Guild Wars 2: Heart of Thorns content

Light's Judgment

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Light's Judgment.png

Light's Judgment

Not available underwater  
Profession
Guardian icon small.png Guardian (skill list)
Specialization
Dragonhunter icon small.png Dragonhunter
Slot
Utility
Type
Trap
Training cost
15 Hero points
Game link
API
30871
Gallery
Light's Judgment render.png

Click to enlarge

0.5½ Activation time  20 Recharge time  
Light's Judgment

Trap. Lay down a trap that creates an area of pure light that reveals enemies and pierces their armor. The first strike dazes foes.

Damage.png Damage: 50 (0.1875)?
Swiftness.png Boon on Trap Trigger (10s): +33% Movement Speed
Revealed.png Revealed (1s): You cannot stealth
Vulnerability.png10 Vulnerability (2s): +10% Incoming Damage, +10% Incoming Condition Damage
Daze.png Daze: 2 seconds
Duration.png Duration: 8 seconds
Interval.png Interval: 1 second
Radius.png Trigger Radius: 180
Radius.png Attack Radius: 240

— In-game description

Mechanics[edit]

  • Number of targets: 5
  • This skill hits 9 times, for a total coefficient of 1.6875

Related traits[edit]

Zeal Zeal

Valor Valor

Virtues Virtues

Dragonhunter Dragonhunter

Version history[edit]

For a detailed skill history, see here.

Patch Changes
February 14, 2023
  • The first strike of this skill will now daze enemies in addition to its other effects. Reduced cooldown from 30 seconds to 20 seconds.
January 14, 2020
  • Traps now disappear without activating if their skill is unequipped.
February 06, 2018
  • Reinstated the top-down beam effect on enemies struck by this skill.
November 17, 2015
  • Reduced the visual noise on the effects associated with this skill.
October 23, 2015 Heart of Thorns release:
  • Light's Judgment has been added to the game.