the Priory will make of it, but my associates will give Rissa's sweet, little bauble a thorough going-over.
- <Character name>: Let's move out. I want to find out how it works, how we can shut it down...and what all this has to do with Howl.
Talking to Korukhan before leaving:
- Korukhan the Blacksmith: A stealthy fellow like me needs to maintain a lower profile than you do. We should split up and meet again at Tribune Brimstone's office.[sic]
- Got it. I'll meet you back at the citadel.
Hero's Canton[edit]
On approaching the order representatives:
- Scholar Yahala Scribepaw: The Durmand Priory is looking forward to working with the citadel on this, Tribune.
- Korukhan the Blacksmith: As is the Order of Whispers. The dragons want us to come at them individually. That's why we shouldn't do it.
- Rytlock Brimstone: Glad to have you both aboard. We're going to need reliable information from here on.
- Rytlock Brimstone: Not to sell the Vigil short. Their firepower is always an asset.
- Crusader Gahn Towerbreaker: No need to flatter me, Tribune. I know research isn't the Vigil's strong suit.
- Crusader Gahn Towerbreaker: As long as what we're doing eventually leads to the dragons, we don't mind taking a back seat. Temporarily.
Speaking to Rytlock (cinematic):
- <Character name>: Reporting in, Tribune. We have one of the necromancer's amulets. Now we just need to figure out how to deal with it.
- Scholar Yahala Scribepaw: Top Priory researchers are standing by to determine how the amulet works, and more importantly, how to neutralize it.
- Korukhan the Blacksmith: My sources say the Inquest has already completed their research on one of these amulets.
- Korukhan the Blacksmith: Why waste time repeating their efforts, when we could just...acquire their results?
- Scholar Yahala Scribepaw: I don't trust the Inquest's methodology. This is too important not to handle ourselves, the right way.
- Crusader Gahn Towerbreaker: You scholars and spies know more about the right way to collect data. The Vigil will be standing by when there's action to be taken.
- Rytlock Brimstone: It's your call, Centurion. Do you want to assist the Order of the Whispers retrieval mission or the Priory research effort?
Talking to the NPCs:
- Crusader Gahn Towerbreaker: I hate to leave you to the likes of Yahala and Korukhan, but their idea of a mission prep is a waste of our time...and yours. Let me know when you're ready for action.
- I'm always ready. If you want us to get along, you'll remember that.
- [sic] When you're ready to help put my friend to rest again, I'll be ready for you.
- A good officer always considers all the options. But you know that.
- I will, Gahn. But first I need to know what I'm up against.
- Korukhan the Blacksmith: The Inquest is evil, but their resources are immense. Acquiring their research lets us access it while denying it to them. It's flawless. Are you with us?
- I like the way you think, blacksmith. I'll work with you and the Order of Whispers. (Leads to Digging Up Answers.)
- I need more time to decide.
- Scholar Yahala Scribepaw: Inquest research cannot be trusted any more than the Inquest itself. For reliable, trustworthy methods, the Priory is primed and ready. Let us take this one.
- Trusting Inquest results seems like a problem. I'll work with you and the Priory. (Leads to Dangerous Research.)
- I want to think this over before I decide.
My story[edit]
|