Vulnerability
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“Damage and condition damage taken are increased; stacks intensity.
— In-game description
Vulnerability is a condition which increases both strike and condition damage the target takes by 1% for each stack, up to a maximum of 25%.
Related skills[edit]
- See also: Condition#Related skills
Skills that apply vulnerability[edit]
Weapon skills that apply vulnerability
- Chains of Light — Scepter
- Spear of Light — Spear
- Detonate Light — Trident
- Judgment of Light — Trident
- Light Ball — Trident
- Executioner's Calling — Sword
- Otherworldly Attraction — Scepter
- Otherworldly Bond — Scepter
- Brutal Blade — Sword
- Preparation Thrust — Sword
- Shackling Wave — Sword
- Abyssal Fire — Spear
- Abyssal Strike — Spear
- Rapid Assault — Spear
- Mistsfire — Trident
- Portal Fire — Trident
- Reckoning Blast — Trident
- Torrential Mists — Trident
- Arcing Mists — Greatsword
- Mist Slash — Greatsword
- Mist Unleashed — Greatsword
- Cyclone Axe — Axe
- Counterblow — Mace
- Crushing Blow — Mace
- Greatsword Slice — Greatsword
- Greatsword Swing — Greatsword
- Brutal Shot — Rifle
- Explosive Shell — Rifle
- Snap Pull — Staff
- Puncture Shot — Harpoon gun
- Bladestorm — Dagger
- Gunstinger — Pistol
- Sun Edge — Sword
- Sun Ripper — Sword
- Jump Shot — Rifle
- Net Shot — Rifle
- Arc Detonator — Short bow
- Amplifying Slice — Spear
- Electric Artillery — Spear
- Lightning Rod — Spear
- Puncturing Jab — Spear
- Rending Strike — Spear
- Scatter Mines — Harpoon gun
- Equalizing Blow — Hammer
- Negative Bash — Hammer
- Shock Shield — Hammer
- Thunderclap — Hammer
- Sun Edge — Sword
- Sun Ripper — Sword
- Energizing Slam — Mace
- Whirling Defense — Axe
- Hunter's Call — Warhorn
- Maul — Greatsword
- Rapid Fire — Longbow
- Mongoose's Frenzy — Spear
- Wolf's Onslaught — Spear
- Feeding Frenzy — Harpoon gun
- Deadly Delivery — Dagger
- Groundwork Gouge — Dagger
- Maul — Greatsword
- Sundering Volley — Axe
- Neurotoxin Burst — Dagger
- Savage Slash — Greatsword
- Savage Shock Wave — Hammer
- Cloak and Dagger — Dagger
- Bola Shot — Pistol
- Tactical Strike — Sword
- Ashen Assault — Spear
- Distracting Throw — Spear
- Falling Spider — Spear
- Nine-Tailed Strike — Spear
- Unsuspecting Strike — Spear
- Punishing Strikes — Staff
- Malicious Tactical Strike — Sword
- Brutal Aim — Rifle
- Deadly Aim — Rifle
- Malicious Ashen Assault — Spear
- Vapor Blade — Dagger, when attuned to water
- Dazing Discharge — Pistol, when attuned to air
- Electric Exposure — Pistol, when attuned to air
- Elemental Explosion — Pistol
- Lightning Strike — Scepter, when attuned to air
- Ice Spike — Staff, when attuned to water
- Fulgor — Spear, when attuned to air
- Haboob — Spear, when attuned to earth
- Lightning Javelin — Spear, when attuned to air
- Twister — Spear, when attuned to air
- Electrocute — Trident, when attuned to air
- Lightning Orb — Warhorn, when attuned to air
- Frostfire Flurry — Pistol, when attuned to fire and water
- Purblinding Plasma — Pistol, when attuned to fire and air
- Fracturing Strike — Scepter, when attuned to fire and earth
- Stone Tide — Scepter, when attuned to water and earth
- Gale Strike — Sword, when attuned to air and earth
- Natural Frenzy — Sword, when attuned to water and earth
- Quantum Strike — Sword, when attuned to air
- Dual Orbits: Fire and Water — Hammer, when attuned to fire and water
- Dual Orbits: Water and Air — Hammer, when attuned to water and air
- Dual Orbits: Water and Earth — Hammer, when attuned to water and earth
- Plasmic Strike — Trident, when attuned to fire and air
- Grand Finale — Hammer
- Hurricane of Pain — Hammer, when attuned to air
- Icy Coil — Hammer, when attuned to water
- Illusionary Leap — Sword
- Mind Gash — Sword
- Mind Slash — Sword
- Phantasmal Warden — Focus
- Mirror Blade — Greatsword
- Phantasmal Sharpshooter — Rifle
- Blinding Tide — Trident
- Split Surge — Greatsword
- Ambush Assault — Spear
- Fractured Glass — Spear
- Rending Claws — Axe
- Gormandize — Sword
- Hungering Maelstrom — Sword
- Soul Grasp — Focus
- Isolate — Spear
- Wicked Spiral — Spear
- Frozen Abyss — Trident
- Death Spiral — Greatsword
- Weeping Shots — Pistol
Bundle skills that apply vulnerability
- Chapter 1: Searing Spell — Tome of Justice
- Fumigate — Elixir Gun
- Smack — Tool Kit
- Whack — Tool Kit
- Frost Volley — Frost Bow
Transform skills that apply vulnerability
- Bash — Rampage
- Corona Burst — Engage Photon Forge
- Elemental Requiem — Tornado
- Lich's Gaze — Lich Form
Healing skills that apply vulnerability
Utility skills that apply vulnerability
- Sword of Justice — Spirit Weapon
- Light's Judgment — Trap
- Voice of Truth — Final Charge
- Gaze of Darkness — Legendary Dragon Stance, Consume
- Icerazor's Ire — Legendary Renegade Stance
- "On My Mark!" — Shout
- Sundering Leap — Rage
- Automatic Fire
- Launch Wall — Exceed
- Superconducting Signet — Signet
- Storm Spirit — Spirit
- Mutate Conditions — Cantrip
- Unnatural Traversal — Cantrip
- Pitfall
- Signet of Shadows — Signet
- Skale Venom — Venom
- Fist Flurry — Physical
- Binding Shadow — Cantrip
- Glyph of Elemental Power — Glyph
- Glyph of Elemental Power — Glyph, when attuned to air
- Lightning Storm — Glyph, when attuned to air
- Signet of Air — Signet
- Primordial Stance — Stance
- Power Spike
- Rain of Swords — Psionic
- Epidemic — Corruption
- Signet of Spite — Signet
- Well of Suffering — Well
- "Nothing Can Save You!" — Shout
Elite skills that apply vulnerability
Profession mechanic skills that apply vulnerability
- Harrier's Toss — Burst, Spear
- Wild Throw — Primal Burst, Spear
- Detection Pulse — Tool belt, Utility Goggles
- Throw Wrench — Tool belt, Tool Kit
- Mech Support: Depth Charges
- Call Lightning
- Electrocute
- Frenzied Attack
- Kick
- Primal Cry — Beast
- Swoop
- Venomous Outburst
- Shoot Rifle — Stolen skill
- Throw Coral Shard — Stolen skill
- Throw Crystal Shard — Stolen skill
- Throw Cursed Artifact — Stolen skill
- Throw Gunk — Stolen skill
- Throw Unstable Reagent — Stolen skill
- Steal Durability — Stolen skill
- Overload Air — Overload, when attuned to air
Pet skills that apply vulnerability
- Bite — Feline
- Call Lightning — Jacaranda
- Electrocute — Juvenile Sky-Chak Striker
- Frenzied Attack — Moa
- Jacaranda's Embrace — Juvenile Jacaranda
- Kick — Rock Gazelle
- Swoop — Bird
- Weakening Venom — Juvenile Cave Spider
- Wicked Bite — Juvenile Phoenix
Downed skills that apply vulnerability
Skills that convert protection into vulnerability
- Primary article: Condition#Skills that convert boons into conditions
Combos that apply vulnerability
Racial skills that apply vulnerability
Common skills that apply vulnerability
- "Boo!"
- Aimed Shot — Discarded Rifle
- Alkar's Alchemical Acid
- Arc Lightning — Experimental Weapon
- Bodkin Shot — Tengu Longbow (bundle)
- Centaur Dash — Centaur Banner
- Chain Pull — Warclaw
- Charged Shot — Ghost Destructor Rifle
- Coagulation Touch — Essence Coagulator
- Debilitating Trap — Debilitating Trap
- Devastating Shattering Shot — Ballista
- Dragonsblood Bolt — Ballista (Thunderhead Keep)
- Dragonsblood Spear
- Dragonsblood Spear
- Dragonsblood Spear
- Eerie Whisper
- Experimental Laser Blast — Experimental Laser Weapon Variant VL-992, Experimental Laser Weapon Variant VL-992 (bundle)
- Explosive Leap
- Fire Shattering Bolt — Ballista (Silverwastes)
- Fire Shattering Bolt — Ballista, Ballista (United Legions)
- Greater Shattering Bolt — Ballista
- Greatsword Slice — Unsheathe Flamesaw
- Greatsword Swing — Unsheathe Flamesaw
- Improved Shattering Bolt — Ballista
- Lunge
- Lunge
- Overload Gun — Solvent Sprayer
- Pliable Shot — Enchanted Armor
- Poison Spray — Solvent Sprayer
- Pummel — Dredge Suit
- Rally Missile 2.0 — Rocket Jump\Parachute 2.0
- Rally Missile — Rocket Jump\Parachute
- Reel It In — Harpoon Guns
- Release the Hound
- Shoot Rifle — Bombardment Target Marker, Dredge Rifle, Rifle (bundle)
- Snarl — Cruel Transformation (cat)
- Soul Link — Seneschal's Keystaff
- Spot Weakness
- Steam Stomp — Steam Creature Transformation
- Throw — Ball of Ooze, Ball of Ooze (Researcher Tramma)
- Throw Branded Shard — Branded Shard (bundle)
- Throw Branded Shard — Branded Shard (bundle)
- Throw Coral Shard — Coral Shard
- Throw Crystal Shard — Branded Crystals, Crystal Shard (bundle), Inquest Research Data
- Throw Crystal Shard — Depleted Power Crystal, Rat Cache, Crystal Shard (bundle)
- Throw Gunk — Gunk (consumable), Ettin Gunk, Ball of Gunk, Gunk, Swamp Gunk
- Throw Rotten Fish — Rotten Fish, Dying Fish, Chum Bucket (Lake Doric)
- Thrown Dagger — Old Ascalonian Dagger
- Tranquilizer Dart — Tranquilizer Rifle
- Vine Pull — Mossheart form
- Weaken Armor — Golem (Short Fuse)
Other skills[edit]
Skills that benefit from vulnerability[edit]
- Fierce Shot — Rifle, gains extra adrenaline
- Ghastly Claws — Axe, deals bonus damage per stack
Related traits[edit]
- See also: Condition#Related traits
Traits that apply vulnerability
- Symbolic Exposure (Zeal) — Symbols inflict vulnerability on foes. Deal increased strike damage to vulnerable foes.
- Furious Focus (Zeal) — While you have fury, your attacks inflict vulnerability.
- Big Game Hunter (Dragonhunter) — Striking an enemy tethered by your Spear of Justice inflicts vulnerability and increases strike damage dealt. Tether duration is increased.
- Expose Defenses (Devastation) — Your first attack when entering combat applies vulnerability. This ability is refreshed when you use an elite skill.
- Ashen Demeanor (Renegade) — Disabling a foe cripples your enemy, which leaves them vulnerable and inspires you with Kalla's Fervor.
- Sundering Burst (Arms) — Burst skills inflict vulnerability if they hit and inflict additional vulnerability if the attack is a critical hit. Can only occur once per interval per target for multihit burst skills.
- Steel-Packed Powder (Explosives) — Explosions cause vulnerability.
- Mech Arms: Jade Cannons (Mechanist) — Melee attacks become ranged, have an increased chance to critically hit, and apply vulnerability. Unlocks the Mech Command skill Spark Revolver.
- Opening Strike (Marksmanship) — You and your pet inflict vulnerability with your first strike when entering combat.
- Eclipse (Druid) — Your Celestial Avatar skills are offensively augmented.
- Debilitating Blows (Untamed) — Disabling a foe applies conditions to that foe based on your current state. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
- Even the Odds (Deadly Arts) — Apply vulnerability when you steal. Gain might when you hit with a stealth attack.
- Sundering Shade (Critical Strikes) — Stealth Attack skills inflict vulnerability and grant fury upon successfully hitting foes.
- Electric Discharge (Air) — Strike your target with a bolt of lightning when attuning to air. Also triggers on overload skills.
- Arcane Precision (Arcane) — Your critical strikes have a chance to inflict a condition based on your attunement.
- Illusion of Vulnerability (Domination) — Inflict vulnerability when you interrupt a foe. This trait can only affect enemies with defiance bars once per interval.
- Rending Shatter (Domination) — Shatter skills inflict vulnerability on hit.
- Dazzling (Domination) — Dazing or stunning a foe also applies vulnerability.
- Blurred Inscriptions (Inspiration) — Signets have improved active effects, and activating one grants you distortion.
- Mirage Mantle (Mirage) — Ambush[sic] skills are improved.
- Deadly Blades (Virtuoso) — Blades inflict vulnerability on critical hits. After successfully casting a Bladesong, increase all damage dealt for a short time. This does not stack.
- Bitter Chill (Spite) — Chilling a foe inflicts vulnerability.
- Death's Embrace (Spite) — Deal increased strike damage while downed. Inflict vulnerability when you strike a foe below the health threshold. Cannot apply vulnerability to the same target more than once per interval.
- Master of Corruption (Curses) — Corruptions gain reduced recharge time and inflict additional conditions on you.
- Unyielding Blast (Soul Reaping) — Shroud skill 1 inflicts vulnerability.
Trait skills that apply vulnerability
- Call of the Assassin (Song of the Mists) — Strike enemies around you, inflicting vulnerability and gaining quickness. Gain additional quickness for each foe you hit.
- Death Drop (Forerunner of Death) — Drop from above, delivering a massive strike on the focused area.
- Controlled Analysis (Lock On) — Analyze a disabled foe, applying vulnerability.
- Drop Gunk (Streamlined Kits) — Drop gunk at your location to inflict a random condition.
- Invisible Analysis (Lock On) — Analyze a stealthed foe, applying vulnerability.
Traits that improve vulnerability
- Symbolic Exposure (Zeal) — Symbols inflict vulnerability on foes. Deal increased strike damage to vulnerable foes.
- Targeted Destruction (Devastation) — Deal increased strike damage to targets based on their vulnerability stacks.
- Dance of Death (Devastation) — Applying vulnerability to foes grants stacks of Battle Scars. The healing from Battle Scars is increased while you are below the health threshold.
- Shaped Charge (Explosives) — Deal increased strike damage for each stack of vulnerability on your target.
- Piercing Shards (Water) — Vulnerability you inflict has increased duration. Deal increased strike damage to vulnerable foes. Damage bonus is doubled while attuned to water.
- Fragility (Domination) — Deal increased strike damage for each stack of vulnerability on your target.
- Decimate Defenses (Reaper) — Striking a foe with vulnerability increases your critical hit chance.
Traits that convert protection into vulnerability[edit]
- Primary article: Condition#Traits that convert boons into conditions
Related equipment[edit]
- See also: Condition#Related equipment
Relics that apply vulnerability[edit]
- Relic of Dagda — After using an elite skill, fire a projectile at the target or nearest enemy that damages and inflicts conditions. Damage scales with the recharge of the elite skill.
- Relic of the Ice — After using an elite skill, launch icicles that inflict chilled at nearby enemies.
- Relic of the Sorcerer — When you inflict crippled, chilled, or immobile, you also inflict vulnerability.
Relics that benefit from vulnerability on foes[edit]
- Relic of the Aristocracy — Gain increased condition duration when inflicting weakness or vulnerability on a foe.
Upgrade components that apply vulnerability on foes[edit]
- Sigil of Frailty (on hit)
- Sigil of Rending (on interrupt)
Upgrade components that affect vulnerability on foes[edit]
- Sigils
- Sigil of Peril (increases duration)
Player chatter[edit]
- When vulnerability is applied to a character they will occasionally shout out one of the following lines, depending on their race and gender.
Race | Gender | |
---|---|---|
Male | Female | |
Asura | I am exposed! | Structural integrity... compromised. |
Charr | I feel so... vulnerable... | Too vulnerable like this! |
Human | I feel so... vulnerable... | So...vulnerable... |
Norn | Feeling vulnerable! | This... is going to hurt. |
Sylvari | I need cover! | I'm exposed. |
Version history[edit]
Patch | Changes |
---|---|
October 26, 2021 |
|
June 23, 2015 | Specialization update:
|
August 28, 2012 | Game release:
|
Trivia[edit]
- A similar mechanic exists in the original Guild Wars, known as Cracked Armor.
- This condition was changed to increase damage from conditions in the June 23, 2015 game update.