Desiccate
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Desiccate
¾- Profession
Necromancer (skill list)
- Specialization
Scourge
- Slot
- Utility
- Type
- Punishment
- Training cost
- 15 Hero points
- Game link
- API
- API
“Punishment. Draw vital energy from your foes to gain life force and grant boons to nearby allies. Gain additional life force per target struck. Convert a boon on affected enemies to torment.
- Damage: 266 (1.0)?
- 5
- 8
- Boon Conversion (8s): 528 Damage, 763 Damage if Foe Is Stationary
3- : 1
Boons Converted to Conditions- Life Force: 10%
- Life Force per Hit: 2%
- Number of Targets: 5
- Radius: 300
— In-game description
Related traits[edit]
Spite
- Awaken the Pain — Might grants you more power and less condition damage. Gain might when entering shroud.
Curses
- Target the Weak — Increases critical-hit chance for each condition on the foe. Gain condition damage based on your precision.
- Parasitic Contagion — A percentage of your condition damage heals you. Healing will not occur while life force replaces health.
Death Magic
- Corrupter's Fervor — Inflicting a condition on a foe grants carapace. Gain pulsing protection while at or above the carapace threshold.
Scourge
- Nourishing Ashes — Gain life force when you inflict burning, and remove or corrupt a boon.
- Sadistic Searing — Punishment skills gain reduced recharge and cause your next Manifest Sand Shade to inflict burning on foes near it.
- Demonic Lore — Torment you inflict deals increased damage and causes your foes to burn. This trait can only inflict burning on a particular target once every three seconds.
- Feed from Corruption — When you remove or corrupt a boon from an enemy, gain that boon.
Version history[edit]
For a detailed skill history, see here.
Patch | Changes |
---|---|
October 04, 2022 |
|
February 25, 2020 | Competitive content update:
|
March 05, 2019 |
|
February 06, 2018 |
|
December 12, 2017 |
|
September 22, 2017 | Path of Fire release:
|