Taunt
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This article is about the condition. For the NPC effect, see Taunt (Ebon Knight Cariaddar).
“Involuntarily attack foes.
— In-game description
Taunt is a condition that forces the affected target to run towards and auto-attack the source of the taunt, with all other skills disabled except stun breakers. Taunt is like Fear in that it also counts as a control effect, meaning it can be cleared by both condition removal as well as stun breaks. Taunt deals Defiance bar damage at a rate of 100 per second.
Related skills[edit]
- See also: Condition#Related skills
Bundle skills that taunt
Utility skills that taunt
- Forced Engagement — Legendary Dwarf Stance
- Imminent Threat — Meditation
- Phantasmal Defender — Phantasm
Common skills that taunt
- Hammer Bash — Experimental Hammer
- Hammer Swing — Experimental Hammer
- Taunt
- Waft Emotions — Scruffy 2.0, Recollector
Related traits[edit]
- See also:
Traits that taunt
- Beastly Warden (Beastmastery) — Beast abilities taunt nearby foes.
Traits that improve taunt
- Predator's Onslaught (Marksmanship) — You and your pet deal increased strike damage to disabled, defiant, or movement-impaired foes. Affected conditions are stun, taunt, daze, cripple, fear, immobilize, and chilled.
Notes[edit]
Version history[edit]
Patch | Changes |
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June 25, 2024 |
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March 31, 2020 |
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November 07, 2017 |
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July 26, 2016 |
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June 23, 2015 | Specialization update:
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