Glyph
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This article is about the skill type. For the gathering tool upgrade, see Glyph (upgrade).
Glyphs are a skill type that change their effect based on the caster's attunement or form.
List of glyph skills[edit]
Skill | Description | |||||
---|---|---|---|---|---|---|
Druid[edit] | ||||||
Glyph of Rejuvenation | 20 | Glyph. Greatly heal yourself and your pet, while healing nearby allies for a minor amount. | ||||
Glyph of Rejuvenation | ½ | 20 | Glyph. Greatly heal yourself and your pet, while healing nearby allies for a minor amount. | |||
Glyph of Rejuvenation | 1 | 20 | Glyph. Greatly heal your allies while healing yourself and your pet for a minor amount. | |||
Glyph of Alignment | 20 | Glyph. Damage and impair foes, or heal and remove conditions from allies. | ||||
Glyph of Alignment | ½ | 20 | Glyph. Inflict bleeding and debilitate nearby foes. | |||
Glyph of Alignment | ½ | 20 | Glyph. Heal and remove conditions from nearby allies. | |||
Glyph of Unity | 30 | Glyph. Use nature energy to connect to foes or allies. | ||||
Glyph of Unity | ½ | 30 | Glyph. Tether yourself to nearby foes. Whenever you take damage, deal damage to the foes tethered to you. | |||
Glyph of Unity | ½ | 30 | Glyph. Tether yourself to nearby allies. Whenever you're healed, heal the tethered allies as well. | |||
Glyph of Equality | 24 | Glyph. Daze foes or break stun for allies. | ||||
Glyph of Equality | 24 | Glyph. Daze nearby foes. | ||||
Glyph of Equality | 24 | Glyph. Break stun for nearby allies. | ||||
Glyph of the Tides | 20 | Glyph. Draw your enemies in or knock them away. | ||||
Glyph of the Tides | ½ | 20 | Glyph. Push nearby enemies away from you. | |||
Glyph of the Tides | ½ | 20 | Glyph. Pulls enemies toward you. | |||
Glyph of the Stars | 1 | 48 | Glyph. Channel the power of the stars to prevent harm to your allies. | |||
Glyph of the Stars | 1 | 48 | Glyph. Heal allies, cleanse conditions, and grant stability to allies in the area. | |||
Glyph of the Stars | 1 | 48 | Glyph. Prevent health drain while downed and revive downed allies in the targeted area. Heal and grant boons to allies in that area. | |||
Elementalist[edit] | ||||||
Glyph of Elemental Harmony | 1 | 20 | Glyph. Heal yourself and gain a boon based on your attunement. | |||
Glyph of Elemental Harmony | 1 | 20 | Glyph. Heal yourself and gain a boon based on your attunement. | |||
Glyph of Elemental Harmony | 1 | 20 | Glyph. Heal yourself and gain a boon based on your attunement. | |||
Glyph of Elemental Harmony | 1 | 20 | Glyph. Heal yourself and gain a boon based on your attunement. | |||
Glyph of Elemental Harmony | 1 | 20 | Glyph. Heal yourself and gain a boon based on your attunement. | |||
Glyph of Elemental Power | 25 | Glyph. Inflict conditions on your next few strikes based on your attunement. Each strike deals increased damage. | ||||
Glyph of Elemental Power | 25 | Glyph. Inflict conditions on your next few strikes based on your attunement. Each strike deals increased damage. | ||||
Glyph of Elemental Power | 25 | Glyph. Inflict conditions on your next few strikes based on your attunement. Each strike deals increased damage. | ||||
Glyph of Elemental Power | 25 | Glyph. Inflict conditions on your next few strikes based on your attunement. Each strike deals increased damage. | ||||
Glyph of Elemental Power | 25 | Glyph. Inflict conditions on your next few strikes based on your attunement. Each strike deals increased damage. | ||||
Glyph of Lesser Elementals | 1 | ¼40 | Glyph. Summon a lesser elemental based on your attunement. | |||
Glyph of Lesser Elementals | 1 | ¼40 | Glyph. Summon a lesser fire elemental. | |||
Glyph of Lesser Elementals | 1 | ¼40 | Glyph. Summon a lesser water elemental. | |||
Glyph of Lesser Elementals | 1 | ¼40 | Glyph. Summon a lesser air elemental. | |||
Glyph of Lesser Elementals | 1 | ¼40 | Glyph. Summon a lesser earth elemental. | |||
Glyph of Renewal | 2 | 90 | Glyph. Revive allies with different attunement effects. | |||
Renewal of Fire | 2 | 90 | Glyph. Revive an ally; you're revived the next time you're downed. | |||
Renewal of Water | 2 | 90 | Glyph. Revive an ally with full health. | |||
Renewal of Air | 2 | 90 | Glyph. Revive and teleport an ally to your location. | |||
Renewal of Earth | 2 | 90 | Glyph. Revive allies around you.[sic] | |||
Glyph of Storms | 1 | ¼60 | Glyph. Create a storm based on your attunement. | |||
Firestorm | 1 | ¼25 | Glyph. Create a firestorm at the target area. | |||
Ice Storm | 1 | ¼30 | Glyph. Create an ice storm at the targeted area. Damage is reduced per target each time foes are struck by this skill. | |||
Lightning Storm | 1 | ¼60 | Glyph. Create a lightning storm at the targeted area. Damage is reduced per target each time foes are struck by this skill. | |||
Sandstorm | 1 | ¼40 | Glyph. Create a sandstorm at the target area. | |||
Glyph of Elementals | 1 | ¼40 | Glyph. Summon an elemental based on your attunement. | |||
Glyph of Elementals | 1 | ¼40 | Glyph. Summon an elemental based on your attunement. | |||
Glyph of Elementals | 1 | ¼40 | Glyph. Summon an elemental based on your attunement. | |||
Glyph of Elementals | 1 | ¼40 | Glyph. Summon an elemental based on your attunement. | |||
Glyph of Elementals | 1 | ¼40 | Glyph. Summon an elemental based on your attunement. |
Related traits[edit]
The Guild Wars Wiki has an article on Glyph. |
- Verdant Etching (Druid) — Glyphs grant protection to nearby allies.
- Inscription (Air) — Gain boons upon casting a glyph based on your attunement.
Gallery[edit]
Notes[edit]
- The effects based on the current form created from glyphs are decided at either the start or end of activation, depending on the skill.