"Hold the Line!"

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Disambig icon.png This article is about the Guardian shout. For other similarly named content, see Hold the Line.

"Hold the Line!".png

"Hold the Line!"

30 Recharge time  

Profession
Guardian tango icon 20px.png Guardian (skill list)
Slot
Utility
Type
Shout
Training cost
4 Hero points
Game link
External links
API

Shout. Grant protection and regeneration to allies.

 Protection.png Protection (6s): -33% Incoming Damage
 Protection.png Protection (4s): -33% Incoming Damage
 Regeneration.png Regen (6s): 780 Heal
 Number of targets.png Number of Targets: 5
 Radius.png Radius: 600

— In-game description [?]

Related traits[edit]

Guardian tango icon 20px.png Valor
Guardian tango icon 20px.png Honor

Version history[edit]

For a detailed skill history, see here.

Patch Changes
February 25, 2020 Competitive content update:
  • (Competitive split) Reduced protection duration from 6 seconds to 4 seconds.
August 08, 2017 Path of Fire pre-patch:
  • This skill has been unsplit from PvP and will use the increased 6-second duration in all game types.
June 20, 2017
  • The protection duration of this skill has been increased from 4 seconds to 6 seconds in PvP only.
April 19, 2016
  • The recharge time of this skill has been reduced from 35 seconds to 30 seconds.
July 07, 2015
  • Fixed an issue that prevented this shout from playing its voice-over audio.
April 30, 2013
  • This shout now converts a condition only if the Pure of Voice trait is equipped.
February 26, 2013
  • This shout's range has been reduced to 600, making it consistent with other shouts.
  • It now properly affects allies within its full radius.
August 28, 2012 Game release:
  • "Hold the Line!" has been added to the game.

Notes[edit]

"Hold the Line!" is the only shout that does not always make a player's character yell the skill's name when it's used. Instead, it has a rare chance to make them yell out one of many race-specific voice-over lines. Which line the skill chooses usually seems to be determined by the type of area, zone, or situation the player is in when the skill was used; although, this isn't always the case. A list of phrases may be found here.