Kick (warrior utility skill)

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Disambig icon.png This article is about the warrior utility skill. For other skills of the same name, see Kick.
Kick (warrior utility skill).png

Kick

Not available underwater  0.5½ Activation time  3 Recharge time  2 Hero point  

Profession
Warrior tango icon 20px.png Warrior (skill list)
Slot
Utility
Type
Physical
Game link
External links
API

Physical. Push your foe back with a kick.

 Damage.png Damage: 266 (1.0)?
 Knockback.png Knockback: 240
 Number of targets.png Number of Targets: 3
 Maximum Count.png Maximum Count: 3
 Count Recharge.png Count Recharge: 30s
 Range.png Range: 300

— In-game description [?]

Related traits[edit]

Strength Strength[edit]

Peak Performance Peak PerformancePhysical skills have reduced recharge and increase all outgoing physical damage for a period of time. Receive less damage from falling, and launch nearby foes when you take fall damage.
Body Blow Body BlowStuns, dazes, knockbacks, pulls, pushes, and launches inflict bleeding and weakness.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
August 08, 2017 Path of Fire pre-patch:
  • This skill now uses the ammo system.
  • Ammo count has been set to 3 with a 30-second count recharge.
  • There is a 3-second recharge between uses.
April 19, 2016
  • The cooldown of this skill has been reduced from 20 seconds to 12 seconds.
June 23, 2015 Specialization update:
  • Movement-speed adjustments no longer affect the intended travel distance.
April 15, 2014
  • This skill now correctly functions with Mobile Strikes.
June 25, 2013
  • Doubled the damage.
March 26, 2013
  • Now lunges toward the target slightly, extending the range.
August 28, 2012 Game release:
  • Kick has been added to the game.

Trivia[edit]

  • According to The Making of Guild Wars 2 book, Kick, being originally part of warrior's longbow weapon skills, proved to be so popular the developers decided to make it available as an utility skill.