Rocket Boots

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Rocket Boots.png

Rocket Boots

0.75¾ Activation time  2 Recharge time  Hero point  

Engineer tango icon 20px.png Engineer (skill list)
Tool belt
Rocket Kick.png
 Rocket Kick
Game link

External links

Gadget. Fly forward, removing movement-impairing conditions and damaging foes with your rocket exhaust.
Movement-impairing conditions include cripple, chill, and immobilize.

 Damage.png Damage: 332 (1.25)?
 Crippled.png Condition Removed
 Chilled.png Condition Removed
 Immobile.png Condition Removed
 Number of targets.png Number of Targets: 5
 Maximum Count.png Maximum Count: 2
 Count Recharge.png Count Recharge: 20 seconds
 Radius.png Radius: 120
 Miscellaneous effect.png Rocket Distance: 900
 Combo.png Combo Finisher: Blast
 Range.png Range: 600

— In-game description [?]

Related traits[edit]

  • Gadgeteer GadgeteerGadget skills are overcharged and become more powerful. Overcharged gadgets have reduced charge.


  • The blast finisher will trigger with combo fields the player is standing in or rocketing through when this skill is activated, but the effects of the combo will be granted after landing at the end of the launch.
  • This skill's blast finisher makes a notably effective escape with Smoke Bomb and Smoke Screen to grant area stealth.
  • This skill can be used while immobile, rocketing the player towards the location they are facing.
The Count Recharge of the underwater version of this skill is 22 seconds instead of 20, and is not affected by the Gadgeteer trait at all, even though the tooltip shows updated values.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
May 08, 2018
  • This skill can now be used underwater.
  • Its tooltips and description have been updated to reflect this change.
August 08, 2017 Path of Fire pre-patch:
  • This skill now uses the ammo system.
  • Ammo count has been set to 2, with a 20-second count recharge.
  • There is a 2-second recharge between each use.
October 18, 2016
  • The initial damage of this ability has been increased by 25%.
June 23, 2015 Specialization update:
  • Movement-speed adjustments no longer affect the intended travel distance.
June 25, 2013
  • This trait now shoots the player forward and doesn't inhibit the player.
  • Reduced the cooldown to 20 seconds.
  • This trait is no longer a stun breaker.
September 17, 2012
  • This skill is no longer usable underwater. This is a temporary change until we can figure out why players can launch themselves into the sky using this skill.
August 28, 2012 Game release:
  • Rocket Boots has been added to the game.


  • The 17 September 2012 update made this skill unusable underwater because "players can launch themselves into the sky using this skill".