"Fear Me!"
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- Profession
Warrior (skill list)
- Slot
- Utility
- Type
- Shout
- Training cost
- 4 Hero points
- Game link
- External links
- API
“Shout. Induce fear in your foes. Fear duration increases based on your distance to the enemy.
- Maximum Fear (3s): Involuntary retreat; unable to act; stacks duration.
- Minimum Fear (1s): Involuntary retreat; unable to act; stacks duration.
- Weakness (6s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
- Number of Targets: 5
- Radius: 600
- Unblockable
— In-game description [?]
Contents
Related traits[edit]
Strength
- Body Blow — Stuns, dazes, knockbacks, pulls, pushes, and launches inflict bleeding and weakness.
- Merciless Hammer — Hammer skills gain reduced recharge and deal increased damage when striking a disabled foe. Gain adrenaline when you disable a foe. Disables include stun, taunt, daze, knockback, pull, knockdown, sink, float, fear, and launch.
Arms
- Unsuspecting Foe — Increased critical-hit chance against disabled foes. Disables include stun, daze, knock back, pull, knock down, sink, float, launch, taunt, and fear.
Defense
- Cull the Weak — Increases damage to weakened foes. Striking a foe below the health threshold inflicts weakness.
Tactics
- Vigorous Shouts — Shout skills gain reduced recharge and heal allies. Gain healing power based on your power.
Spellbreaker
- Attacker's Insight — Gain Insight when disabling foes or removing boons. Full Counter refreshes all burst skills on hit. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt and fear.
Version history[edit]
For a detailed skill history, see here.
Patch | Changes |
---|---|
July 16, 2019 |
|
July 10, 2018 |
|
November 26, 2013 |
|
October 15, 2013 |
|
June 25, 2013 |
|
December 14, 2012 |
|
August 28, 2012 | Game release:
|
Trivia[edit]
A Guild Wars skill bears the same name as this skill.