Guild Wars 2 Wiki:Community portal

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Newsletter of the week[edit]

This newsletter is maintained on User:Relyk/Wiki Newsletter and might not objectively reflect what happened on the wiki.

On skill/trait icons and the leaks[edit]

moved from Talk:Main Page

Ok so currently with all the news and excitement going around it's very difficult to see what has been revealed and what came from the leaks from a few months ago (which where completely and utterly correct), thou one thing we can know for almost certain comes from the leaks are high coality skill/trait icons, so what is going to be our stance on this? Do we allow this and go for quality or do we take a strong no leak stance and go for integrity? (same kinda applies to the new mastery lines) --Doctor Refrence (talk) 12:01, 2 August 2017 (UTC)

I think most of the information is actually coming from WoodenPotatoes's stream. He was given early access to the expansion and was officially supported by ANet in streaming footage of it, so it's perfectly safe to copy anything from his video. I don't think it's really necessary to use any of the leaked images, even if they're of a higher quality, because perfect-quality icons will be available as soon as the expansion goes live (perhaps even earlier). Check out Darqam's dat icons project -- he rips them straight from the gw2.dat file. Also, when you have other questions/suggestions like this in future, I recommend posting them to the community portal instead -- this page is really more for comments about the wiki's main page itself. :) --Idris (talk) 12:28, 2 August 2017 (UTC)
(Edit conflict) Couldn't we see the icons from the streams? Or are you referring to some specific ones that weren't on the streams? Inculpatus cedo (talk) 12:41, 2 August 2017 (UTC)
We could see a few of them, but most of those are of a lower quality than the ones from the leaks, and the same leaks also contain both info and images for the masteries of the new mounts. Link for the uninitiated (spoilers, duh) --Doctor Refrence (talk) 12:56, 2 August 2017 (UTC)
Inculpatus, be careful when there's an edit conflict, you accidentally deleted my comment. :p --Idris (talk) 13:06, 2 August 2017 (UTC)
A few of things: 1) We're not in the habit of posting "leaks" on the wiki. 2) Our current method of gathering icons from the .dat is already a contentious issue. 3) the Skills API will give us access to the icons soon enough.
I'm glad we're all so very excited to get information about the expansion up on the wiki, and also stay ahead of the game to make things easier on us. I'm of the mind that in this particular instance, we don't need to be so quick out of the gate (i.e. out before the starter gun). G R E E N E R 15:59, 2 August 2017 (UTC)
I didn't realise we could access the icons through the API. How is that done? Edit: Nevermind, it explains in the documentation. Thanks for the heads up! --Idris (talk) 16:03, 2 August 2017 (UTC)
I'd somewhat argue that getting simple things out of the way now (like icons) wouldn't be a bad idea before being swamped with the expac release. If not uploaded, at least have them ready. -Towelcat (talk) 13:42, 12 August 2017 (UTC)
I missed this comment yesterday, but I've done all the skill/trait icons at User:AWB Alex/icon uploads (sorted by profession and type). If we know their names + which icon, then I've uploaded them already afaik. -Chieftain AlexUser Chieftain Alex sig.png 22:03, 13 August 2017 (UTC)

General formatting guides[edit]

With a new expansion on the horizon, we're facing a huge amount of new content that will require new articles to be created, and likely an influx of new users to help out. I think now would be the perfect time to review the Guild Wars 2 Wiki:General formatting guides, as many of them are out-of-date and some (traits, effects, etc) are missing. I've already made a start on updating them, but I thought I'd leave a heads-up here if anyone wants to help me. --Idris (talk) 14:51, 2 August 2017 (UTC)

Thanks for looking into these. As a general statement, there's a difference between scaffolding (giving editors a framework to build off of) and dictating (saying, "This is how we do things around here!"). I hope the messaging from the guides is more on the former than the latter.
Also, as Vent and others are aware, I'm terrible at such conforming, so as much as I wish I could, I don't think this is where I can help too much. I am sure that others will come along and lend a hand, though. G R E E N E R 16:12, 2 August 2017 (UTC)
Ditto, every time I edit an npc article it needs bleaching. -Chieftain AlexUser Chieftain Alex sig.png 17:29, 2 August 2017 (UTC)
I wouldn't mind helping make an Effect formatting page. Anet releases like 20 new effects every living story update, and while they're all very uniform at the moment, I think that's because it's the same few people working on them, not because it's easy to find the formatting. (When I started, I spent like 2 hours figuring out how the effect infoboxes worked, etc.) And I think consistency in linking effects for Achievements and Skills is important.--Rain Spell (talk) 21:19, 2 August 2017 (UTC)
I've expanded the list of guides on the general formatting page; some of them are red links (including effects), so go nuts. :) --Idris (talk) 18:30, 3 August 2017 (UTC)
I love the table! Not sure about two things though: Raids are formatted the same as dungeons, so I'd probably remove that link and tweak above text accordingly. Also I think Mastery Insights could easily go on the Object page, but I don't mind either way there. - Doodleplex 18:36, 3 August 2017 (UTC)
Ah, wasn't sure about raids. Will fix. I was tempted to include mastery insights on the objects page too, but then I noticed that hero challenges have their own page, and realised that it's not immediately obvious that hero challenges and insights are "objects", so I think it's helpful to list them separately. Do you think they should share an article though? --Idris (talk) 18:40, 3 August 2017 (UTC)
Hero challenges come in many different types so that's why they have their own pages, but since Mastery Insights are virtually the same as communing hero challenges that could fit nicely there. Perhaps a slight tweak of adding "getting there" since some mastery insights are like mini jumping puzzles should be added if that happens, which if nobody has any other objections or inputs, I'd say go ahead and do. - Doodleplex 18:48, 3 August 2017 (UTC)
Done. --Idris (talk) 19:20, 3 August 2017 (UTC)
Oh, and Greener: since diplomacy is your strong suit, I think you'd actually be a great asset to this project, as you can help ensure the wording is appropriate. I'm sure I've already messed up and come across as dictatorial in a few places already. --Idris (talk) 18:46, 3 August 2017 (UTC)
Sure, so a few things I'd like to point out, and encourage feedback on.
  • First, we want to make sure our messaging is on point. Every well-intentioned edit is appreciated, and no one should feel like they cannot contribute because they can't live up to our standards. If we present ourselves as having formats and rules, we'll ostracize parts of our community.
  • Second, I hope we're not setting ourselves up for what I consider to be bad habits. I don't want to see wiki editors going around and changing the order of sections because "that's how we do things". For example, if the "Content" header is above the "Acquisition" header, does it really matter? We should be making sure the information order on that page is conducive to the reader, rather than conforming to a predetermined format.
To these ends, I'll offer a few suggestions, all of which likely need massaging from you folks. Rather than naming the pages "Event formatting", which by its nature creates and reinforces a constrained view of what's allowable, let's allow ourselves to be more open. May I suggest naming the pages, "Guide to event pages", etc.? I'm also curious on if we can reduce the splash of information that players get when looking at pages such as Guild Wars 2 Wiki:Event formatting. It's a tad overwhelming, and I wonder what it would be like if we put the copy/paste version first.
I love how we're giving contributors, new and old, helpful tools. Let's make sure we're not sending them handcuffs at the same time ; ). G R E E N E R 23:13, 3 August 2017 (UTC)
Thanks for the suggestions. I'm not opposed to renaming the formatting articles, but I'm not keen on doing it myself because I don't have a bot that can deal with all the broken links left in its wake. (I dislike linking to redirects.) As for the splash of information coming before the template -- personally, I prefer showing guide information first; the templates tend to be quite large, so I worry that users seeking the information will miss it if it's hidden at the bottom. Rewording the first sentence to something like "skip straight to the template if you want" and forcing the ToC to display so they can get to it quickly might be a better solution. --Idris (talk) 12:41, 4 August 2017 (UTC)

Wiki header file / theme for Path of Fire[edit]

Hi guys. We need some artists, so get your painting hats on and easels out. If you've got arty gw2 friends, rope them in. We could do with the following:

Skin header (i.e. the colour bit in the top left behind the logo + tabs)
Main Page/editcopy
  • It'd be nice to have some new matching files left and right. The current files are here and here.
  • New release content suggestions.
  • {{Main Page/featured}} - this could be prepared for the release.

Stephane has provided a few textures to get us started:Talk:Main Page#New background needed?. -Chieftain AlexUser Chieftain Alex sig.png 21:03, 8 August 2017 (UTC)

New launcher! We could steal the art from it to make our background, perhaps? --Idris (talk) 21:17, 8 August 2017 (UTC)
File:PoF_Launcher_art_clean.png <-- Uploaded it for easier use. --Idris (talk) 21:33, 8 August 2017 (UTC)
I've applied your changes to the Main Page, it looks great. I'm not going to win any friends with my edits over the last 10 minutes, but I have also applied a header file I did that was a slightly better colour match than the previous one. When there's some agreement I'll change it over again. Also, sorry for protecting the images which will seem like I'm preventing their being edited - which is true in a way, I just don't want spambots replacing them :< -Chieftain AlexUser Chieftain Alex sig.png 21:16, 11 August 2017 (UTC)
The banner you chose is a good placeholder! I like the way the orange shines in from the right like the sun. If we applied that colour to Inc's #2, I daresay we're onto a winner. --Idris (talk) 00:59, 12 August 2017 (UTC)

A few more pictures[edit]

I've added a few more pictures that could be useful to the GW2 wikis, including additional concept arts:

Let me know if the wiki has other, specific needs! Thanks everyone for your awesome work :) --Stephane Lo Presti talk 23:21, 10 August 2017 (UTC)

Lesser skills[edit]

Would it be a good idea to categorise the lesser skills in a Lesser Skill category? I think that adding this category would make it a little bit more manageable for readers to both understand what lesser means and to see how many there are ingame at the moment. --Doctor Refrence (talk) 12:28, 12 August 2017 (UTC)

An other discussion point I want to bring up (and why I renamed this discussion to just Lesser Skills): How should we format the Lesser Skill infoboxes. I think User:Cricket's (example: Lesser Muddy Terrain) way of formatting these skills, with the Trait as an Parent skill and the Normal skill in the "See also" section, allows us to make the relation between Trait and Skill more clear than our current system (example: Lesser Spinal Shivers). Because of this I would also like to suggest that the parameter | parent = in Template:Skill infobox gets split up into parameter | parent skill = and | parent trait = . Let me hear what you everyone else thinks! --Doctor Refrence (talk) 19:47, 13 August 2017 (UTC)
  1. Feel free to create "Category:Lesser skills" and manually add the category to those pages if you want to. It'd be a sub-category of Category:Skills or maybe Category:Skill types
  2. I think slot = trait should be in there - it's not otherwise obvious that it's a trait skill whilst using SMW data.
  3. How would you feel if we still use slot and trait parameters, but it ends up with an icon for the trait, and hence the same appearance as in Cricket's Lesser Muddy Terrain, whilst using the wikicode from Lesser Spinal Shivers?
  4. Also I don't think we should link to the "list of <prof> skills" if it's a trait skill page. I'll change the behaviour.
-Chieftain AlexUser Chieftain Alex sig.png 22:03, 13 August 2017 (UTC)
I think that if we can get the icons working for that Parameter it would be perfect imo. And alright I will go ahead and make the category as part of the Category:Skills. --Doctor Refrence (talk) 07:26, 14 August 2017 (UTC)
Alright I've added the icon. Thanks for your feedback. -Chieftain AlexUser Chieftain Alex sig.png 20:08, 15 August 2017 (UTC)
A Great, thanks! I have categorized and uniformed all lesser skills to use a similair lay out (including the use of the updated trait parameter). Only thing I can't currently test is if the chat codes are still correct.--Doctor Refrence (talk) 22:09, 15 August 2017 (UTC)

list of unmatched searches (chatcodes)[edit]

is there a way to display all recent chatcode searches which did not match a page? this would make adding items a lot easier when pof hits, as those who edit the wiki wouldn't have to get the item themselves. I've added a few of the Sunspear weapons during the beta weekend and the only way I could do that was to farm unidentified gear and get them myself. being able to see all searched chatlinks would really speed up the process and convincing players, who are not prepared to edit the wiki themselves, to at least /wiki link their items (and effects and stuff) should be manageable enough (i.e. by posting on reddit a few days prior to launch). even better would be if all unknown id's would get added to a page and automatically removed once the id has been added to an item. Oranisagu (talk) 13:58, 16 August 2017 (UTC)

Maybe. The ids are stored in the API, so in theory we could write a script that takes each id and then trawls through the wiki in search of a match. Sounds like it would take forever to load, though. --Idris (talk) 17:23, 16 August 2017 (UTC)
I've played around with the #ask command in the hopes I could generate a list of all items in the wiki (like the vendor list and stuff like that) but I couldn't get it to work, as I don't really understand the system. if it was possible to generate a list of all ids in the wiki and then compare it to the list /v2/items spits out, it could be a way to find all missing items, add them or create an exclusion list for those not interesting enough to add. I mean this wouldn't have to be something that's done often, just every so often (as I think the API won't give item ids of things that haven't been found by players yet) Oranisagu (talk) 17:45, 16 August 2017 (UTC)
Sadly each chatcode query is generated on-the-fly on the client end using Javascript, the wiki never logs any results of what is searched for, therefore we can't add a list of automated items-searched-for-without-results.
We could however maintain a list of item ids within the API, and monitor the newly added ids (fairly trivial to do), and then query the wiki for the newly added ids. We would have to manually choose when to update the diff though.
There's a catch to using #ask with more than 5000 results- it's limited to an offset of 5000 +/- 500. Since we've got 51232 item ids denoted on the wiki, we can only really query for the first 5000 of them, which sucks for comparison. The good news is the items API has 57262 items, so we're not really missing too many (11%). I'll figure out a way to pull out the remaining ids. -Chieftain AlexUser Chieftain Alex sig.png 21:19, 16 August 2017 (UTC)
Here is a list of missing item ids from the wiki. raw / table-Chieftain AlexUser Chieftain Alex sig.png 22:37, 16 August 2017 (UTC)
A lot of these probably aren't directly viewable in-game or no longer exist because they are kept exactly the same but assigned a new id. I think we only care about items that are missing ids and don't already have an item article with the item name.--Relyk ~ talk < 04:53, 17 August 2017 (UTC)
Doesn't User:Darqam/GW2W Easy Mode#View New Entries effectively perform the same function? --Imry (talk) 05:57, 17 August 2017 (UTC)
I feel like a skritt in Tarir right now. --Idris (talk) 06:20, 17 August 2017 (UTC)