Punishment

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Punishment is a skill type exclusive to necromancers with the scourge elite specialization that involves corrupting enemies' boons into torment and cripple, in addition to their supportive effects.

List of punishment skills[edit]

Skill Underwater.png Hero point.png Activation.png Tango-recharge-darker.png Description

Necromancer tango icon 20px.png Necromancer (requires Scourge)[edit]

Sand Flare.png
 Sand Flare
Not available underwater.png 0.75¾ 25 Grant nearby allies a barrier. Convert boons on nearby enemies into torment and cripple.
Trail of Anguish.png
 Trail of Anguish
Not available underwater.png 25 Leave a trail of sand as you travel. Grant swiftness to allies passing through it. Inflict burning on enemies and corrupt a boon into cripple and torment.
Dessicate.png
 Dessicate
Not available underwater.png 1 20 Draw in vital energy from your foes to gain life force and grant boons to nearby allies. Convert a boon on affected enemies into torment and cripple.
Sand Swell.png
 Sand Swell
Not available underwater.png 1 35 Plunge into the ground, creating a portal through Tyria for allied use. Grant allies using this passage a health barrier. Convert a boon on nearby enemies into torment and cripple.
Serpent Siphon.png
 Serpent Siphon
Not available underwater.png 0.5½ 30 Unleash ghostly serpents toward foes in the targeted area; serpents striking their targets become magical sand, which grants allies a barrier. Convert a boon from struck enemies into torment and cripple.
Ghastly Breach.png
 Ghastly Breach
0.75¾ 75 Breach into the realm of torment for a brief time, granting might to allies and slowing enemies. Convert a boon on enemies into torment and cripple each pulse.

Related traits[edit]