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Effect type
Control effect
Game link

Unable to act.

— In-game description

Stun is a control effect that disables all skills and interrupts any current action. Characters who become stunned cannot move or activate skills, except those without an activation time, e.g. shouts and some signets. Stun breakers will restore one's freedom to act. The duration of stun does not stack.

A stunned human.

The Stun effect is shown as swirling white lines and dots around the head. It also appears as a white border on the edge of your screen.

Stuns, like all other hard control effects, deals 100 defiance bar damage per second of stun duration, with a minimum of 100 defiance bar damage.

Stun break[edit]

Primary article: Stun break

Skills that break stun cancel most control effects, including stun.

Related skills[edit]

Skills that stun[edit]

Weapon skills that stun

Bundle skills that stun

Transform skills that stun

Utility skills that stun

Elite skills that stun

Profession mechanic skills that stun

Pet skills that stun

Common skills that stun

Skills that reduce the effects of stun[edit]

Related traits[edit]

See also: Traits related to disable (Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.)

Traits that stun

Traits that improve stun

Related equipment[edit]

Relics that stun[edit]

Upgrade components that affect stun on foes[edit]


Related consumables[edit]

Consumables that decrease stun duration[edit]

Consumables that reduce damage received while stunned[edit]

Version history[edit]

Patch Changes
July 07, 2020
  • Icons for daze and stun are now displayed in light purple in skill and trait tooltips.
April 14, 2020
  • Removed incorrect text from the tooltip that indicated this effect stacks duration.
October 15, 2013
  • The stun and dazed debuffs are now properly removed after using a stun break skill.
August 28, 2012 Game release:
  • Stun has been added to the game.


See also[edit]