Living World Season 1 content

The Tower of Nightmares (story)

From Guild Wars 2 Wiki
Jump to navigationJump to search
Disambig icon.png This article is about the story. For other uses, see Tower of Nightmares.

The Tower of Nightmares

Tower of Nightmares loading screen.jpg

loading screen

The Tower of Nightmares is the third story step of Tower of Nightmares, the fourth episode of Living World Season 1.


  • Read the letter.
The Nightmare Unveiled
  • Speak with the Vigil tactician in Kessex Hills and head into the Tower of Nightmares.
  • Complete events within the public version of the Tower of Nightmares, or reach the top of the tower.
  • Tower of Nightmares Containment
  • Event bar empty green.jpg
  • Complete!



This story directs you to play through the The Tower of Nightmares explorable, refer to that article and particularly the event pages for further guidance. Keep note that you do NOT need to complete the entire tower nor reach the top. You only need to do 8 events in the zone. In the case of being unable to continue due to lack of players, it is viable to simply leave and restart to complete the first level's events again.

A new degenerative effect is introduced in this location, Toxic Pollen, which may be removed with the special action skill Antitoxin Spray which has three charges, and also heals and removes conditions.

There are a number of collectables located throughout the explorable, refer to the achievement section below.


The Tower of Nightmares Tower of Nightmares 1Achievement points
Complete the story chapter The Tower of Nightmares. Completed The Tower of Nightmares 1Achievement points
  • Complete the mission.
Nightmare Climber Tower of Nightmares 1Achievement points
Reach the top level of the Tower of Nightmares. Reached the Top Level of the Tower of Nightmares 1Achievement points
  • Complete the mission.
Tower Explorer The Nightmares Within 5Achievement points
Find 9 chambers in the Tower of Nightmares. 1 Nightmare Chamber Discovered 1Achievement points
4 Nightmare Chambers Discovered 1Achievement points
9 Nightmare Chambers Discovered 3Achievement points
  • Requires multiple visits to complete.
Tower of Treasures Tower of Nightmares 3Achievement points
Find hidden chests in the Tower of Nightmares.
Objectives: 5 objectives in total
  • Chest 1
  • Chest 2
  • Chest 3
  • Chest 4
  • Chest 5
Discovered 1 Hidden Chest 1Achievement points
Discovered 5 Hidden Chests 2Achievement points
  1. First level - Up some ramps, on a wooden ledge. On the map, left of the "F" in First Level.
  2. Second level - On the ground, under the board walkway. On the map, by the perimeter on the southeast side, a short distance southwest of the hero challenge.
  3. Third Level - near a ramp. On the map, due south of the end of the "Level" text in the label Third Level.
  4. Third Level - near yet another ramp. On the map, at the "h" in Third Level.
  5. At end of Third level, just before heading up ramps to final chest. In the room after the Wurm Queen champion, along the south wall.
Investigative Study 4 Tower of Nightmares 1Achievement points
During the storyline of "The Tower of Nightmares," find and read sources of information on the strange happenings in Kessex Hills.
  • A Veiled Threat Looms Over Kessex (Kessex Hills)
  • Mysterious Fable Page (The Tower of Nightmares)
  • Mysterious Fable Page (The Tower of Nightmares)
  • Mysterious Fable Page (The Tower of Nightmares)
  • Nightmare Court Letter (The Tower of Nightmares)
  • Dolja's Research Notes (The Nightmare Incarnate)
  • Letter from Grand Duchess Faolain (The Nightmare Ends)
Lore Located 1Achievement points
  • Mysterious Fable Page 1: First level, at the western side of the area on the root of a large tree.
  • Mysterious Fable Page 2: Second level, below the "Le" bit of "Level" on the map; by spider eggs and webs.
  • Mysterious Fable Page 3: Third level, by a wall at the southwest side of this sector.
  • Nightmare Court Letter: In the boss event room, near the western cage in the weeds.
Tower of Nightmares High Diver The Nightmares Within 2Achievement points
Use the diving goggles and jump from the top of the Tower of Nightmares. Dove from the top of the Tower of Nightmares. 2Achievement points
Tower of Nightmares Diver The Nightmares Within 3Achievement points
Use the diving goggles and jump from the exterior of the Tower of Nightmares. Dove from the exterior of the Tower of Nightmares. 3Achievement points
  • On the platform near to the Tri-Key chest at the end of the story, there is a set of Diving Goggles. The water is all the way around the foot of the tower.
Investigative Record 2 Tower of Nightmares 1Achievement points
Find and listen to hidden logs from the source of the nightmares.
Objectives: 2 objectives in total
Recordings Located 1Achievement points
  • After reaching level 2, or the end of any level allowing access to the inner ring of walkways, drop down to the bottom of the tower in the water. The record (which is bright pink) is against the western wall at the bottom of the water.


See the areas listed within The Tower of Nightmares.




Upon activating the story:


Kasmeer Meade

We're Going In!

Dear <Character name>,

I'm dashing off a quick note from our camp on Thunder Ridge in Kessex Hills. Marjory has finally discovered an antitoxin to allow us into the Toxic Alliance's tower in Viathan Lake, and Marjory and I are setting out to learn its secrets.

I'd feel a lot safer if I knew you were with us. Initial reports suggest that the enemy has an assortment of unique horrors waiting for us inside their tower.

Be safe and well, please.

—Lady Kasmeer Meade

The noxious clouds surrounding the Tower of Nightmares have been cleared. Marjory and Kasmeer have entered the structure and are requesting help from all available heroes.

Interactive map

Vigil Tactician Steelbreaker: Commander. The Vigil was able to borrow a chopper from the Pact in order to ferry troops into the Tower of Nightmares. We'll depart when you're ready.
Talk quest option tango.png I'm ready to go.
Talk end option tango.png I'm not ready yet.

My story[edit]

The Nightmare Unveiled loading screen.jpg

With the antitoxin in hand, we were able to enter the tower. My comrades and I navigated the treacherous maze of endless corridors, which was filled to the brim with krait, Nightmare Court, and other toxic horrors. The Priory's initial attempt to quell the tower failed, so it was up to me and my comrades to fight our way to the top.

My story