- This article is about the profession. For other uses, see Warrior (disambiguation).
Warriors are masters of weaponry who rely on speed, strength, toughness, and heavy armor to survive in battle. Adrenaline fuels their offensive power—the longer warriors stay in a fight, the more dangerous they become.
- Warriors are masters of physical combat skills. They're versatile in combat and benefit from offensive and defensive abilities. Warriors inspire allies and demoralize enemies. Like other soldier professions, warriors wear heavy armor.
Adrenaline is the warrior's unique profession mechanic. As a warrior attacks, adrenaline is built up and can be spent on a powerful burst attack. Each weapon set has a single burst skill, which has a variety of different conditions that become more powerful depending on how much adrenaline the warrior has built up. Adrenaline has three power levels, each increasing the effect of the current weapon set's burst skill. More adrenaline can also provide the warrior with other improvements like increased damage or health regeneration, as shown in the skill's tooltip.
Warriors also have the highest selection of weapons to choose from compared to other professions, giving a good variety of play-styles to choose from.
Like the other two soldier professions, guardian and revenant, warriors wear heavy armor, which grants them high defense. To make up for the lack of guardian's healing abilities, however, warriors have a much higher base health.
- Banners — Banner skills produce a bundle that passively, or via unique skills, benefits the themselves and nearby allies. These banners can be picked up and carried around, or planted in an area, allowing the carrier to continue fighting normally.
- Rage — Utility skills that deal direct damage and control the tide of battle, granting bonus adrenaline when used. (Berserker specialization only)
- Burst - Main-hand weapon-dependent skills that cost adrenaline to activate.
The warrior has five core specializations and two elite specializations:
- Strength - Focuses on dodging, physical (utility) skills and brute force. Enhances greatsword, hammer and physical skills.
- Arms - Focused on critical hits and heavy use of the bleeding condition. Enhances sword and signet skills, as well as dual-wielding (i.e. off-hand).
- Defense - Favors damage endurance and protection of self and allies. Enhances shield, mace and stance skills.
- Tactics - Specializes in revival of allies. Enhances longbow, warhorn and shout skills.
- Discipline - Focuses on improving adrenaline gain and weapon swapping. Enhances axe, rifle, harpoon gun, banners and burst skills.
- Berserker — Gains access to torches, a set of rage skills and berserk mode, which replaces the standard burst skills with primal bursts.
- Spellbreaker - Gains ability to wield double daggers, a set of meditation skills and the class mechanic Full Counter.
The warrior is a soldier profession and thus wears heavy armor.
- Greatsword — Sweeping, brutal attacks that carry the greatsword's momentum from foe to foe.
- Hammer — Pound the ground with area of effect attacks that can stagger a group of enemies.
- Longbow — Massive fire damage used to keep hordes of enemies at bay from afar.
- Rifle — Inflict various conditions and unleash powerful attacks against a single target.
- Axe — Able to quickly build up adrenaline and deliver powerful, high-damage attacks.
- Dagger — Fast attacks to take down your enemies, slow them or disable them. (Spellbreaker specialization only)
- Mace — Mainly a defensive weapon, the mace can also leave enemies vulnerable to further blows.
- Sword — Quick and mobile attacks, with many opportunities to cause bleeding.
- Axe — Can be used to strike with both weapons simultaneously or storm with a whirling attack.
- Dagger — Strike your enemies when they are off guard or reflect incoming projectiles. (Spellbreaker specialization only)
- Mace — Used to crush the armor of a foe or stun several enemies in front of you by slamming it on the ground.
- Shield — Used to bash foes or block incoming attacks.
- Sword — Can be thrown at enemies or used to block and retaliate.
- Torch — Reckless weapon of destruction; can even light warriors themselves ablaze, to become mobile fire fields. (Berserker specialization only)
- Warhorn — Grants boons to allies, facilitating mobility.
There are 19 possible terrestrial weapon sets available to the warrior profession and two aquatic sets. The warrior can equip and alternate between two weapon sets, but, as with other professions, doing so in combat induces a short recharge to prevent continuous switching between weapons. This recharge can be decreased by equipping the Fast Hands trait once it is learned.
The following crafting disciplines can be used to create items that are useful to the warrior:
- Weaponsmith — Axes, daggers, greatswords, hammers, maces, shields, spears, swords.
- Huntsman — Harpoon guns, longbows, rifles, torches, warhorns.
- Armorsmith — Heavy armor.
- Jeweler — Jewelry.
- Chef — Food.
|I wear _____ on the battlefield. Because of this I am recognized and given proper respect.|
|Spangenhelm ("a spangenhelm") — My spangenhelm intimidates my enemies and inspires respect among my allies. I am nearly invincible when I wear it.|
|Galea ("a galea") — My helm is open-faced so that my enemies can see my face and look me in the eyes. They will remember who defeated them.|
|No Helm ("no helm at all") — A true warrior doesn't need a helm! My enemies will cringe and falter when they see the fearless determination on my face.|
Warriors are the bread-and-butter of the various armies throughout Tyria. They have long been masters of weaponry, preferring to eschew magic in favor of raw physical prowess. Amongst human warriors, Balthazar has often been worshipped as their patron god.
- Notable Warriors
- The warrior was previewed under this image until its unveiling on the 9th June 2010.
- Warrior on the official website.