Rocket Boots

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Rocket Boots.png

Rocket Boots

Not available underwater  0.75¾ Activation time  2 Recharge time  

Profession
Engineer tango icon 20px.png Engineer (skill list)
Slot
Utility
Tool belt
Rocket Kick.png Rocket Kick
Type
Gadget
Training cost
2 Hero points
Game link

External links
API
Not available underwater.png This skill has an underwater replacement: Rocket Boots (underwater)

Gadget. Fly forward, removing movement-impairing conditions and damaging foes with your rocket exhaust.
Movement-impairing conditions include cripple, chill, and immobilize.

 Damage.png Damage: 332 (1.25)?
 Damage.png Damage: 133 (0.5)?
 Crippled.png Condition Removed
 Chilled.png Condition Removed
 Immobile.png Condition Removed
 Number of targets.png Number of Targets: 5
 Maximum Count.png Maximum Count: 2
 Count Recharge.png Count Recharge: 20 seconds
 Radius.png Radius: 120
 Miscellaneous effect.png Rocket Distance: 900
 Combo.png Combo Finisher: Blast
 Range.png Range: 900

— In-game description [?]

Related traits[edit]

  • Gadgeteer GadgeteerGadget skills are overcharged and become more powerful. Overcharged gadgets have reduced charge.

Notes[edit]

  • The blast finisher will interact with combo fields the player is standing in or rocketing through when this skill is activated, but the effects of the combo happen after landing, in the landing area.
  • This skill's blast finisher makes a notably effective escape with Smoke Bomb and Smoke Screen to grant area stealth.
  • Conditions are removed at the start of the jump.
  • This skill has a separate recharge from Rocket Boots (underwater).

Version history[edit]

For a detailed skill history, see here.

Patch Changes
February 25, 2020 Competitive content update:
  • (Competitive split) Reduced power coefficient from 1.25 to 0.5.
May 08, 2018
  • This skill can now be used underwater.
  • Its tooltips and description have been updated to reflect this change.
August 08, 2017 Path of Fire pre-patch:
  • This skill now uses the ammo system.
  • Ammo count has been set to 2, with a 20-second count recharge.
  • There is a 2-second recharge between each use.
October 18, 2016
  • The initial damage of this ability has been increased by 25%.
June 23, 2015 Specialization update:
  • Movement-speed adjustments no longer affect the intended travel distance.
June 25, 2013
  • This trait now shoots the player forward and doesn't inhibit the player.
  • Reduced the cooldown to 20 seconds.
  • This trait is no longer a stun breaker.
September 17, 2012
  • This skill is no longer usable underwater. This is a temporary change until we can figure out why players can launch themselves into the sky using this skill.
August 28, 2012 Game release:
  • Rocket Boots has been added to the game.

Trivia[edit]

  • Rocket Boots was disabled for underwater use on the September 17, 2012 game update because it could launch players into the sky. An underwater version of Rocket Boots that fixed this behavior was added on May 8, 2018.