Guild Wars 2: End of Dragons content

Whirling Light

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Whirling Light.png

Whirling Light

Not available underwater  
Guardian icon small.png Guardian (skill list)
Willbender icon small.png Willbender
Activ. type
Training cost
15 Hero points
Game link
10.25¼ Activation time  15 Recharge time  
Whirling Light

Physical. Lunge forward and perform a whirlwind kick, weakening and burning any foes left in your wake.

Damage.png Damage (4x): 1,064 (4.0)?
Damage.png Damage (4x): 708 (2.67)?
Weakness.png Weakness (3s): -50% Endurance Regeneration, +50% Fumble (Unrestricted)
Weakness.png Weakness (10.5½s): -50% Endurance Regeneration, +50% Fumble (Unrestricted)
Burning.png Burning (3s): 393 Damage
Burning.png Burning (2s): 262 Damage
Miscellaneous effect.png Number of Targets: 5
Radius.png Radius: 240
Combo.png Combo Finisher: Whirl
Range.png Range: 600

— In-game description


  • Applies weakness and burning, as well as a whirl finisher, on each of the four hits.
  • Despite the description, this skill doesn't actually cause the Willbender to lunge forward. Instead, the effect is channeled around the character like a whirlwind and allows moving freely during its activation.

Related traits[edit]

Zeal Zeal

Radiance Radiance


  • The character will occasionally shout out one of the following lines upon using this skill:
    • Whirling light!

Version history[edit]

For a detailed skill history, see here.

Patch Changes
November 28, 2023
  • Increased the power coefficient per hit from 0.75 to 1.0 in PvE only.
April 19, 2022
  • Fixed a bug that caused this skill to only hit the arc in front of the player instead of in a full 360-degree radius.
February 28, 2022 End of Dragons release:
  • Whirling Light has been added to the game.
  • (Undocumented) Reduced burning duration from 4 to 3 seconds in PvE.
November 30, 2021
  • Whirling Light was available during the End of Dragons Beta Event 4.
  • You may now move while executing this ability. While active, this ability now grants a 50% movement speed increase while active and is affected by both movement speed and animation timescales. Attack radius has been increased from 170 to 240. Added a radius fact. Reduced cooldown from 20 seconds to 15 seconds in PvP and WvW.
August 17, 2021