Slow
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Jump to navigationJump to search“Skills and actions are slower.
— In-game description
Slow is a condition that increases the activation time of skills and abilities, reducing animation speed by 50%. Dodge and skill movement speed is also halved for the duration. Slow deals defiance bar damage at a rate of 50 per second.
Related skills[edit]
Weapon skills that apply slow[edit]
Frigid Blitz — Axe
Spiritcrush — Short bow
Aura Slicer — Dagger
Deja Vu — Shield
Echo of Memory — Shield
Transform skills that apply slow[edit]
Utility skills that apply slow[edit]
Forced Engagement — Legendary Dwarf Stance
Slick Shoes — Gadget
Muddy Terrain — Survival
Impairing Daggers — Physical
Arcane Thievery — Manipulation
Well of Action — Well
Elite skills that apply slow[edit]
Profession mechanic skills that apply slow[edit]
Downed skills that apply slow[edit]
Common skills that apply slow[edit]
- Electromagical Pulse
- Electromagical Pulse 2.0
- Might Missile 2.0 — Rocket Jump\Parachute 2.0
- Might Missile — Rocket Jump\Parachute
- Sanguine Shot — Blood Collectors
- Shell Wall — Turtle Banner
- Sulfur Pool — Sulfurthrower
Related traits[edit]
- See also: Condition#Related traits
Traits that apply slow[edit]
Piercing Light (Dragonhunter) — Traps gain reduced recharge and slow enemies.
Stoic Demeanor (Firebrand) — Inflict burning and slow on foes you disable or immobilize. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear. This trait can only affect the same target once per interval.
Slow Counter (Spellbreaker) — Full Counter applies cripple and slow.
Delayed Reactions (Chronomancer) — Disabling a foe slows them. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear. This trait can only affect the same enemy with once per interval.
Trait skills that apply slow[edit]
Call of the Demon (Song of the Mists) — Strike enemies around you, inflicting conditions on struck foes.
Lesser Muddy Terrain (Child of Earth) — Survival. Use mud to cripple, slow, and immobilize foes.
Traits that remove slow[edit]
Guarded Initiation (Acrobatics) — Remove conditions when striking an enemy while your health is above the threshold.
Version history[edit]
Patch | Changes |
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April 19, 2016 |
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January 26, 2016 |
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June 23, 2015 | Specialization update:
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