Shade

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Disambig icon.png This article is about the Scourge mechanic. For the NPC, see Shade (NPC).
Shade is a skill type exclusive to necromancers with the scourge elite specialization that involves summoning area of effect markers occupying the F1-F5 slots and using their abilities. These skills are activated by the minor trait Mantle of Sand and they replace the Death Shroud.

List of shade skills[edit]

Skill Underwater.png Hero point.png Activation.png Tango-recharge-darker.png Description

Necromancer tango icon 20px.png Necromancer (Scourge)[edit]

Manifest Sand Shade.png
 Manifest Sand Shade
0.5½ Manifest a sand shade using some of your life force
[sic]
. Whenever you use a shade ability, you and your sand shades strike nearby foes.
Nefarious Favor.png
 Nefarious Favor
5 You and your shade convert conditions from nearby allies into boons.
Targets affected by this ability can only be affected once per cast.
Sand Cascade.png
 Sand Cascade
10 Sand rises up near you and your shades to shield nearby allies.
Targets affected by this ability can only be affected once per cast.
Garish Pillar.png
 Garish Pillar
15 Induce fear in enemies around you and your sand shades.
Targets affected by this ability can only be affected once per cast.
Desert Shroud.png
 Desert Shroud
20 Enter the desert shroud, gaining a powerful barrier and pulsing necrotic energy around you and your sand shades.
Targets affected by this ability can only be affected once per pulse.

Related traits[edit]

Scourge Scourge[edit]

Soul Reaping Soul Reaping[edit]