Eir Stegalkin

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If you are bold enough, your legend will live forever.

— Eir Stegalkin

Eir Stegalkin, daughter of Einar Cliffstrider and mother of Braham Eirsson, is a norn ranger, tactician, artist, and visionary who travels the world with her wolf companion, Garm. Her totem is Wolf, and when she takes on her wolf form, her fur is red like her hair. Being the leader of Destiny's Edge, she is well known and respected. However, the breaking of the company and her lack of heroic deeds since then had garnered negative opinions from some of her people until its reunion.

Her tactics rely on understanding the mind of her enemy and taking advantage of their weakness through provocation and encouragement. She is also a renowned sculptor of wood and stone, communing with the Spirits of the Wild to guide and shape her artistry.


Early years[edit]

Much of Eir's earlier history is unknown. What is known is that her father died to an icebrood attack when she was young and ever since vowed to destroy Jormag and the other Elder Dragons and their hordes. Years later, she fell in love with a norn named Borje and had a child with him whom they named Braham in 1309 AE. Knowing that Eir's legend was not yet finished, Borje offered to take care of Braham alone so that Eir could fulfill that awaiting legend-something not uncommon amongst norn.

Edge of Destiny[edit]

Personal story[edit]

In 1325 AE, with Caithe's prompting Eir attempted to reforge Destiny's Edge while suffering Zojja's criticism on her leadership capabilities. To fulfill this, she delved into the Ascalonian Catacombs to retrieve Magdaer to give to Logan, in hopes of easing the tension between him and Rytlock. She tried to make amends with Zojja by assisting her in protecting Snaff's legacy, but retreated when told off and went north to fight the icebrood until death claimed her.

She eventually ran into the kodan of Honor of the Waves, where she met the Honor's Claw and assisted him—alongside Caithe—in attempting to retake the Sanctuary from icebrood. During this travel, the Honor's Claw fell into despair at the Honor's Voice's corruption and death, and Eir realized that she needed to keep fighting, regardless of the losses she suffered, and could not give up hope of defeating the Elder Dragons—with or without a fully reunited Destiny's Edge.

Alongside Logan, Rytlock, and Caithe, Eir accompanied the Pact and the Pact Commander in the final assault against Zhaitan. They were joined at the last minute by Zojja, thus completing Destiny's Edge's return. Aboard the airships, Destiny's Edge felled the Elder Death Dragon once and for all, and returned to Fort Trinity to make plans for the future.

Later adventures[edit]


Shiverpeak Mountains

Story involvement[edit]


Personal story[edit]

Living World Season 1[edit]

Living World Season 2[edit]

Heart of Thorns story[edit]

Combat abilities[edit]


DefianceDefiance bar teal.png

  • Rapid Fire Rapid Fire - Fire multiple arrows at your foe.
  • Barrage Barrage - Barrage the target area with a hail of arrows that cripple.
  • Hunter's Shot Hunter's Shot - Fire an arrow that grants you stealth when it hits an enemy. Your pet gains swiftness.
  • Long Range Shot Long Range Shot - Shoot your foe from long range. The farther the arrow flies, the more damage it does.
  • Point Blank Shot Point Blank Shot - Push back your foe with a point-blank shot. The closer they are, the farther it pushes them back.
  • Wolf Form Wolf Form - Adds the Terrifying Howl.png Wolf Form effect, a permanent version of Become the Wolf (The Championship Fight only)


If player is norn
Slayer! I didn't expect to see you. I'm busy right now."
Talk end option tango.png
I'll leave you to it.
If player is not norn
Hail, stranger. This statue is proving quite a challenge. I have to focus.
Talk end option tango.png


The journey continues. You have my attention.
I wish you clear skies.
It's good to see you here.
The road is long. I wish you well.
May the Spirits of the Wild watch over you.


Concept Art


See also[edit]