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Disambig icon.png This article is about the profession. For other uses, see Warrior (disambiguation).
Warrior 04 concept art.png

Warriors are masters of weaponry who rely on speed, strength, toughness, and heavy armor to survive in battle. Adrenaline fuels their offensive power—the longer warriors stay in a fight, the more dangerous they become.

GuildWars2.com Warrior

Warrior icon.png Warrior tango icon 20px.png Warriors are masters of martial skills. They're versatile in combat and benefit from offensive and defensive abilities. Warriors inspire allies and demoralize enemies. As a soldier profession, warriors wear heavy armor.


Profession mechanic[edit]


Adrenaline is the warrior profession's unique mechanic. As the warrior attacks, adrenaline is built up and can be spent on a single powerful burst attack. Each weapon set has a single burst skill which has a variety of different conditions that improve with more adrenaline. Adrenaline has three levels, and each adrenaline level increases the effect of the burst skill, and can also provide the warrior with other improvements like increased damage or health regeneration.

Weapon Mastery[edit]

The warrior also has the highest selection of weapons compared to other professions, giving a good variation between the types of play-styles that they can choose from.

Heavy Armor[edit]

Like the other soldier professions, warrior wears heavy armor which grants them high defense. However, to make up for the lack of guardian's healing abilities, warrior has much higher base health.


See list of warrior skills.

Unique skill types[edit]

  • Banners — banner skills produce a bundle that passively, or via unique skills, benefits nearby allies. The banner can be picked up and carried around, or it can be planted in an area, allowing the carrier to continue fighting normally.
  • Rage — utility skills which deal direct damage, control the tide of battle granting bonus adrenaline when used. (Berserker specialization only)
  • Burst - mainhand weapon skill dependent skill that cost adrenaline to activate.


The warrior has five core specializations, and two elite specializations:


Strength Strength - focuses on dodging, physical utility skills, and brute force. Enhances greatsword, hammer, and physical skills.
Arms Arms - focuses on critical hits and use of bleeding as source of damage. Enhances sword and signet skills, and dual-wielding (i.e. off-hand).
Defense Defense - favors enduring of damage. Enhances shield, mace, and stance skills.
Tactics Tactics - favors revival of allies. Enhances longbow, warhorn, and shout skills.
Discipline Discipline - focuses on improving adrenaline gain and weapon swapping. Enhances axe, rifle, harpoon gun, banners, and burst skills.


Berserker Berserker — gains access to torches, a set of rage skills, and berserk mode, which replaces the standard burst skills with primal bursts.
Spellbreaker Spellbreaker - Gains access to double daggers, a set of meditation skills, and the class mechanic Full Counter.


See list of warrior traits.



The warrior is a soldier profession and wears heavy armor.


  • Two-handed
    • Greatsword — Sweeping, brutal attacks which carry the greatsword's momentum from foe to foe.
    • Hammer — Pounds the ground with area of effect attacks that can stagger a group of enemies.
    • Longbow — Massive fire damage used to keep hordes of enemies at bay from afar.
    • Rifle — Inflict various conditions and unleash powerful attacks against a single target.
  • Main-hand
    • Axe — Can quickly build up adrenaline and can deliver powerful high damage attacks.
    • Dagger — Fast attacks to take down your enemies, slow them or disable them. (Spellbreaker specialization only)
    • Mace — Mainly a defensive weapon, the mace can also leave enemies susceptible to further blows.
    • Sword — Quick and mobile, with many opportunities to cause bleeding.
  • Off-hand
    • Axe — Can be used to strike with both weapons simultaneously or storm with a whirling attack.
    • Dagger — Hit your enemies when they are off guard or reflect incoming projectiles. (Spellbreaker specialization only)
    • Mace — Used to crush the armor of a foe or stun foes in front by slamming the mace on the ground.
    • Shield — Used to bash foes or block incoming attacks.
    • Sword — Can be thrown at enemies or used to block and retaliate.
    • Torch — Reckless weapon of destruction, can even light warriors themselves ablaze to become mobile fire fields. (Berserker specialization only)
    • Warhorn — Grants boons to allies, facilitating mobility.
  • Aquatic
    • Harpoon gun — Long range mechanical weapon which inflicts conditions.
    • Spear — Close range martial weapon with several multi-hit attacks.

There are 19 possible weapon sets for the warrior profession and two weapon sets while underwater. The warrior can equip and alternate between two weapon sets, but doing so in combat induces a recharge to prevent continuous switching between weapons. This recharge can be decreased by equipping the Fast Hands trait once gained.


The following crafting disciplines can create items that are useful to the warrior:

Personal story[edit]

In the biography step of character creation, warriors must decide which article of clothing they wear on the battlefield to be respected.

I wear _____ on the battlefield. Because of this I am recognized and given proper respect.
Biography Spangenhelm.png Spangenhelm ("a spangenhelm") — My spangenhelm intimidates my enemies and inspires respect among my allies. I am nearly invincible when I wear it.
Biography Galea.png Galea ("a galea") — My helm is open-faced so that my enemies can see my face and look me in the eyes. They will remember who defeated them.
Biography No Helm.png No Helm ("no helm at all") — A true warrior doesn't need a helm! My enemies will cringe and falter when they see the fearless determination on my face.



Gwwlogo.png The Guild Wars Wiki has an article on Warrior.
  • The warrior was previewed under this image until its unveiling on the 9th June 2010.

External links[edit]