The World Summit
The World Summit
- Attend the world summit and present your case.
- Travel to the Grove.
- Meet with your companions.
- Check in with Trahearne.
- Witness the procession of world leaders.
- Head to the Omphalos Chamber.
- Present evidence of the Mordrem threat.
- Address Imperator Smodur's concerns.
- Address Knut Whitebear's concerns.
- Address Councillor Phlunt's concerns.
- Address Queen Jennah's concerns.
- Save the world leaders from Mordrem.
- Check on the Pale Tree.
- Investigate the sound.
- Defeat the Shadow of the Dragon.
- Shadow of the Dragon
- Return to the Pale Tree.
- Check on the world leaders.
- Check in with Trahearne.
- Tell your companions about the vision.
- Enormous Foxfire Cluster
- Mordrem Seed Pouch (5)
- Medium Bag of Geodes
- Thorny Seed Pouch
- Dragonite Ore (10)
Destroy the Shadow of the Dragon (80)
- Shadow of the Dragon
Destroy the dragon tendrils to weaken the Shadow of the Dragon (80)
- Dragon Tendrils remaining: X
Assist to cutscenes leading up to the summit, then go through the dialogue that follows as you convince the leaders one by one.
After that, Mordrem will start attacking the Omphalos Chamber, trapping you there. You need to kill the Mordrem around each world leader so that they can escape through Kasmeer's portal. After the last leader is gone, talk to the Avatar of the Tree and the Shadow of the Dragon will spawn.
This boss is fought in two phases that alternate with one another. First, you need to destroy dragon tendrils while the Shadow of the Dragon attacks from the exterior of the Chamber. Its attacks include:
- A claw attack, which cause massive damage where the claws land and two conical AoEs where roots damage and cripple you for some time afterwards
- A breath attack, poisonous projectiles, similar to the Tendrils', which hit circular AoEs.
- A stomp attack, which hits the entire Chamber. The orange indicator becomes brighter as the attack nears; dodge roll or jump at the right time to avoid it. Otherwise, you'll be knocked down and will take massive damage.
Once the tendrils are all gone, the Shadow of the Dragon will be vulnerable for you to hit. You have a very short time until the first phase starts over; furthermore, you can only take away 25% of its health in a single phase. As it gets weaker, it will also start summoning Mordrem when it is vulnerable to distract you; the Thrashers in particular can pose a very serious threat.
Afterwards, just talk to the various characters to end the quest.
- Mote Master
|Mote Master||The Dragon's Reach, Part 2||20|
|Complete "The World Summit" without dying more than twice after speaking with the Challenge Mote to activate Challenge Mode.Story Instance: The World Summit
||Overcame Challenge Mode||20|
To get this achievement, the party member who started the instance needs to interact with the Challenge Mote, then you need to triumph over the boss with that mode active and without dying more than twice (each death removes one stack of the eligibility buff, and you start with 3 stacks).
The only difference in this mode is that healing pods will appear, which continuously heal the Shadow of the Dragon. These pods are invulnerable, but they also target party members with an attack that traps them in another pod, and covers them in spores. Break free (or have allies break you free) and you'll be able to break the healing pods. Aside from that, the fight is mostly unchanged.
- Can't Knock Me Down
|Can't Knock Me Down||The Dragon's Reach, Part 2||10|
|Complete "The World Summit" while jumping to avoid all stomp attacks.Story Instance: The World Summit
||Avoided Enemy Stomp Attacks||10|
To get this achievement, you need to avoid all stomp attacks—the ones that hit the entire Chamber. You can do this by jumping or dodge-rolling, regardless of what the achievement description says.
- Untouched by Maw and Claw
|Untouched by Maw and Claw||The Dragon's Reach, Part 2||10|
|Complete "The World Summit" while avoiding all breath and claw attacks.Story Instance: The World Summit
||Avoided Enemy Breath and Claw Attacks||10|
To get this achievement, you need to avoid all claw attacks and breath attacks. These are all indicated by orange AoEs before they happen; an easy way to avoid most of them is to stand in the northeastern alcove of the Omphalos Chamber.
- Avatar of the Tree
- Laranthir of the Wild
- Mender Aine
- Warden Lochin
- Warden Scout
- Warden Ranger
- When entering the instance
- Countess Anise: You seem uncomfortable being back home in the Grove, blossom.
- Canach: I despise both puns and pet names, Countess. But as long as you hold my billet, I will go where you need me.
- Countess Anise: Worried your mother might not approve of all your naughty misadventures?
- Canach: I'm sure she has far larger concerns.
- Countess Anise: True, you are only one among her thousands of children. Not as dear as her firstborn, like our heroic Pact Marshal.
- Canach: It may be wiser to focus such commentary on someone without a violent criminal history, Countess.
- Quaggans in the background
- Bloomanoo: Quaggan thinks is a good time to be in the Grove. Something big is happening.
- Peneloopee: Maybe quaggans will see someone famous at this summit.
- Talking to Countess Anise
- Greetings, stranger. I'm all abloom with delight at meeting so many different people.
Countess, I know it's you.
- You've always been the clever one. Well, I beseech you not to give away my little secret. It's for the queen's security.
I'll leave you to your pretense, but first, has Canach been behaving?
- Absolutely. He's the perfect companion. If his tongue ever stops wagging, I'll die of surprise.
If you have any trouble with him, you let me know.
- Canach: I'm sure the countess appreciates your offer, but you can rest assured that I do not intend to cross any line she hasn't asked me to cross.
You'd better not.
- Countess Anise: Don't worry, my friend. I have far more painful threats to hang over his head than the edge of your weapon. But I do appreciate your thoughtfulness.
- A pleasure as always, Countess.
- Have no fear. Your secret is safe with me.
- That's one of the best things about these gatherings.
- Talking to Canach
- Quite a change from having rotten vegetables thrown at me in my jail cell.
- We can always put you back.
- Approaching your companions
- Braham Eirsson: We did it. They're all coming.
- Taimi: So they said. I'll believe it when I see it.
- Braham Eirsson: Everyone understands how important this is. They'll be here.
- Marjory Delaqua: Remember your place here. We have an audience with them. It's not a party.
- Rox: Agreed. We may not be able to speak at all. They're here to talk to one another.
- Taimi: They'll listen to the boss. I know it.
- After listening to your companions
- Countess Anise: This envy of your older siblings ill becomes you. You'd do well to find a way past it.
- Countess Anise: I think you overestimate the value of being first. A windfallen fruit has never appealed to me as much as one left on the bough to ripen.
- Canach: You do keep those blades of yours keen, Countess.
- Countess Anise: Forgive my meddling, petal. It's just that I see such potential in you.
- Canach: Petal? I fear you've only employed me in order to sharpen your wit-or work on your plant puns. Why not prove me wrong and tell me your true purpose?
- Countess Anise: All in good time.
- Canach: Do you treat everyone you encounter like children?
- Countess Anise: (laugh) You are a delicate flower, aren't you? So easily bruised...
- Canach: I have a thick skin. I also learn from my missteps. For example, you fooled me once with your illusions, so now I wonder if you're truly as young as-
- Countess Anise: Do not finish that sentence. Not here, not ever.
- Canach: At last, a substantial response.
- Countess Anise: Yes, well. You would be wise to remember your place and check that tongue of yours.
- Canach: When will you tell me why you brought me here?
- Countess Anise: I'm trying to decide if I can trust you out in the field. I mean, after that nasty business on Southsun Cove. Tsk.
- Canach: Regardless of what you may believe, I was trying to free those refugees from the Consortium's exploitation.
- Canach: I went about it...poorly. Criminally. And I answered for my crimes.
- Countess Anise: Your intentions in that affair, whether noble or not, aren't what concern me. It's your failure to evade capture.
- Canach: I beg your pardon?
- Countess Anise: Noble intentions don't interest me. What I need is a sharp instrument. A knife that can be employed before anyone realizes it's struck.
- Canach: Show me where to cut, Countess, and I will be your blade.
- Talking to Laranthir
- I look forward to the outcome of your summit. Unlike others, I am less pessimistic.
- (If not Vigil)
Your vote of confidence is appreciated, Laranthir.
- I am a warrior, but this enemy has me shaking. We must give this fight everything we have, or we will fail.
- I agree.
- (If Vigil)
For the Vigil, Grand Warmaster.
- For Tyria. I do believe this situation calls for us to think in larger terms about loyalties.
- I agree.
- Talking to Trahearne
- I had a word of this summit from the Mother Tree. You're doing a good thing. Those of us who remember the encounter with Zhaitan know how merciless the Elder Dragons can be. I applaud your effort.
Your presence is appreciated.
- I'm only here to give you moral support and to answer any questions about the Pact's current plans. You're the one who must make the world leaders see that this is a matter of dire importance.
What's happening with the Pact?
- We've regrouped and regained some of our strength after Zhaitan. We had been planning to go after Kralkatorrik, but then we all heard the dragon's bellow.
Are you ready to take on
- Not yet. But we will be soon. We're setting up a forward camp from which to begin the assault. I will call on you at some point in the future. We'll need your special skills.
I've been away.
- I had noticed. While I would prefer you at my side, I also know that you have been instrumental in saving many lives. You have your own path, my friend. Who am I to say it's less important than mine?
It's been one thing after another, I must admit.
- I suspect you have many stories to tell, and we'll talk more soon. But for now, I believe you have a world to unite. I'm confident the attendees will listen to you. Good luck.
- Thank you.
- Talking to Marjory
- I find myself watching the crowd and thinking how easy it would be for an assassin to slip in here.
- Just stay alert.
- During the procession of world leaders
- Onlooker: Shhh!
- Onlooker: Shh!
- Onlooker: Quiet!
- Herald: Announcing Her Royal Majesty, Queen Jennah of Divinity's Reach.
- Kasmeer Meade: Hi, you made it! (Speaking to Marjory)
- Marjory Delaqua: You look beautiful. Now go! Before the queen notices you're gone.
- Kasmeer Meade: I missed you.
- Marjory Delaqua: Me too!
- Herald: Representing the Great Lodge of Hoelbrak, Knut Whitebear.
- Onlooker: Ooooh!
- Onlooker: Ahhh!
- Onlooker: Ohhhh!
- Onlooker: Wow!
- Braham Eirsson: And there he is. Thanks, Knut.
- Herald: On behalf of Rata Sum's Arcane Council, Councillor Phlunt.
- Taimi: Phlunt. I hope he trips on his robes.
- Herald: And finally, Smodur the Unflinching, imperator of the Black Citadel.
- Rox: For the Legions!
- Quaggans commenting on the procession (only ambient and not in chat)
- Bloomanoo: A queen, actually. She is Queen Jennah of Kryta.
- Peneloopee: That norn must be sweating in all those furs.
- Bloomanoo: Quaggan dosn't think norn sweat. Especially not legendary heroes like Knut Whitebear. He is a norn leader.
- Peneloopee: Quaggan didn't think norn had leaders.
- Bloomanoo: Only in homesteads and Hoelbrak, where they need someone to make rules to avoid chaos.
- Bloomanoo: Look, Peneloopee. That's an important leader of the charr. Coo.
- Peneloopee: Oh. Quaggan wouldn't want to make him angry.
- Bloomanoo: Noo-ho-ho-hooo. (laugh)
- Talking to Caithe
- You look good, <Character name>. Healthy. Mostly. What are you going to say to everyone?
I'm going to tell them how dangerous Mordremoth is.
- Good. You should do that. Mordremoth will destroy half the world if it isn't stopped. I'm looking for a way to stop it too.
- I'm glad. I wish us both luck.
- Talking to your companions
- Rox: Why am I suddenly so nervous?
- Everything will be fine.
- Taimi: This is surprisingly exciting!
- I agree.
- Braham: Something tells me Eir would have enjoyed this. It's too bad she's stuck in Hoelbrak.
- Yes, I think she would have.
- After the procession of world leaders
- Warden Ranger: Pardon me. The world leaders are assembled and awaiting your presence. You may proceed to the Omphalos Chamber.
- Rox: That's our cue. Best behavior, everyone.
- Taimi: I can't wait to see Phlunt's stupid face when he realizes we're right.
- Warden Ranger: Pardon. I'm sorry to interject myself, but I'm afraid your golem won't be allowed to ascend to the Omphalos Chamber.
- Taimi: What? No.
- Rox: This is for grown-ups anyway, Taimi. You need to wait for us down here.
- Taimi: You're kidding right?
- Braham Eirsson: Somebody needs to stay down here and guard our backs. We'll be vulnerable up there.
- Braham Eirsson: I'll tell you all about it later. Promise.
- Taimi: You'd better remember every little detail, Braham. All right. Scruffy and I will guard the way up.
- More Quaggan comments (only ambient and not in chat)
- Peneloopee: Ooh, that's Caithe. She's a member of Destiny's Edge. They say she's a skilled thief.
- Bloomanoo: Quaggan has heard of her brave deeds. She fought Kralkatorrik. She failed, but she stood up to it and growled.
- Talking to Taimi
- I've got your backs. I'll be here when you're done. And you have to tell me everything.
- I will. I promise.
- Upon entering the Omphalos Chamber
- Avatar of the Tree: Esteemed leaders, welcome to the Grove. Your attendance at this critical summit is appreciated.
- Avatar of the Tree: We are here at the behest of the honored group you see before you.
- Avatar of the Tree: I'm told you're all familiar with one another, so I won't make introductions. I will, however, let their spokesperson give us a summary.
- Avatar of the Tree: So, without further ado... Please begin.
- Talking to your companions
- Marjory: If you get cornered, just look at one of us and we'll help you out. Kasmeer especially. She's got a gift for saying the right thing in social situations.
- I'll be fine.
- Kasmeer: Whenever I'm nervous, I take long deep breaths. Try it. It will help.
- I'm not nervous. Not much.
- Rox: They're all ears. Go get 'em!
- I'm ready.
- Braham: You got this. Use that silver tongue of yours.
- Presenting evidence to the summit
- Greetings. I'm <Character name>. Thank you for coming. It says much about your leadership that you did. We've all been hearing about Mordremoth's awakening and the damage the Elder Dragon has already wrought.
- In the time that this dragon has been awake, it has been sending out vines as far as the Iron Marches. Soon Tyria will be nothing more than a giant briar patch. These vines are malicious.
Take a breath. Continue.
- Fort Salma has been destroyed. Fort Concordia as well. Their defenses could not keep out an enemy that rises from beneath, shaking the very foundation of their walls and towers.
- We can't know where it will attack until it does. No one is safe. Our familiar, our people, our trade routes... Most recently, our waypoints were threatened. They may be again someday.
- This is why I stand before you and ask that you, the most powerful leaders of Tyria, link arms and armies and work together to keep one and all safe and secure.
- It's up to us. There is no one else. We must unite. We are all Tyrians.
- Thank you for listening.
- After the presentation
- Avatar of the Tree: Thank you for that information. Esteemed leaders, what are your thoughts?
- Imperator Smodur the Unflinching: Mordremoth. (sigh) Its attacks have been far-reaching, but unfocused. Meanwhile, Ascalonian ghosts continue to harass us.
- Addressing Smodur's concerns
- If the Ascalonian ghosts aren't reason enough, we have an army of Flame Legion constantly nipping at our heels, just waiting for us to leave the Black Citadel unprotected so they can invade.
- And when Mordremoth has destroyed your citadel? What then?
(Charr) And when Mordremoth has destroyed our citadel? What then?
- That will happen over my dead body! How can you even suggest such a thing?
- her sister in one of those.
It already destroyed two forts. A friend lost
- You should visit us in our territory one day, so you can see how the Flame Legion and Ascalonian ghosts kill our loved ones. Then perhaps you will understand why we can spare no one.
- (Charr) And you and I lose soldiers every day to the ghosts and Flame Legion. We must defend our land.
- Don't you have hope now that you can deal with the ghosts?
- the Mists.
(Charr) You have hope now that the ghosts can be sent to
- Yes, I suppose I do. And that does allow me to relax one eye. But only one. You were instrumental in that experiment, and though it wasn't completely successful, I do believe we will be one day.
- (Charr) True, You were instrumental in that. I saw it with my own two eyes.
- I truly believe Mordremoth is the greatest threat right now.
(Charr) Sir, I truly believe Mordremoth is the greatest threat right now.
- They're plant creatures! How hard can they be to fight. One good flamethrower and...
- Vigil and Seraph.
With all due respect, those two forts were defended by
- They were unprepared, taken by surprise. In the future, everyone will be more alert and ready.
I saw with my own two eyes how those places were torn asunder.
- I heard it was bad. (sigh) Okay. I respect you, and that alone is the reason I'm agreeing to explore this. I make no commitment, but I'll participate in the discussions.
- Thank you Imperator.
- Knut Whitebear: Hoelbrak has its hands full with Jormag and the Sons of Svanir. You want us to leave our homesteads to their mercy and go after Mordremoth?
- Addressing Knut's concerns
- I remember the day Jormag awoke and begun spewing cold hatred upon my people. I've lost friends. Family. And every single day it's a struggle to keep from losing more.
- Mordremoth doesn't care if you're too busy to fight back. It's coming.
(Norn) In the past, we've been prey. It's time to become the hunters we are.
- Mordremoth is not yet as close as the Sons of Svanir. They press in around our homesteads. That is more important.
- (Norn) I see your point. Predators go after the herd's weakest, and we won't be the weakest. We're not an army, and I'm not your leader. But I see the value in taking down the biggest predator first.
- If you wait until Mordremoth attacks to react, it will be too late.
(Norn) I know many who'd howl at a chance to make their legend with this fight.
- I do not command an army. My people make up their own minds and follow their own legends.
- (Norn) As do I. I command no one, but I will relay what you have said and I will have a representative at the table when the discussions happen. By Wolf, I may even join the battle myself.
- Then make them aware. Join the discussion and relay what you hear.
(Norn) I look forward to the day.
- (Norn) Conversation ends.
- That is something I can do. The hunters choose their own prey, but I can make sure they know what's coming. I know many who would leap at the chance to fight a dragon!
- That's all I ask.
- Knut Whitebear: I have Wolfborn and hunters who are eager to face the prey of a lifetime. They'll come.
- Councillor Phlunt: Why isn't the Pact handling this? Are they mired in Orr?
- Addressing Councillor Phlunt's concerns
- Aren't you being a bit alarmist? What does Trahearne have to say? I want to know what he and the Pact are doing about all this. It's their job, after all.
You've seen for yourself what the Mordrem can do, Councilor.
- Trahearne: And if I may interrupt, this Pact commander has far more knowledge about Mordremoth than I do. I am hear to learn, to listen, and to consider—as you all should do. The Pact is not all powerful.
I'm sure the Pact will do all they can, but they won't be enough.
- Councillor Phlunt: Won't be enough? Why not? You took down Zhaitan. What's so different about this one. Just do it again.
- orders' numbers are reduced.
We lost many in that fight. The
- Well, that's your responsibility. Many of those lost were asura.
All the more reason not to cut yourselves off from the rest of us.
- We have ample protection. Are you saying we should put ourselves on the line to protect all of you? We are safe in Rata Sum.
Are you? Like you were safe underground?
- Hmph. Point well made. Though it galls me to say it, if we hadn't come to the surface, Primordus and its destroyers would have annihilated my people.
Then you see the wisdom in joining forces with others who also want safety.
- For now. We will continue to study the situation and participate in discussion with the other races. For now.
- Thank you, Councillor.
- Councillor Phlunt: Much as I loathe to admit it, Rata Sum has evidence of Mordremoth's insidious invasion. Its tendrils prey upon the magic that powers our waypoints and gates.
- Queen Jennah: I don't doubt that Mordremoth is a great threat to Tyria, but the safety of my people must be my foremost priority.
- Addressing Queen Jennah's concerns
- We are brave and strong, but we are few. For so long we have been at war. Centaurs run right up to our doorstep. Every week, I send letters of condolence to families who have lost loved ones.
- (human) Your Majesty, our situation is no different from any of these others.
(non-human) Your situation is no different than any of these others.
- Perhaps that's true. We all have a responsibility to protect our people and see them prosper. But I'm not ashamed to admit that I don't see how this will work. What are you asking of us?
All I'm asking is that you talk to one another.
- Talk? How will that help? I can barely get a cease-fire with the Charr, and you want us to coordinate efforts against the dragons?
This is a chance to solidify relations with the Charr over a common enemy.
- You make a good point. However, I cannot promise today that we will march into battle with you.
If you'll join the discussion, you'll find the best way to contribute.
- I do have strategists and researchers that aren't needed to fight centaurs. I can form them into a team and ask the best way to proceed against Mordremoth.
The entire world is in grave danger. We all have a role to play.
- Yes, I believe I see. You have opened my eyes to the breadth and depth of this threat. It's not another kingdom that is in danger. It's all our kingdoms. All our peoples.
Magic is the lifeblood of Tyria. Without it, I hate to think...
- I will explore how my people can support the effort. You have my word.
- And I don't have all the answers. But we'll find them if we work together.
- Queen Jennah: I will dedicate a special force to dealing with this new threat. If there is no Tyria, there is no Divinity's Reach.
- Avatar of the Tree: You have all given me hope for Tyria. It seems we-
- Imperator Smodur: Weapons out! We're under attack!
- Trahearne: The enemy is here. Defend yourselves!
- Taimi: Hey, guys? We've got uninvited company down here!
- Rox: Up here, too!
- Braham Eirrson: Taimi, get in your golem and hold the line. We'll send the leaders down once it's safe.
- Taimi: You can't! They tore up the lift as soon as they got here! You're trapped up there.
- Marjory Delaqua: No, we're not. Kas, start preparing a-
- Kasmeer Meade: Portal. Already on it.
- Braham Eirrson: Okay, let's start clearing out the Mordrem and get the leaders to Kasmeer's portal. C'mon!
- Fighting near Knut
- Knut Whitebear: It's been ages since I've fought a battle such as this! Bring on Mordremoth!
- Braham Eirrson: Way's clear! I'm heading down with Whitebear. (once the group is saved)
- Fighting near Smodur
- Imperator Smodur: Tear those Mordrem apart!
- Rox: The way is clear, sir. (once the group is saved)
- Fighting near Jennah
- Queen Jennah: My shield will protect me. Assist the guards. Go!
- Marjory Delaqua: This way, your Majesty. I'll accompany you down. (once the group is saved)
- Fighting near Phlunt
- Councillor Phlunt: I'm too important to die!
- Councillor Phlunt: Arcane Eye, to me! We leave now. (once the group is saved)
- Once all four leaders are out
- Kasmeer Meade: That's all of them. Go on through. I'll keep the portal open as long as I can.
- Avatar of the Tree: Wait...Before you go. I must speak with you alone.
- Speaking with Avatar of the Tree
- Come closer...yes. Yes, I can sense you clearly now. I am...weakened.
Are you okay? What happened to you?
- I...I can't take much more. The assault was...fierce. These Mordrem tore at my roots and battered my branches. And...be warned. There is another...
- Yes. One of the most dangerous...it comes directly from Mordremoth. (sylvari You know it from your Dream.) It draws nearer! If I die...
- (non-sylvari) You will not die today. Where is it? Tell me!
(sylvari) You will not die today, Mother! Where is it? Tell me!
- Shh... Listen. You will hear it approach.
- I will stand in its way.
- When the Shadow of the Dragon appears
- Braham Eirsson: Kasmeer! What happened? Where'd your portal go?
- Kasmeer Meade: I...I don't know! It was holding strong, then all of a sudden it was cut off!
- Taimi: (scream) It's attacking the chamber!
- Rox: Hang on! We'll do what we can from down here! Just hang on!
- During the fight (depending on the Shadow of the Dragon's actions)
- Kasmeer Meade: Ah! Look out! It's getting ready to stomp the tree.
- Braham Eirsson: Watch out. It's heading to the rear of the chamber!
- Marjory Delaqua: On your right. Dragon's scooting around the limbs.
- Rox: Look for weak points when it attacks.
- After defeating Shadow of the Dragon
- Avatar of the Tree: The threat has been...quelled for now. (groan) Please, come closer.
- Checking on the Pale Tree (cutscene)
- Avatar of the Tree: I must share something with you.
- Avatar of the Tree: I'm fading...
- After the vision.
- Kasmeer Meade: It's working. I've reestablished the portal flow. Come on down!
- Warden Scout: Mother! Are you all right?
- Warden Scout: Quickly! She's hurt and needs mending!
- Talking to the avatar
- The avatar of the Pale Tree is barely breathing. She does not respond.
- Talking to the Warden Scout
- There's nothing more you can do here. We'll take care of her as best we can. Thank you helping porotect her.
- I hope she'll be okay. Good-bye.
- Talking to the assembled leaders
- Imperator Smodur: We'll head back as soon as we've helped these Sylvari.
That's thoughtful of you, Imperator. Then what?
- Then I have a strategy session with my tribunes. They need to know what I learned here today. After that, I'll delegate someone to work with the other races.
That's a smart plan.
- I know.
- Yes, Imperator.
- Knut Whitebear: Wolf would be proud of the beating we gave that dragon! I can't wait to tell my sons about this. They'll start polishing their weapons to fight Mordremoth before I even finish telling the tale.
- You fought well.
- Councillor Phlunt: As much as I appreciate your efforts in fending off that monstrosity's attack, I'm anxious to depart this overly fragrant hothouse and relay these developments to my colleagues in Rata Sum.
- You may leave whenever you like, Councillor. Now is good.
- Queen Jennah: It would appear that you were right. This attack kills any doubts I had about how dangerous Mordremoth is. Please, if you learn anything else about this, would you let me know?
- I'll pass along what information I can, Your Majesty.
- Talking to Trahearne
- I am leaving now. I am eager to return to Fort Trinity and continue our preparations against Mordremoth.
- Blightghast at Claw Island.
This reminded me of
- Poor Lion's Arch. It has had more than its fair share of bad luck lately.
- There is an intelligence to this attack that does not fit what I know about Elder Dragons.
Agreed. The attack was too well timed.
- We need more information. Who knew about the Summit?
Only those present and anyone they told.
- Too many. Information like that leaks like water through cotton. Not helpful. Someone sent the Shadow of the Dragon after us. (if the player is Sylvari) You remember that creature from you Dream, don't you?
Who would do such a thing?
- I don't know. But, I intend to find out. Someone with a heart full of darkness.
- I hope they rot.
How could I forget?
- The things we see in our Dream have a way of coming around. Your wyld hunt... Do you feel the call yet?
I haven't for some time, but I feel it now. Is this a new one?
- It is the same one. You helped to destroy Zhaitan, but that did not complete your wyld hunt. The next phase is beginning.
- The Elder Dragons...Mordremoth.
- Talking to Laranthir
- I feel like a newly awakened sprout, so vulnerable. The Pale Tree—my home, my mother, my retreat... I never thought to see the day when she would be weakened.
- This is what the battle against Mordremoth will be like.
- Approaching your companions
- Kasmeer Meade: Oh my gods! That was horrible! I'm still shaking.
- Taimi: Is the Pale Tree going to be okay?
- Rox: No one seems to know. The Sylvari I talked to have never seen her like this. That dragon hurt her badly.
- Marjory Delaqua: That Zephyrite saboteur had a note on him that pointed to an important target—a leader. Do you think he meant the Pale Tree?
- Braham Eirsson: I think he took that answer to the grave. But that dragon minion sure convinced people that this summit wasn't a waste of time after all.
- Rox: Are you feeling okay, boss? You've got a strange look on your face.
- Talking to Rox
- Rox What happened up there?
The Pale Tree, before she lost consciousness, gave me a vision.
- Braham Eirsson A vision? What kind of vision?
I don't know. There was a golden light and crystals everywhere.
- Taimi: You sure that dragon didn't just give you a bump on the head?
Positive. The Pale Tree showed me... It felt like a call to action.
- Kasmeer: What action? What was she talking about?
I'm afraid I don't know.
- Rox: It's okay. We'll figure it out.
Yeah, and the first thing is to learn all we can about dragons.
- Braham: Just tell us how we can help.
- Durmand Priory.
Kas and Jory, I want you two to go to the
- Marjory: Research is right up my alley. We'll go straight there. One of us will mail you when we have enough information to share.
Thanks! Taimi, you need to continue your own research. But keep it quiet.
- Taimi: Yeah, we don't want any more nosy councilors butting in and derailing my work. I'll be discreet, boss. Everyone will think I'm just doing schoolwork.
Perfect. Braham and Rox, stay close to Taimi, in case she needs anything.
- Rox You got it, boss. But what about you? What are you going to do?
- Decipher that vision. Tyria's future depends on it.
- Countess Anise: Very well, Canach. Playtime is over and you've passed your audition. You're to go with them.
- Canach: Why?
- Countess Anise: I want you to learn what you can about the Pact's plans. Follow them to their staging area.
- Countess Anise: I need someone there I know can get the job done, and I believe you may be that someone.
- Canach: I shall prove you correct. Until we meet again.
- Talking to your companions
- Kasmeer: What a horror that beast was. I can't imagine what it was like for you up there on the upper level. You weren't injured at all, were you?
- No. I'm fine.
- Braham: It got away. We have to go after it. What was that thing?
It was the Shadow of the Dragon. I saw it in my Dream.
- What do you mean you saw it in your Dream? You foresaw this happening? Why didn't you do anything?
It wasn't a premonition. I fought it there.
- I don't understand. It doesn't matter. All that matters is that it's still out there. It could come back at any time or attack someplace else.
I don't know why it left. It seemed drawn somewhere more important to it.
- Where? Did Mordremoth call it back? Where did it go?
- I'm sorry. I don't know. But, I suspect we'll find out in due time.
It was one of Mordremoth's creatures.
- It came to hurt the Pale Tree. But, why did it leave? If it had stayed, it could have killed her.
It may already have. She's seriously injured.
- I don't understand. Why did it leave? Are we going after it? What if it comes back?
We don't know where it went. If it returns, the wardens will be ready.
- I wish we knew more. I have a bad feeling that this isn't the last we've seen of that beast.
- I know what you mean.
- Taimi: That was a dragon. A real dragon. I'm at a loss for words. A dragon.
- I know how you feel.
- Marjory: Everyone's standing around, afraid to move, I think. They're waiting for the other shoe to drop.
It's over now. They can all go home.
- But we can't. We have to do something about this dragon. We have to stop it. So many are dying. Families are suffering. Homes are being destroyed.
I know. We'll make it our number one priority. Go to the Priory. Research.
- Kas and I will learn all we can about the Elder Dragons and their history. There must be something there that can help us.
- Thanks. We'll talk soon.
- Rox: I'm proud of you boss. You changed the course of history today.
- We all did.
- Talking to the other NPC's around
- Canach: Looks like I'm heading off with the Pact to Fort Trinity. Her ladyship, Countess Anise, has given me my first official solo mission.
Why Fort Trinity?
- Who can discern the true motives of a woman like Anise? Not I. Though I suspect it is because she wants regular updates about their activities.
- Try to make yourself useful while you're there, okay?
- Countess Anise: The Pale Tree, is she all right?
Too early to tell. She's very badly wounded.
- Normally, I'd joke about how you throw a great party, but it's already falling flat in my head. Instead, I'll say that when you attract your enemies' aggression, it means you're on the right track.
- I just wish we'd mounted a stronger defense.
- If the instance is done alone, 3 roots will spawn, if done with a full group, 5 will spawn.
- If the boss is not defeated after a certain number of rounds of root killing, and damaging the boss, its health will reset to full.
- If player attempts to talk to Countess Anise at the end of the mission, on occasion Countess Anise will say the 4 quotes from the Sylvari banker in Lion's Arch.