Utility skill

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Skill Tiers
Disambig icon.png "Utility" redirects here. For the nourishment type, see Utility item.

Utility skill is a term used to describe the skills that fit in the three non-specific slots on the skill bar. They consist mostly of profession skills, but some racial skills are utility skills as well. Profession skills are unlocked sequentially using hero points, which are gained from different hero challenges and from gaining levels. They vary in cost from 2 to 5 points. Once a skill has been unlocked, it can be equipped at any time outside of combat.

The three utility skill slots unlock left to right as players level. Slot 1 unlocks at level 11, slot 2 at 15, and slot 3 at 19.[1]

Profession utility skills[edit]

Skill Underwater skills Activation.png Tango-recharge-darker.png Description

Guardian tango icon 20px.png Guardian[edit]

Hallowed Ground.png Hallowed Ground Not available underwater 1 45 Consecration. Consecrate the target area, granting stability to allies inside.
Purging Flames.png Purging Flames 0.75¾ 35 Consecration. Create a ring of fire that burns foes when it first forms and again whenever foes cross it. Allies inside the ring lose conditions every pulse.
Sanctuary.png Sanctuary 1 60 Consecration. Form a protective healing shelter for allies. Block foes and their missiles from entering.
Wall of Reflection.png Wall of Reflection Not available underwater 30 Consecration. Summon a barrier of mystic power that reflects projectiles.
Contemplation of Purity.png Contemplation of Purity 40 Meditation. Convert the conditions you are suffering from into boons.
Judge's Intervention.png Judge's Intervention 40 Meditation. Teleport to your target and burn nearby foes.
Merciful Intervention.png Merciful Intervention 40 Meditation. Shadowstep to an ally in the targeted area and heal around them. If no ally is present in the targeted area, this ability will not shadowstep.
Smite Condition.png Smite Condition 20 Meditation. Cure conditions and damage nearby foes. Deal more damage if a condition is cured.
"Hold the Line!".png "Hold the Line!" 25 Shout. Grant protection and regeneration to allies.
"Retreat!".png "Retreat!" 5 Shout. Grant aegis and swiftness to up to five nearby allies.
"Save Yourselves!".png "Save Yourselves!" 50 Shout. Draw conditions from nearby allies to yourself. Gain multiple boons for a short duration.
"Stand Your Ground!".png "Stand Your Ground!" 30 Shout. Grant stability to yourself and allies.
Bane Signet.png Bane Signet 0.75¾ 30 Signet Passive: Improved Power
Signet Active: Knock down and damage your foe.
Signet of Judgment.png Signet of Judgment 25 Signet Passive: Reduces incoming damage.
Signet Active: Grant retaliation to nearby allies and burn nearby enemies.
Signet of Mercy.png Signet of Mercy 2 90 Signet Passive: Improves concentration.
Signet Active: Revive a nearby downed ally.
Signet of Wrath.png Signet of Wrath 0.75¾ 25 Signet Passive: Grants you increased condition damage.
Signet Active: Immobilize your target.
Bow of Truth.png Bow of Truth 0.5½ 1 Spirit Weapon. Command the Bow of Truth to barrage a location with healing arrows.
Hammer of Wisdom.png Hammer of Wisdom 0.5½ 8 Spirit Weapon. Order the Hammer of Wisdom to knock down your foe.
Shield of the Avenger.png Shield of the Avenger 0.5½ 1 Spirit Weapon. Command the Shield of the Avenger to form a protective dome, and then shatter, flying out to weaken nearby foes.
Sword of Justice.png Sword of Justice 0.5½ 1 Spirit Weapon. Will the Sword of Justice to appear beside your enemy and attack nearby foes.

Dragonhunter[edit]

Fragments of Faith.png Fragments of Faith Not available underwater 45 Trap. Lay a trap that deals damage and unleashes multiple fragments into the area when triggered. Each fragment grants aegis to allies, as long as they don't already have aegis.
Light's Judgment.png Light's Judgment Not available underwater 0.5½ 30 Trap. Lay down a trap that creates an area of pure light that reveals enemies and pierces their armor.
Test of Faith.png Test of Faith Not available underwater 30 Trap. Lay a trap that creates a ring of weapons that punishes enemies that attempt to cross their threshold.
Procession of Blades.png Procession of Blades Not available underwater 0.5½ 25 Trap. Set a trap that whirls around and damages enemies when activated.

Firebrand[edit]

Mantra of Flame.png Mantra of Flame 20.75¾ 25 Mantra. Prepare a chant to sear your enemies.
The final charge of this ability is more powerful.
ChainFlame Rush.png Flame Rush 1 Unleash a wave of purging fire in front of and around you.
ChainFlame Surge.png Flame Surge 1 Final Charge. Unleash a powerful wave of flame.
Mantra of Lore.png Mantra of Lore 20.75¾ 25 Mantra. Recite the ritual of cleansing, removing conditions and speeding recovery.
The final charge of this ability is more powerful.
ChainOpening Passage.png Opening Passage 1 Recite a cleansing word, purifying allies of conditions and helping them recover.
ChainClarified Conclusion.png Clarified Conclusion 1 Final Charge. Recite the concluding passage, converting corruption into enhancements for your allies and aiding them in recovery.
Mantra of Truth.png Mantra of Truth 20.75¾ 25 Mantra. Prepare the tenets of truth to debilitate your foes.
The final charge of this ability is more powerful.
ChainEcho of Truth.png Echo of Truth 1 Recount a truth to enemies in front of and around you, inflicting them with conditions.
ChainVoice of Truth.png Voice of Truth 1 Final Charge. Reveal a harsh truth to enemies before and beside you, devastating them with conditions.
Mantra of Potence.png Mantra of Potence 20.75¾ 25 Mantra. Recite a hymn from the annals of Turai to hasten yourself and allies.
The final charge of this ability is more powerful.
ChainPotent Haste.png Potent Haste 1 Inspire allies before and beside you, enhancing their speed and strength.
ChainOverwhelming Celerity.png Overwhelming Celerity 1 Final Charge. Inspire allies before and beside you, greatly enhancing their speed and strength.

Revenant tango icon 20px.png Revenant[edit]

Riposting Shadows.png Riposting Shadows Legendary Assassin. Dodge backward through the Mists. Remove movement-impairing conditions, and gain fury.
Phase Traversal.png Phase Traversal 0.5½ 5 Legendary Assassin. Step through the Mists to your target. Your next few attacks can't be blocked.
Impossible Odds.png Impossible Odds Legendary Assassin. Empower yourself with Shiro's incredible speed and destructive prowess, gaining great movement speed and striking foes an additional time when you hit them.
This effect can occur once per interval.
ChainRelinquish Power.png Relinquish Power Legendary Assassin. End the Impossible Odds skill.
Pain Absorption.png Pain Absorption 0.5½ 0 Legendary Demon. Grant resistance to yourself and nearby allies. Absorb conditions from those allies, gaining additional resistance per condition.
Banish Enchantment.png Banish Enchantment 0.5½ Legendary Demon. Deal damage, apply chill, and remove boons from your foe.
Call to Anguish.png Call to Anguish 0.75¾ 3 Legendary Demon. Leap toward the targeted area and pull foes toward your landing point.
Inspiring Reinforcement.png Inspiring Reinforcement Not available underwater 0.25¼ 10 Legendary Dwarf. Create a stone road that damages and weakens foes as it's created. Once it's created it will pulse, granting stability to allies.
Forced Engagement.png Forced Engagement 0.5½ 15 Legendary Dwarf. Launch a chain at your target and at foes around your target. When the chain connects with a foe, it slows and taunts them. You take less damage from taunted foes.
Vengeful Hammers.png Vengeful Hammers Legendary Dwarf. Invoke hammers to circle around you, damaging foes.
ChainRelease Hammers.png Release Hammers Legendary Dwarf. Release the hammers to end Vengeful Hammers.
Protective Solace.png Protective Solace Not available underwater 5 Legendary Centaur. Summon a protective barrier around the tablet that blocks enemy projectiles.
ChainDiminish Solace.png Diminish Solace Not available underwater 5 Collapse the protective barrier that formed around the tablet.
Natural Harmony.png Natural Harmony Not available underwater 2 Legendary Centaur. Collect energy, pulling it into the tablet to build up its power. After a short delay the energy will be released, healing nearby allies.
Purifying Essence.png Purifying Essence Not available underwater 5 Legendary Centaur. Remove conditions from allies near the tablet, and heal them for a small amount per condition removed.

Herald[edit]

Facet of Darkness.png Facet of Darkness Legendary Dragon. Facet. Place the Facet of Darkness on yourself to grant nearby allies fury every few seconds.
ChainGaze of Darkness.png Gaze of Darkness 15 Legendary Dragon. Consume. Consume Facet of Darkness to reveal the area around you, pulling foes out of stealth and blinding them.
Facet of Elements.png Facet of Elements Legendary Dragon. Facet. Place the Facet of Elements on yourself to grant nearby allies swiftness every few seconds.
ChainElemental Blast.png Elemental Blast 0.25¼ 10 Legendary Dragon. Consume. Consume Facet of Elements to cover the target area in magical dragon breath.
Facet of Strength.png Facet of Strength Legendary Dragon. Facet. Place the Facet of Strength on yourself to grant nearby allies might every few seconds.
ChainBurst of Strength.png Burst of Strength 1 12 Legendary Dragon. Consume. Consume Facet of Strength, granting increased damage for successful hits. Facet of Strength will be disabled while this skill is recharging.

Renegade[edit]

Razorclaw's Rage.png Razorclaw's Rage Not available underwater 0.5½ 15 Legendary Renegade. Summon Centurion Jas Razorclaw from the Mists to enhance the attacks of your allies.
This bleeding can only be inflicted once per interval.
Darkrazor's Daring.png Darkrazor's Daring Not available underwater 0.5½ 12 Legendary Renegade. Summon Kus Darkrazor to disrupt your enemies.
Icerazor's Ire.png Icerazor's Ire Not available underwater 0.5½ 12 Legendary Renegade. Summon Visk Icerazor from the Mists to magically bombard your enemies with debilitating conditions.

Warrior tango icon 20px.png Warrior[edit]

Banner of Defense.png Banner of Defense 1 80 Banner. Place a banner that grants bonus toughness and vitality to you and nearby allies. Picking up the banner reduces the recharge of this skill.
Banner of Discipline.png Banner of Discipline 1 80 Banner. Place a banner that improves precision and ferocity for you and nearby allies. Picking up the banner reduces the recharge of this skill.
Banner of Strength.png Banner of Strength 1 80 Banner. Place a banner that improves power and condition damage for you and nearby allies. Picking up the banner reduces the recharge of this skill.
Banner of Tactics.png Banner of Tactics 1 80 Banner. Place a banner that increases healing power and boon duration for you and nearby allies. Picking up the banner reduces the recharge of this skill.
Bull's Charge.png Bull's Charge 1 30 Physical. Charge and knock down your foe.
Kick (warrior utility skill).png Kick 0.5½ 3 Physical. Push your foe back with a kick.
Stomp.png Stomp Not available underwater 0.75¾ 40 Physical. Gain stability and launch nearby foes into the air with a powerful stomp. Gain stability for each enemy struck.
Throw Bolas.png Throw Bolas 0.5½ 1 Physical. Throw bolas to immobilize your foe.
"Fear Me!".png "Fear Me!" 60 Shout. Induce fear in your foes. Fear duration increases based on your distance to the enemy.
"For Great Justice!".png "For Great Justice!" 5 Shout. Grant fury and might to yourself and allies.
"On My Mark!".png "On My Mark!" 5 Shout. Call out target foe to make them vulnerable.
"Shake It Off!".png "Shake It Off!" 25 Shout. Cure conditions on yourself and nearby allies. Also breaks stuns.
Dolyak Signet.png Dolyak Signet 40 Signet Passive: Reduces incoming damage.
Signet Active: Heal yourself and gain stability.
Signet of Fury.png Signet of Fury 0.25¼ 20 Signet Passive: Improves precision.
Signet Active: Gain adrenaline and improve your precision and ferocity.
Signet of Might.png Signet of Might 25 Signet Passive: Improves power.
Signet Active: Attacks are unblockable and you gain might.
Signet of Stamina.png Signet of Stamina 0.25¼ 40 Signet Passive: Faster endurance regeneration.
Signet Active: Cure all conditions and gain endurance.
Balanced Stance.png Balanced Stance 40 Stance. Gain stability and swiftness on an interval. Become immune to critical hits.
Berserker Stance.png Berserker Stance 30 Stance. Gain adrenaline for a short time. Gain pulsing resistance.
Endure Pain.png Endure Pain 60 Stance. Take no damage from attacks. You are still susceptible to conditions and control effects.
Frenzy (warrior skill).png Frenzy 40 Stance. Frenzy to gain quickness and might.

Berserker[edit]

Outrage.png Outrage 10 Rage. Break out of stun and extend the duration of berserk mode. The extension of berserk mode increases if a stun was broken.
Shattering Blow.png Shattering Blow Not available underwater 0.5½ 15 Rage. Summon a rock that blocks attacks, then shatter it to send out rock fragments that inflict bleeding on all foes in front of you. Extends the duration of berserk mode if it hits.
Sundering Leap.png Sundering Leap Not available underwater 0.75¾ 25 Rage. Leap to a location, dealing damage and inflicting conditions on all foes in the area. Extends the duration of berserk mode if it hits.
Wild Blow.png Wild Blow Not available underwater 0.75¾ 20 Rage. Lash out with a critical attack that launches your target. The target flies backward, knocking back other foes in the way. Gain fury and extend the duration of berserk mode if this attack hits.

Spellbreaker[edit]

Sight beyond Sight.png Sight beyond Sight 1 Meditation. Reveal nearby foes and make your next attack a critical hit. Remove blindness.
Featherfoot Grace.png Featherfoot Grace 30 Meditation. Gain a burst of superspeed and resistance.
Imminent Threat.png Imminent Threat 0.25¼ 35 Meditation. Taunt nearby foes, gaining adrenaline for each affected foe.
Break Enchantments.png Break Enchantments 0.25¼ 15 Meditation. Strike foes around you and remove their boons. Deal more damage to foes that lose a boon.

Engineer tango icon 20px.png Engineer[edit]

Bomb Kit.png Bomb Kit Engineering Kit. Equip a kit that replaces your weapon with bomb skills.
Chain Arrow Toolbelt.pngBig Ol' Bomb.png Big Ol' Bomb 0.5½ 20 Set a timed charge with a big blast that launches nearby foes.
Grenade Kit.png Grenade Kit Engineering Kit. Equip a kit that replaces your weapon with grenade skills.
Chain Arrow Toolbelt.pngGrenade Barrage.png Grenade Barrage 0.5½ 25 Throw several grenades at once.
Elixir B.png Elixir B 0.5½ 40 Elixir. Drink Elixir B to gain fury, might, retaliation, and swiftness.
Chain Arrow Toolbelt.pngToss Elixir B.png Toss Elixir B 0.5½ 25 Elixir. Toss Elixir B at a location, granting stability and one of the following boons to allies: fury, might, retaliation, or swiftness.
ChainDetonate Elixir.png Detonate Elixir B Underwater skill Elixir. Burst the bottle to grant stability and one of the following boons to allies: fury, might, retaliation, or swiftness.
Elixir C.png Elixir C 0.5½ 40 Elixir. Drink Elixir C, converting all conditions into boons.
Chain Arrow Toolbelt.pngToss Elixir C.png Toss Elixir C 0.5½ 20 Elixir. Toss Elixir C, converting conditions into boons for allies.
ChainElixir C.png Detonate Elixir C Underwater skill Elixir. Burst the bottle, converting conditions into boons for allies in your area.
Elixir R.png Elixir R 0.25¼ 30 Elixir. Drink Elixir R to refill your endurance and remove immobilizing effects.
Chain Arrow Toolbelt.pngToss Elixir R.png Toss Elixir R 0.25¼ 90 Elixir. Toss Elixir R to revive allies at a location.
ChainDetonate Elixir.png Detonate Elixir R Underwater skill Elixir. Burst the bottle, reviving them.
Elixir S.png Elixir S 60 Elixir. Drink Elixir S to shrink yourself, recover from stun, and evade[sic] attacks.
Chain Arrow Toolbelt.pngToss Elixir S.png Toss Elixir S 0.5½ 45 Elixir. Toss Elixir S, granting stealth to allies in the target area.
ChainDetonate Elixir.png Detonate Elixir S Underwater skill Elixir. Transform. Burst the bottle, granting allies stealth.
Elixir U.png Elixir U 40 Elixir. Drink Elixir U, gaining quickness, stability, and vigor.
Chain Arrow Toolbelt.pngToss Elixir U.png Toss Elixir U 0.5½ 40 Elixir. Toss Elixir U, breaking stuns on allies and granting them superspeed.
ChainDetonate Elixir.png Detonate Elixir U Underwater skill Elixir. Detonate Elixir U, causing it to grant allies superspeed and break them out of stun.
Personal Battering Ram.png Personal Battering Ram 0.25¼ 5 Gadget. Launch a target foe with a concealed ram head.
Chain Arrow Toolbelt.pngLaunch Personal Battering Ram.png Launch Personal Battering Ram 0.25¼ 12 Shoot a ram's head in front of you, impairing any struck foes.
Rocket Boots.png Rocket Boots Not available underwater 0.75¾ 2 Gadget. Fly forward, removing movement-impairing conditions and damaging foes with your rocket exhaust.
Movement-impairing conditions include cripple, chill, and immobilize.
Chain Arrow Toolbelt.pngRocket Kick.png Rocket Kick 0.5½ 15 Use your rocket boots to do an explosive kick that burns foes.
Slick Shoes.png Slick Shoes Not available underwater 40 Gadget. Spray oil behind you, knocking down foes. If underwater, foes entering the field are blinded and slowed.
Chain Arrow Toolbelt.pngSuper Speed.png Superspeed 25 Activate your slick shoes, enabling you to move at superior speeds.
Throw Mine.png Throw Mine 0.5½ 15 Gadget. Throw out a remote-controlled land mine that damages, knocks back, and removes a boon from nearby foes.
ChainDetonate Mine Field.png Detonate Detonate your mine to damage foes and remove a boon from them.
Chain Arrow Toolbelt.pngMine Field.png Mine Field 1 17 Plant five mines around yourself.
ChainDetonate Mine Field.png Detonate Mine Field Detonate your mine,[sic] damaging nearby foes.
Utility Goggles.png Utility Goggles 30 Gadget. Break out of stun, gaining resistance and clearing blindness.
Chain Arrow Toolbelt.pngDetection Pulse.png Detection Pulse 0.5½ 20 Remove stealth from enemies in a large area.
Flame Turret.png Flame Turret Not available underwater 0.5½ 20 Turret. Deploy a turret that burns foes. This turret overcharges when it is first placed.
ChainSmoke Screen (engineer skill).png Smoke Screen Not available underwater Overcharge your flame turret, releasing a smoke screen that blinds nearby foes.
Chain Arrow Toolbelt.pngMagma Orb.png Throw Napalm Not available underwater 0.5½ 25 Throw a ball of napalm that explodes on impact, burning foes around target location.
ChainDetonate Net Turret.png Detonate Flame Turret Not available underwater Detonate your flame turret.
Net Turret.png Net Turret 0.5½ 30 Turret. Build a net turret that immobilizes nearby foes. This turret overcharges when it is first placed.
ChainElectrified Net.png Electrified Net Overcharge your turret to fire an electrified net that immobilizes and stuns.
Chain Arrow Toolbelt.pngNet Shot.png Net Attack 0.25¼ 38 Fire a net from your belt to immobilize your foe.
ChainDetonate Net Turret.png Detonate Net Turret Detonate your net turret.
Rifle Turret.png Rifle Turret Not available underwater 0.5½ 20 Turret. Build a rifle turret that shoots at foes. This turret overcharges when it is first placed.
ChainAutomatic Fire.png Automatic Fire Not available underwater Overcharge your rifle turret to fire piercing shots that inflict vulnerability.
Chain Arrow Toolbelt.pngFierce Shot.png Surprise Shot Not available underwater 8 Fire a bullet out of your belt.
ChainDetonate Net Turret.png Detonate Rifle Turret Not available underwater Detonate your rifle turret.
Rifle Turret.png Harpoon Turret Underwater skill 0.5½ 20 Turret. Build a harpoon turret that shoots at foes. This turret overcharges when it is first placed.
ChainAutomatic Fire.png Automatic Fire Underwater skill Overcharge your harpoon turret to fire a burst of automated shots.
Chain Arrow Toolbelt.pngScorpion Wire.png Harpoon Underwater skill 0.5½ 8 Launch a harpoon from your belt.
ChainDetonate Net Turret.png Detonate Harpoon Turret Underwater skill Detonate your harpoon turret.
Rocket Turret.png Rocket Turret 0.5½ 40 Turret. Build a turret that fires rockets. This turret overcharges when it is first placed.
ChainExplosive Rockets.png Explosive Rockets Overcharge your turret to fire explosive rockets.
Chain Arrow Toolbelt.pngRocket.png Rocket 0.5½ 25 Fire a rocket out of your belt that explodes on impact.
ChainDetonate Net Turret.png Detonate Rocket Turret Not available underwater Detonate your rocket turret.
Thumper Turret.png Thumper Turret Not available underwater 0.5½ 40 Turret. Build a high-health thumper turret that damages nearby foes. This turret overcharges when it is first placed.
ChainThump.png Thump Not available underwater Overcharge your thumper turret to launch nearby foes.
Chain Arrow Toolbelt.pngEruption.png Rumble Not available underwater 0.25¼ 38 Release a shock wave of inertial force to damage nearby foes.
ChainDetonate Net Turret.png Detonate Thumper Turret Not available underwater Detonate your thumper turret.
Elixir Gun.png Elixir Gun Engineering Kit. Arm yourself with an elixir gun that replaces your weapon skills.
Chain Arrow Toolbelt.pngHealing Mist.png Healing Mist 35 Elixir. Vent a healing mist, granting regeneration to yourself and allies.
Flamethrower.png Flamethrower Not available underwater Engineering Kit. Arm yourself with a flamethrower that replaces your weapon skills.
Chain Arrow Toolbelt.pngIncendiary Ammo.png Incendiary Ammo 40 Burn foes with your next three attacks.
Tool Kit.png Tool Kit Engineering Kit. Equip a kit that gives you a variety of tools.
Chain Arrow Toolbelt.pngThrow Wrench.png Throw Wrench 0.5½ 17 Throw a wrench that returns to you, striking foes each way.

Scrapper[edit]

Blast Gyro.png Blast Gyro 0.25¼ 25 Well. Unleash a blast gyro to begin a countdown to a tremendous blast.
Chain Arrow Toolbelt.pngBypass Coating.png Bypass Coating 30 Splash a hypercoating on nearby allies, granting superspeed.
Bulwark Gyro.png Bulwark Gyro 20 Well. Deploy a bulwark gyro to grant you barrier and redirect damage to you from nearby allies. Your initial personal barrier scales with the number of allies near you.
Chain Arrow Toolbelt.pngDefense Field.png Defense Field 25 Project a defensive dome around yourself and grant stability to nearby allies.
Purge Gyro.png Purge Gyro 20 Well. Deploy a purge gyro to remove conditions from you and your nearby allies.
Chain Arrow Toolbelt.pngChemical Field.png Chemical Field 0.25¼ 25 Generate a poison cloud.
Shredder Gyro.png Shredder Gyro 0.5½ 20 Well. Deploy a shredder gyro to attack foes near you and repeatedly use whirl finishers.
Chain Arrow Toolbelt.pngSpare Capacitor.png Spare Capacitor 0.5½ 24 Set down a lightning capacitor to daze and damage foes near it.

Holosmith[edit]

Spectrum Shield.png Spectrum Shield 30 Exceed. Break stun effects and create a holographic shell that reduces incoming damage. This skill recharges faster while above the heat threshold.
Chain Arrow Toolbelt.pngFlash Spark.png Flash Spark 40 Release a blinding burst of light from your holographic emitter. While above the heat threshold, gain light aura.
Hard Light Arena.png Hard Light Arena 0.5½ 45 Exceed. Create a holographic arena that grants you boons while inside of it. When activated above the heat threshold, the radius and duration are increased. Allies gain boons at reduced duration.
Chain Arrow Toolbelt.pngPrismatic Singularity.png Prismatic Singularity 0.5½ 30 Collapse a ring of holograms to pull foes into a single point. The ring explodes when it fully collapses. Radius and pull distance increased while above the heat threshold.
Laser Disk.png Laser Disk 0.75¾ 30 Exceed. Create rotating laser blades to damage nearby foes. This skill has increased duration when activated while above the heat threshold.
Chain Arrow Toolbelt.pngBlade Burst.png Blade Burst 30 Fire holographic blades at foes within range. Damage increased while over the heat threshold.
Photon Wall.png Photon Wall 0.25¼ 35 Exceed. A defensive barrier appears in front of you that blocks you and your allies from incoming attacks. Reactivate Exceed to fire the barrier at foes as an attack. This skill grants projectile reflection if you are above the heat threshold.
ChainLaunch Wall.png Launch Wall 0.5½ 0.5½ Exceed. Launch your photon wall forward, causing the wall to explode when it strikes a foe, inflicting conditions on nearby enemies. When fired above the heat threshold, launch additional walls.
Chain Arrow Toolbelt.pngParticle Accelerator.png Particle Accelerator 8 Fire a crippling bolt of light at your target. Allies the bolt passes through are granted swiftness. Projectile velocity increased while above the heat threshold.

Ranger tango icon 20px.png Ranger[edit]

"Guard!".png "Guard!" Not available underwater 30 Command. Order your pet to guard nearby allies; your pet takes damage on behalf of those allies. Gain might when your pet receives damage.
"Protect Me!".png "Protect Me!" 30 Command. Gain protection and barrier while breaking allies out of stuns.
"Search and Rescue!".png "Search and Rescue!" 60 Command. Your pet teleports a downed ally within range of you and begins reviving them. Grant regeneration to nearby allies.
"Sic 'Em!".png "Sic 'Em!" 35 Command. Your pet rushes at your foe, revealing them and dealing increased damage.
Signet of Renewal.png Signet of Renewal 50 Signet Passive: You and your pet recover health.
Signet Active: Grant resistance to your pet; it pulls conditions from nearby allies to itself.
Signet of Stone.png Signet of Stone 80 Signet Passive: Improves toughness for you and your pet.
Signet Active: You and your pet take no damage from attacks. You and your pet are still susceptible to conditions and control effects.
Signet of the Hunt.png Signet of the Hunt 40 Signet Passive: Grants 25% increased movement speed to you and your pet.
Signet Active: You and your pet's attacks become unblockable.
Signet of the Wild.png Signet of the Wild 0.75¾ 40 Signet Passive: Increases the ferocity of you and your pet.
Signet Active: Tap into the land to root foes around you.
Frost Spirit.png Frost Spirit 1 20 Spirit. Summon a frost spirit that increases damage for nearby allies.
Spirits lose health when granting boons to allies and die if the summoner moves out of range.
ChainCold Snap.png Cold Snap 0.25¼ 20 Your frost spirit teleports to your location and releases a freezing blast of arctic air to chill nearby foes.
Stone Spirit.png Stone Spirit 1 20 Spirit. Summon a stone spirit that causes nearby allies to gain protection on hit.
Spirits lose health when granting boons to allies and die if the summoner moves out of range.
ChainQuicksand.png Quicksand 0.25¼ 20 Your stone spirit teleports to your location and softens the earth around it, immobilizing and crippling foes.
Storm Spirit.png Storm Spirit 1 20 Spirit. Summon a storm spirit that causes nearby allies to apply vulnerability when attacking.
Spirits lose health when granting boons to allies and die if the summoner moves out of range.
ChainCall Lightning (Ranger).png Call Lightning 0.25¼ 20 Your storm spirit teleports to your location and generates a powerful blast of electricity.
Sun Spirit.png Sun Spirit 1 20 Spirit. Summon a sun spirit that causes allies to inflict burning when hitting foes.
Spirits lose health when enhancing allies and will die if the summoner moves out of range.
ChainSolar Flare.png Solar Flare 0.25¼ 20 Your sun spirit teleports to your location and releases the brilliance of the sun on nearby foes.
Lightning Reflexes.png Lightning Reflexes 30 Survival. Evade back with a crack of lightning, dealing damage and gaining vigor.
Muddy Terrain.png Muddy Terrain Not available underwater 0.75¾ 25 Survival. Use mud to cripple, slow, and immobilize foes.
Quickening Zephyr.png Quickening Zephyr 45 Survival. You and your pet gain quickness and superspeed.
Sharpening Stone.png Sharpening Stone 30 Survival. Bleed foes with your next few attacks.
Flame Trap.png Flame Trap 0.5½ 15 Trap. Set a trap that burns foes.
Frost Trap.png Frost Trap 0.5½ 30 Trap. Set a trap that chills foes.
Spike Trap.png Spike Trap Not available underwater 0.5½ 45 Trap. Set a trap that bleeds and launches foes.
Viper's Nest.png Viper's Nest Not available underwater 0.5½ 20 Trap. Set a trap that pulses poison on foes when triggered.

Druid[edit]

Glyph of Alignment.png Glyph of Alignment Not available underwater 0.5½ 20 Glyph. Damage and apply conditions to nearby foes.
ChainGlyph of Alignment (Celestial Avatar).png Glyph of Alignment Not available underwater 0.5½ 20 Glyph. Heal and remove conditions from nearby allies.
Glyph of Equality.png Glyph of Equality Not available underwater 30 Glyph. Daze nearby foes.
ChainGlyph of Equality (Celestial Avatar).png Glyph of Equality Not available underwater 30 Glyph. Break stun for nearby allies.
Glyph of the Tides.png Glyph of the Tides Not available underwater 0.5½ 25 Glyph. Push nearby enemies away from you.
ChainGlyph of the Tides (Celestial Avatar).png Glyph of the Tides Not available underwater 0.5½ 25 Glyph. Pulls enemies toward you.
Glyph of Unity.png Glyph of Unity Not available underwater 0.5½ 30 Glyph. Tether yourself to nearby foes. Whenever you take damage, deal damage to the foes tethered to you.
ChainGlyph of Unity (Celestial Avatar).png Glyph of Unity Not available underwater 0.5½ 30 Glyph. Tether yourself to nearby allies. Whenever you're healed, heal the tethered allies as well.

Soulbeast[edit]

Dolyak Stance.png Dolyak Stance 30 Stance. Enter a defensive stance and remove conditions that impede movement. Prevent application of such conditions while in this stance.
Griffon Stance.png Griffon Stance 1 30 Stance. Evade and gain endurance. Your endurance recovery is greatly improved. You gain might and superspeed when you evade attacks.
Moa Stance.png Moa Stance 25 Stance. Gain boons. Increase the duration of boons you grant while in this stance.
Vulture Stance.png Vulture Stance 30 Stance. While in this stance, striking a foe inflicts poison and grants you might.
This effect can occur once per interval.

Thief tango icon 20px.png Thief[edit]

Blinding Powder.png Blinding Powder 0.25¼ 40 Deception. Blind nearby foes and grant stealth to nearby allies.
Shadow Refuge.png Shadow Refuge Not available underwater 0.25¼ 60 Deception. Create a pulsing refuge at the target area that heals allies and cloaks them in stealth.
Shadowstep.png Shadowstep Not available underwater 50 Deception. Shadowstep to target area. Becomes Shadow Return, which returns you to your starting area and cures three conditions.
ChainInvisible Stalker.png Shadow Return Not available underwater Deception. Return to your starting location, and cure three conditions.
Smoke Screen.png Smoke Screen Not available underwater 0.5½ 25 Deception. Create a smoke screen that blocks missiles and blinds foes.
Assassin's Signet.png Assassin's Signet 20 Signet Passive: Grants increased power.
Signet Active: Power is massively increased for a short duration.
Infiltrator's Signet.png Infiltrator's Signet 30 Signet Passive: Regenerates one extra initiative every ten seconds.
Signet Active: Shadowstep to your foe.
Signet of Agility.png Signet of Agility 30 Signet Passive: Grants increased precision.
Signet Active: Refill endurance and cleanse conditions from nearby allies.
Signet of Shadows.png Signet of Shadows 20 Signet Passive: Grants a 25% increase in movement speed.
Signet Active: Apply conditions to foes near your target.
Prepare Pitfall.png Prepare Pitfall Not available underwater 0.5½ 25 Preparation. Mark your current area with controlling magic, readying the location to crush enemies when Pitfall is released.
ChainPitfall.png Pitfall Not available underwater 3 Unleash your pitfall on the area, knocking down foes and delivering constant damage over time.
Prepare Thousand Needles.png Prepare Thousand Needles Not available underwater 0.5½ 30 Preparation. Mark your current area with inhibiting magic, readying the location to poison enemies.
ChainThousand Needles.png Thousand Needles Not available underwater 3 Unleash a hail of needles that immobilizes enemies on impact and poisons the ground, inflicting conditions over time.
Prepare Seal Area.png Prepare Seal Area Not available underwater 0.5½ 35 Preparation. Mark your current area with stifling magic, readying the location to seal enemies in.
ChainSeal Area.png Seal Area Not available underwater 3 Create an area that blocks projectiles and prevents enemies from entering or leaving.
Prepare Shadow Portal.png Prepare Shadow Portal Not available underwater 0.5½ 60 Preparation. Mark your current area with shadow magic, which can be detonated.
ChainShadow Portal.png Shadow Portal Not available underwater 3 Unleash shadow magic at your prepared location, creating a one-way portal for you and your allies. Allies traveling through the portal gain stealth. Weakens foes around the portal's exit.
Caltrops.png Caltrops Not available underwater 1 30 Trick. Scatter caltrops that bleed and cripple foes.
Haste.png Haste 30 Trick. Gain quickness, fury, and swiftness.
Roll for Initiative.png Roll for Initiative 35 Trick. Evade backward to regenerate initiative and recover from crippled, chilled, and immobilized.
Scorpion Wire.png Scorpion Wire 0.5½ 1 Trick. Throw a scorpion wire and pull your foe to you.
Devourer Venom.png Devourer Venom 40 Venom. Your next few attacks immobilize foes.
Ice Drake Venom.png Ice Drake Venom 36 Venom. Chill foes with your next few attacks.
Skale Venom.png Skale Venom 30 Venom. Apply vulnerability and torment with your next few attacks.
Spider Venom.png Spider Venom 30 Venom. Poison foes with your next few attacks.

Daredevil[edit]

Bandit's Defense.png Bandit's Defense Not available underwater 10.5½ 20 Physical. Briefly block incoming attacks. Blocking an attack grants access to a retaliatory attack.
Distracting Daggers.png Distracting Daggers 1 Physical. Fire a dazing dagger at your enemy. If this ability interrupts a skill, that skill's recharge is increased.
ChainDistracting Dagger.png Distracting Dagger Fire a dazing dagger at your enemy. If this ability interrupts a skill, that skill's recharge is increased.
Fist Flurry.png Fist Flurry Not available underwater 1 20 Physical. Strike your enemy multiple times. If all attacks hit, gain access to Palm Strike.
ChainPalm Strike.png Palm Strike 0.5½ Physical. Strike your foe once to deal massive damage and stun them, marking your target with a Pulmonary Impact.
Impairing Daggers.png Impairing Daggers 0.5½ 25 Physical. Fling multiple daggers at a single enemy, inflicting conditions.

Deadeye[edit]

Binding Shadow.png Binding Shadow Not available underwater 0.75¾ 30 Cantrip. Immobilize your target after a short delay and remove their boons. If the foe is your marked target, it is also knocked down.
Mercy.png Mercy 30 Cantrip. Lose all malice, instantly refresh Deadeye's Mark, and gain initiative. Gain additional initiative for each stack of malice you had prior to using this skill.
Shadow Flare.png Shadow Flare Not available underwater 0.75¾ 30 Cantrip. Throw an orb of shadow magic that damages nearby foes at your targeted location. You may reactivate this skill to swap places with the orb. Deals increased damage to your marked target.
ChainShadow Swap.png Shadow Swap Not available underwater Swap places with your shadow flare.
Shadow Gust.png Shadow Gust Not available underwater 0.5½ 30 Cantrip. Knock away nearby foes with a burst of shadow magic, then stealth yourself. If this skill hits your marked target, they'll be launched instead.

Elementalist tango icon 20px.png Elementalist[edit]

Arcane Blast.png Arcane Blast 1 Arcane. Blast your foe with energy for critical damage.
Arcane Power.png Arcane Power 45 Arcane. You and nearby allies do critical damage with your next few attacks. Each stack of Arcane Power grants bonus ferocity.
Arcane Shield.png Arcane Shield 40 Arcane. Block attacks with an energy shield. If it blocks three attacks, it explodes for critical damage.
Arcane Wave.png Arcane Wave 2 Arcane. Blast foes in the target area with an energy wave for critical damage.
Armor of Earth.png Armor of Earth 50 Cantrip. Protect yourself with earth armor and gain protection and stability.
Cleansing Fire.png Cleansing Fire 40 Cantrip. Cure conditions and burn foes.
Lightning Flash.png Lightning Flash Not available underwater 40 Cantrip. Teleport to target area.
Mist Form.png Mist Form 60 Cantrip. Morph into an invulnerable, vaporous mist for a brief time.
Conjure Earth Shield.png Conjure Earth Shield Not available underwater 0.75¾ 60 Conjure. Manifest a magnetic shield in your hands and at the target location. Wielders of the weapon gain increased toughness and vitality.
Conjure Flame Axe.png Conjure Flame Axe Not available underwater 0.25¼ 60 Conjure. Manifest a lava axe in your hands and at the target location. Wielders of the weapon gain increased power and condition damage.
Conjure Frost Bow.png Conjure Frost Bow Not available underwater 0.25¼ 60 Conjure. Manifest a frost bow in your hands and at the target location. Wielders of this weapon gain increased condition duration and healing power.
Conjure Lightning Hammer.png Conjure Lightning Hammer Not available underwater 0.75¾ 60 Conjure. Manifest a lightning hammer in your hands and at the target location. Wielders of this weapon gain increased precision and ferocity.
Glyph of Elemental Power.png Glyph of Elemental Power 25 Glyph. Inflict conditions on your next few strikes based on your attunement. Each strike deals increased damage.
Glyph of Lesser Elementals.png Glyph of Lesser Elementals Not available underwater 10.25¼ 40 Glyph. Summon a lesser elemental based on your attunement.
Glyph of Renewal.png Glyph of Renewal 2 90 Glyph. Revive allies with different attunement effects.
Glyph of Storms.png Glyph of Storms Not available underwater 10.25¼ 60 Glyph. Create a storm based on your attunement.
Signet of Air.png Signet of Air 25 Signet Passive: Grants a 25% increase in movement speed.
Signet Active: Blind your target and nearby foes.
Signet of Earth.png Signet of Earth 0.5½ 25 Signet Passive: Improves toughness.
Signet Active: Immobilize and bleed your foe.
Signet of Fire.png Signet of Fire 0.5½ 15 Signet Passive: Improves critical chance.
Signet Active: Burn your target and nearby foes.
Signet of Water.png Signet of Water 0.5½ 20 Signet Passive: Reduces incoming condition duration.
Signet Active: Damage and chill foes while healing and reviving allies in an area.

Tempest[edit]

"Feel the Burn!".png "Feel the Burn!" 25 Shout. Heat waves blast out from the player, causing damage and granting fire aura to allies.
"Eye of the Storm!".png "Eye of the Storm!" 40 Shout. Imbue your voice with the element of air, massively increasing speed and breaking stun for nearby allies.
"Aftershock!".png "Aftershock!" 0.25¼ 35 Shout. Call upon the earth to cripple and immobilize foes in the area around you. Allies in the initial blast gain a magnetic aura.
"Flash-Freeze!".png "Flash-Freeze!" 0.25¼ 25 Shout. Unleash a torrent of ice on enemy locations, chilling those who cannot escape. Grant frost aura to allies in range.

Weaver[edit]

Primordial Stance.png Primordial Stance 5 Stance. Channel the prime elements at their core, dealing damage based on your current attunements. Fully attuning deals the same condition twice.
Stone Resonance.png Stone Resonance 5 Stance. Enter an earthen state, gaining barrier periodically over the course of the stance.
Unravel.png Unravel 5 Stance. For a period of time, you forego your weaver training, choosing to fully attune to elements instead. Gain boons based on your primary attunement, and reduce all attunement cooldowns.
Twist of Fate.png Twist of Fate Not available underwater 1 5 Stance. Break stun, then spin and briefly evade attacks.

Mesmer tango icon 20px.png Mesmer[edit]

Decoy.png Decoy 40 Clone. Gain stealth and summon an illusion to attack your foe.
Mirror Images.png Mirror Images 30 Clone. Summon two clones to attack your foe.
Feedback.png Feedback 32 Glamour. Create a dome around your foes that reflects projectiles.
Null Field.png Null Field 0.25¼ 25 Glamour. Create a field of energy that rips boons from foes and cures conditions on allies.
Portal Entre.png Portal Entre 72 Glamour. Create an entry portal at your location that teleports allies to your exit portal.
(Creating a new entrance portal while you have an active portal will destroy the active portal.)
ChainPortal Exeunt.png Portal Exeunt Glamour. Create an exit portal.
Veil.png Veil Not available underwater 0.25¼ 72 Glamour. Create a wall that grants stealth to you and your allies.
Arcane Thievery.png Arcane Thievery 0.25¼ 25 Manipulation. Send conditions you have to your foe and steal their boons. Successfully hitting your target inflicts slow on them while granting you quickness.
Blink.png Blink Not available underwater 30 Manipulation. Teleport to a target location.
Illusion of Life.png Illusion of Life 10.25¼ 75 Manipulation. Give allies Illusion of Life at the target location, allowing them to get up from downed state and keep fighting. Fully revives allies if they kill a foe.
Mimic.png Mimic 0.25¼ 30 Manipulation. The next utility skill you use has significantly reduced recharge, and Mimic's recharge is increased by the original recharge of the affected skill.
Mimic's recharge cannot be reset by other mesmer skills.
Mantra of Concentration.png Mantra of Concentration 20.25¼ 15 Mantra. Meditate, charging a spell that will break stuns and grant stability to nearby allies. Gain boons when this spell fully charges.
ChainPower Break.png Power Break 2 Break stuns on yourself and grant stability to nearby allies.
Mantra of Distraction.png Mantra of Distraction 20.25¼ 12 Mantra. Meditate, charging a spell that will daze your target. Diversion's recharge time is partially refunded when Mantra of Distraction is fully charged.
ChainPower Lock.png Power Lock 4 Daze your target and nearby foes.
Mantra of Pain.png Mantra of Pain 20.25¼ 1 Mantra. Meditate, charging a spell that will damage your target. Gain might when this skill is fully charged.
ChainPower Spike.png Power Spike 1 Damage your target and nearby foes. Inflict vulnerability on foes whose skills aren't active.
Mantra of Resolve.png Mantra of Resolve 20.25¼ 12 Mantra. Meditate, charging a spell that will cure conditions for you and nearby allies. Cure conditions on yourself when this skill is fully charged.
ChainPower Cleanse.png Power Cleanse 1 Remove conditions from you and nearby allies.
Phantasmal Defender.png Phantasmal Defender 1 40 Phantasm. Summon an illusion that taunts your target and all nearby targets while blocking. When it finishes blocking, the illusion explodes, dealing increased damage for each attack it blocked.
Phantasmal Disenchanter.png Phantasmal Disenchanter 1 20 Phantasm. Summon an illusion that removes boons from targets it hits. This attack deals increased damage against foes without boons.
Signet of Domination.png Signet of Domination 0.25¼ 45 Signet Passive: Improved condition damage.
Signet Active: Stun your foe.
Signet of Illusions.png Signet of Illusions 10.25¼ 60 Signet Passive: Creates a clone every few seconds.
Signet Active: Recharges shatter skills.
Signet of Inspiration.png Signet of Inspiration 0.75¾ 20 Signet Passive: Grant swiftness and an additional random boon every ten seconds.
Signet Active: Extends the duration of all boons on nearby allies.
Signet of Midnight.png Signet of Midnight 30 Signet Passive: Improves expertise.
Signet Active: Blind nearby foes and stealth yourself.

Chronomancer[edit]

Well of Action.png Well of Action Not available underwater 0.75¾ 25 Well. Create a well of delayed time, damaging and slowing foes. When the well expires, time snaps back, granting quickness to allies.
Well of Calamity.png Well of Calamity Not available underwater 0.75¾ 20 Well. Create a well that rends time, damaging, weakening, and crippling foes in the area. When the final pulse of Well of Calamity triggers, it deals massive damage to foes in the area.
Well of Precognition.png Well of Precognition Not available underwater 0.5½ 30 Well. Create a well that gives allies the ability to see the future, allowing them to block incoming attacks. When the well ends, allies within the well regain endurance.
Well of Recall.png Well of Recall Not available underwater 0.75¾ 25 Well. Creates a well that steals memories from foes, damaging and chilling them. When it expires it restores memories to allies, speeding their skill recharge.

Mirage[edit]

Crystal Sands.png Crystal Sands Not available underwater 0.25¼ 20 Deception. Draw in shards of crystal sand that confuse foes they pass through on their way to your targeted location. The shards form a Mirage Mirror upon reaching their destination.
Illusionary Ambush.png Illusionary Ambush 20 Deception. You and all your illusions shadowstep to a random point around your target and gain Mirage Cloak. Illusions' actions are interrupted when they change focus to the targeted foe.
Mirage Advance.png Mirage Advance 0.75¾ 25 Deception. Shadowstep and unleash an attack that blinds your target and nearby foes. You may reactivate this skill to return to your original position.
ChainMirage Retreat.png Mirage Retreat Return to your starting point and leave behind a clone at your previous location.
Sand through Glass.png Sand through Glass 25 Deception. Evade backward and leave behind a mirage mirror.

Necromancer tango icon 20px.png Necromancer[edit]

Blood Is Power.png Blood Is Power 0.75¾ 0.5½ Corruption. Bleed yourself to grant might to allies around you and bleed your target.
Corrosive Poison Cloud.png Corrosive Poison Cloud Not available underwater 0.5½ 30 Corruption. Weaken yourself and envelope the target area in a noxious cloud that blocks enemy missiles and poisons foes and leaves them weakened.
Corrupt Boon.png Corrupt Boon 0.5½ 0.5½ Corruption. Poison yourself. Transform boons on your foe into negative conditions.
Epidemic.png Epidemic 1 20 Corruption. Apply vulnerability to yourself. Spread conditions on a target foe to all nearby foes at a reduced duration.
WvW only: does not affect structures or targets with resistance.
Summon Bone Fiend.png Summon Bone Fiend 10.5½ 24 Minion. Summon a bone fiend that attacks foes at range. Delivers a crippling attack once every ten seconds.
ChainRigor Mortis.png Rigor Mortis 50 Immobilize your bone fiend, and it will immobilize foes.
Summon Bone Minions.png Summon Bone Minions 10.5½ 16 Minion. Summon two bone minions.
ChainPutrid Explosion.png Putrid Explosion 1 Explode a bone minion.
Summon Flesh Wurm.png Summon Flesh Wurm Not available underwater 10.5½ 25 Minion. Summon an immobile flesh wurm to attack foes.
ChainNecrotic Traversal.png Necrotic Traversal Sacrifice your flesh wurm, teleport to it, and poison foes.
Summon Shadow Fiend.png Summon Shadow Fiend 10.5½ 24 Minion. Summon a shadow fiend to attack foes.
ChainHaunt.png Haunt 20 Command your shadow fiend to teleport to a foe and attack all nearby foes, inflicting conditions.
Plague Signet.png Plague Signet 25 Signet Passive: Transfers conditions from nearby allies to yourself.
Signet Active: Send your conditions to a foe.
Signet of Spite.png Signet of Spite 0.75¾ 60 Signet Passive: Improves power.
Signet Active: Inflict bleeding, blindness, crippled, poison, vulnerability, and weakness on your foe.
Signet of the Locust.png Signet of the Locust 0.75¾ 30 Signet Passive: Your movement speed is increased.
Signet Active: Strike and remove boons from nearby foes. Heal for each foe you strike and for each boon removed.
Signet of Undeath.png Signet of Undeath 10.5½ 75 Signet Passive: Generates life force while in combat.
Signet Active: Sacrifice health to revive one downed ally in a target area.
Spectral Armor.png Spectral Armor 30 Spectral. Gain life force as you take damage.
Spectral Grasp.png Spectral Grasp 0.5½ 35 Spectral. Pull target foe and all nearby foes to you, chill them, and gain life force.
Spectral Walk.png Spectral Walk 30 Spectral. Create a shadowy tether and become spectral, consuming conditions for life force. You may return to your initial position by using Spectral Recall.
ChainSpectral Recall.png Spectral Recall Return to the point where Spectral Walk began.
Spectral Ring.png Spectral Ring Not available underwater 0.25¼ 40 Spectral. Create a spectral ring that protects allies and inflicts fear on foes. Gain life force when a foe is inflicted by fear from this skill.
This skill can only inflict fear on the same foe once per interval.
Well of Corruption.png Well of Corruption 0.25¼ 32 Well. Target area pulses, converting boons on foes into conditions.
Well of Darkness.png Well of Darkness 0.25¼ 25 Well. Target area pulses, blinding foes with each pulse.
Well of Power.png Well of Power 0.25¼ 25 Well. Target area pulses, converting conditions on allies into boons and granting might.
Well of Suffering.png Well of Suffering 0.25¼ 25 Well. Target area pulses, damaging foes and inflicting vulnerability.

Reaper[edit]

"Nothing Can Save You!".png "Nothing Can Save You!" 0.5½ 20 Shout. Damage foes around you, converting their boons into vulnerability. Your next few attacks become unblockable. Gain additional unblockable attacks per foe struck.
"Rise!".png "Rise!" 40 Shout. Damage foes around you. Summon a shambling horror plus additional horrors near each enemy struck. Shambling horrors absorb damage for their master as long as they are attacking.
"Suffer!".png "Suffer!" 20 Shout. Damage foes around you and chill them. Transfer conditions to each foe you strike.
"You Are All Weaklings!".png "You Are All Weaklings!" 25 Shout. Damage foes around you, and gain boons. Inflict conditions on struck foes, and gain boons per foe struck.

Scourge[edit]

Trail of Anguish.png Trail of Anguish Not available underwater 25 Punishment. Leave a trail of sand as you travel. Grant boons to allies passing through it. Inflict burning on enemies and corrupt a boon into cripple and torment.
Desiccate.png Desiccate Not available underwater 0.75¾ 20 Punishment. Draw vital energy from your foes to gain life force and grant boons to nearby allies. Gain additional life force per target struck. Convert a boon on affected enemies to torment and cripple.
Sand Swell.png Sand Swell Not available underwater 1 35 Punishment. Plunge into the ground, creating a portal through Tyria for allied use. Grant allies using this passage a health barrier. Convert a boon on nearby enemies into torment and cripple.
Serpent Siphon.png Serpent Siphon Not available underwater 0.5½ 25 Punishment. Unleash ghostly serpents toward foes in the targeted area; serpents striking their targets become magical sand, which grants allies a barrier. Convert a boon from struck enemies into torment and cripple.

Racial utility skills[edit]

Skill Underwater skills Activation.png Tango-recharge-darker.png Description

Asura tango icon 20px.png Asura[edit]

Pain Inverter.png Pain Inverter Not available underwater 0.75¾ 30 Apply confusion to nearby foes. You gain retaliation.
Radiation Field.png Radiation Field Not available underwater 0.25¼ 60 Create a Radiation Field at target location, inflicting poison and weakness on foes.
Technobabble.png Technobabble Not available underwater 45 Daze target foe.

Charr tango icon 20px.png Charr[edit]

Battle Roar.png Battle Roar Not available underwater 35 Let out a battle roar, giving might and fury to nearby allies.
Hidden Pistol.png Hidden Pistol Not available underwater 0.5½ 15 Shoot target foe with a hidden pistol while evading backward.
Shrapnel Mine.png Shrapnel Mine Not available underwater 0.5½ 20 Throw a shrapnel mine that bleeds and cripples foes.

Human tango icon 20px.png Human[edit]

Prayer to Kormir.png Prayer to Kormir Not available underwater 1 40 Beseech Kormir to remove 3 conditions from you.
Prayer to Lyssa.png Prayer to Lyssa Not available underwater 0.75¾ 12 Pray to Lyssa, granting a random boon to yourself and a random condition to target foe.

Norn tango icon 20px.png Norn[edit]

Call Owl.png Call Owl Not available underwater 1 30 Call upon an owl to attack and bleed your foe.
Call Wurm.png Call Wurm Not available underwater 1 60 Summon a wurm to fight for you.

Sylvari tango icon 20px.png Sylvari[edit]

Grasping Vines.png Grasping Vines Not available underwater 0.25¼ 45 Target foe becomes entangled by vines, and is unable to move until they have been destroyed.
Seed Turret.png Seed Turret Not available underwater 0.75¾ 60 Create a Seed Turret at targeted location which will attack nearby foes.

Mount utility skills[edit]

The following skills are unlocked and available on all mounts when their respective mastery is fully trained.

Skill Recharge time Description Mastery
7 Bond of Vigor.png Bond of Vigor 60 Increase your mount's endurance regeneration. Bond of Vigor (mastery).png Bond of Vigor
8 Bond of Faith.png Bond of Faith 30 Launch off of your mount! Bond of Faith (mastery).png Bond of Faith

References[edit]