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A green star hovers over the entrance to personal story instances

An instance is a copy of a game area which is created and maintained by the server for use by a small group of players. Those not in the group will be placed in a separate copy of the map. Players in separate instances from one another cannot see or interact with each other. Party members and guild members may still be visible on the world map.

Guild Wars 2 is mostly persistent and only uses instances for certain content.


Home Instance and Personal Story prompt
Home Instance Visitor Screen
Creating an instance
  • When a player in a party attempts to enter an instance, all other party members in the same location will be prompted to join.
  • All members of the party must be in the same zone, but not necessarily the same instance within that zone.
  • For instances related to story content, each party member usually has about 15 seconds to accept. Party members who decline will not enter the instance. When all players have submitted their acceptance or refusal, or when the timer expires, then all party members who accepted will enter the instance.
Closing an instance
  • If all party members leave an instance, the instance will be closed and progress will be lost.
  • If the host of a story-related instance leaves the instance or party, then all other party members will be automatically kicked out of the instance after a short delay. This does not apply to dungeons as of the September 2014 Feature Pack.

List of instanced locations[edit]

  • Dungeons — May hold up to 5 players at once.
  • Fractals of the Mists — May hold up to 5 players at once.
  • Strike Missions — May hold up to 10 players at once.
  • Raids — May hold up to 10 players at once.
  • Dragon Response Missions — May hold up to 5 players at once. Players must be on the same map to see the instance pop-up window.
  • Personal story — May hold up to 5 players at once. Players must respond "yes" to the pre-instance pop-up to enter.
  • Home instance — Each racial city has an area that belongs to the player. The instance will change based on the character's accomplishments and purchases. Up to 5 players may enter the instance at a time.
  • Structured PvP — Each match is limited to the amount of players active. Players can join Custom Arenas while a match is already in progress.


  • Many instances are shown on the map as being inside an existing map's or section's area with an exclusion zone marked out visibly. Some areas, such as the Chantry of Secrets, do not have this marking.

See also[edit]

External links[edit]