Vulnerability
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“Damage and condition damage taken are increased; stacks intensity.
— In-game description
Vulnerability is a condition which increases both strike and condition damage the target takes by 1% for each stack, up to a maximum of 25%.
Related skills[edit]
- See also: Condition#Related skills
Skills that apply vulnerability[edit]
Weapon skills that apply vulnerability
Chains of Light — Scepter
Spear of Light — Spear
Detonate Light — Trident
Judgment of Light — Trident
Light Ball — Trident
Executioner's Calling — Sword
Brutal Blade — Sword
Preparation Thrust — Sword
Shackling Wave — Sword
Rapid Assault — Spear
Mistsfire — Trident
Portal Fire — Trident
Reckoning Blast — Trident
Torrential Mists — Trident
Arcing Mists — Greatsword
Mist Slash — Greatsword
Mist Unleashed — Greatsword
Cyclone Axe — Axe
Counterblow — Mace
Crushing Blow — Mace
Greatsword Slice — Greatsword
Greatsword Swing — Greatsword
Brutal Shot — Rifle
Explosive Shell — Rifle
Puncture Shot — Harpoon gun
Bladestorm — Dagger
Gunstinger — Pistol
Sun Edge — Sword
Sun Ripper — Sword
Jump Shot — Rifle
Scatter Mines — Harpoon gun
Equalizing Blow — Hammer
Negative Bash — Hammer
Shock Shield — Hammer
Thunderclap — Hammer
Sun Edge — Sword
Sun Ripper — Sword
Energizing Slam — Mace
Whirling Defense — Axe
Hunter's Call — Warhorn
Maul — Greatsword
Rapid Fire — Longbow
Feeding Frenzy — Harpoon gun
Deadly Delivery — Dagger
Groundwork Gouge — Dagger
Maul — Greatsword
Sundering Volley — Axe
Neurotoxin Burst — Dagger
Savage Slash — Greatsword
Savage Shock Wave — Hammer
Cloak and Dagger — Dagger
Bola Shot — Pistol
Tactical Strike — Sword
Nine-Tailed Strike — Spear
Dust Strike — Staff
Punishing Strikes — Staff
Malicious Tactical Strike — Sword
Brutal Aim — Rifle
Deadly Aim — Rifle
Vapor Blade — Dagger, when attuned to water
Lightning Strike — Scepter, when attuned to air
Ice Spike — Staff, when attuned to water
Electrocute — Trident, when attuned to air
Lightning Orb — Warhorn, when attuned to air
Fracturing Strike — Scepter, when attuned to fire and earth
Stone Tide — Scepter, when attuned to water and earth
Gale Strike — Sword, when attuned to air and earth
Natural Frenzy — Sword, when attuned to water and earth
Quantum Strike — Sword, when attuned to air
Dual Orbits: Fire and Water — Hammer, when attuned to fire and water
Dual Orbits: Water and Air — Hammer, when attuned to air and water
Dual Orbits: Water and Earth — Hammer, when attuned to water and earth
Plasmic Strike — Trident, when attuned to fire and air
Grand Finale — Hammer
Hurricane of Pain — Hammer, when attuned to air
Icy Coil — Hammer, when attuned to water
Illusionary Leap — Sword
Mind Gash — Sword
Mind Slash — Sword
Phantasmal Warden — Focus
Mirror Blade — Greatsword
Phantasmal Warlock — Staff
Blinding Tide — Trident
Split Surge — Greatsword
Ambush Assault — Spear
Rending Claws — Axe
Soul Grasp — Focus
Wicked Spiral — Spear
Frozen Abyss — Trident
Death Spiral — Greatsword
Weeping Shots — Pistol
Bundle skills that apply vulnerability
Chapter 1: Searing Spell — Tome of Justice
Fumigate — Elixir Gun
Smack — Tool Kit
Whack — Tool Kit
Frost Volley — Frost Bow
Transform skills that apply vulnerability
Bash — Rampage
Corona Burst — Engage Photon Forge
Elemental Requiem — Tornado
Lich's Gaze — Lich Form
Healing skills that apply vulnerability
Utility skills that apply vulnerability
Sword of Justice — Spirit Weapon
Light's Judgment — Trap
Voice of Truth — Final Charge
Gaze of Darkness — Legendary Dragon Stance, Consume
Icerazor's Ire — Legendary Renegade Stance
"On My Mark!" — Shout
Sundering Leap — Rage
Automatic Fire
Launch Wall — Exceed
Superconducting Signet — Signet
Storm Spirit — Spirit
Mutate Conditions — Cantrip
Unnatural Traversal — Cantrip
Pitfall
Signet of Shadows — Signet
Skale Venom — Venom
Fist Flurry — Physical
Binding Shadow — Cantrip
Glyph of Elemental Power — Glyph
Glyph of Elemental Power — Glyph, when attuned to air
Lightning Storm — Glyph, when attuned to air
Signet of Air — Signet
Primordial Stance — Stance
Power Spike
Rain of Swords — Psionic
Epidemic — Corruption
Signet of Spite — Signet
Well of Suffering — Well
"Nothing Can Save You!" — Shout
Elite skills that apply vulnerability
Profession mechanic skills that apply vulnerability
Throw Wrench — Tool belt, Tool Kit
Mech Support: Depth Charges
Call Lightning
Frenzied Attack
Kick
Primal Cry — Beast
Swoop
Wicked Bite
Venomous Outburst
Shoot Rifle — Stolen skill
Throw Coral Shard — Stolen skill
Throw Crystal Shard — Stolen skill
Throw Cursed Artifact — Stolen skill
Throw Gunk — Stolen skill
Throw Unstable Reagent — Stolen skill
Steal Durability — Stolen skill
Siphon — Steal
Overload Air — Overload, when attuned to air
Pet skills that apply vulnerability
Call Lightning — Jacaranda
Frenzied Attack — Moa
Jacaranda's Embrace — Juvenile Jacaranda
Kick — Rock Gazelle
Slash — Feline
Swoop — Bird
Weakening Venom — Juvenile Cave Spider
Wicked Bite — Phoenix (race)
Downed skills that apply vulnerability
Skills that convert protection into vulnerability
- Primary article: Condition#Skills that convert boons into conditions
Combos that apply vulnerability
Racial skills that apply vulnerability
Common skills that apply vulnerability
- "Boo!"
- Aimed Shot — Discarded Rifle
- Alkar's Alchemical Acid
- Bodkin Shot — Tengu Longbow (bundle)
- Centaur Dash — Centaur Banner
- Charged Shot — Ghost Destructor Rifle
- Coagulation Touch — Essence Coagulator
- Debilitating Trap — Debilitating Trap
- Devastating Shattering Shot — Ballista
- Dragonsblood Bolt — Ballista (Thunderhead Keep)
- Dragonsblood Spear
- Dragonsblood Spear
- Dragonsblood Spear
- Eerie Whisper
- Experimental Laser Blast — Experimental Laser Weapon Variant VL-992, Experimental Laser Weapon Variant VL-992 (bundle)
- Explosive Leap
- Fire Shattering Bolt — Ballista (Silverwastes)
- Fire Shattering Bolt — Ballista, Ballista (United Legions)
- Greater Shattering Bolt — Ballista
- Greatsword Slice — Unsheathe Flamesaw
- Greatsword Swing — Unsheathe Flamesaw
- Improved Shattering Bolt — Ballista
- Lunge
- Lunge
- Overload Gun — Solvent Sprayer
- Pliable Shot — Enchanted Armor
- Poison Spray — Solvent Sprayer
- Pummel — Dredge Suit
- Rally Missile 2.0 — Rocket Jump\Parachute 2.0
- Rally Missile — Rocket Jump\Parachute
- Reel It In — Harpoon Guns
- Release the Hound
- Shoot Rifle — Bombardment Target Marker, Dredge Rifle, Rifle (bundle)
- Snarl — Cruel Transformation (cat)
- Soul Link — Seneschal's Keystaff
- Spot Weakness
- Steam Stomp — Steam Creature Transformation
- Throw — Ball of Ooze, Ball of Ooze (Researcher Tramma)
- Throw Branded Shard — Branded Shard (bundle)
- Throw Branded Shard — Branded Shard (bundle)
- Throw Coral Shard — Coral Shard
- Throw Crystal Shard — Branded Crystals, Inquest Research Data, Crystal Shard (bundle)
- Throw Crystal Shard — Rat Cache, Depleted Power Crystal, Crystal Shard (bundle)
- Throw Gunk — Gunk (consumable), Ettin Gunk, Ball of Gunk, Gunk, Swamp Gunk
- Thrown Dagger — Old Ascalonian Dagger
- Tranquilizer Dart — Tranquilizer Rifle
- Vine Pull — Mossheart form
- Weaken Armor — Golem (Short Fuse)
Other skills[edit]
Skills that benefit from vulnerability[edit]
Fierce Shot — Rifle, gains extra adrenaline
Ghastly Claws — Axe, deals bonus damage per stack
Related traits[edit]
- See also: Condition#Related traits
Traits that apply vulnerability
Symbolic Exposure (Zeal) — Symbols inflict vulnerability on foes. Deal increased strike damage to vulnerable foes.
Furious Focus (Zeal) — While you have fury, your attacks inflict vulnerability.
Big Game Hunter (Dragonhunter) — Striking an enemy tethered by your Spear of Justice inflicts vulnerability and increases strike damage dealt. Tether duration is increased.
Expose Defenses (Devastation) — Your first attack when entering combat applies vulnerability. This ability is refreshed when you use an elite skill.
Ashen Demeanor (Renegade) — Disabling a foe cripples your enemy, which leaves them vulnerable and inspires you with Kalla's Fervor.
Sundering Burst (Arms) — Burst skills inflict vulnerability if they hit and inflict additional vulnerability if the attack is a critical hit. Can only occur once per interval per target for multihit burst skills.
Steel-Packed Powder (Explosives) — Explosions cause vulnerability.
Expert Examination (Scrapper) — Stunning or dazing a foe applies vulnerability and weakness to them.
Mech Arms: Jade Cannons (Mechanist) — Melee attacks become ranged, have an increased chance to critically hit, and apply vulnerability. Unlocks the Mech Command skill Spark Revolver.
Opening Strike (Marksmanship) — You and your pet inflict vulnerability with your first strike when entering combat.
Eclipse (Druid) — Your Celestial Avatar skills are offensively augmented.
Debilitating Blows (Untamed) — Disabling a foe applies conditions to that foe based on your current state. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
Even the Odds (Deadly Arts) — Apply vulnerability when you steal. Gain might when you hit with a stealth attack.
Sundering Shade (Critical Strikes) — Stealth Attack skills inflict vulnerability and grant fury upon successfully hitting foes.
Electric Discharge (Air) — Strike your target with a bolt of lightning when attuning to air. Also triggers on overload skills.
Arcane Precision (Arcane) — Your critical strikes have a chance to inflict a condition based on your attunement.
Illusion of Vulnerability (Domination) — Inflict vulnerability when you interrupt a foe. This trait can only affect enemies with defiance bars once per interval.
Rending Shatter (Domination) — Shatter skills inflict vulnerability on hit.
Dazzling (Domination) — Dazing or stunning a foe also applies vulnerability.
Blurred Inscriptions (Inspiration) — Signets have improved active effects, and activating one grants you distortion.
Mirage Mantle (Mirage) — Ambush skills are improved.
Deadly Blades (Virtuoso) — Blades inflict vulnerability on critical hits. After successfully casting a Bladesong, increase all damage dealt for a short time. This does not stack.
Bitter Chill (Spite) — Chilling a foe inflicts vulnerability.
Death's Embrace (Spite) — Deal increased strike damage while downed. Inflict vulnerability when you strike a foe below the health threshold. Cannot apply vulnerability to the same target more than once per interval.
Unyielding Blast (Soul Reaping) — Shroud skill 1 inflicts vulnerability.
Vile Vials (Harbinger) — Elixir skills inflict vulnerability on nearby enemies.
Trait skills that apply vulnerability
Call of the Assassin (Song of the Mists) — Strike enemies around you, inflicting vulnerability and gaining quickness. Gain additional quickness for each foe you hit.
Death Drop (Forerunner of Death) — Drop from above, delivering a massive strike on the focused area.
Controlled Analysis (Lock On) — Analyze a disabled foe, applying vulnerability.
Drop Gunk (Streamlined Kits) — Drop gunk at your location to inflict a random condition.
Invisible Analysis (Lock On) — Analyze a stealthed foe, applying vulnerability.
Traits that improve vulnerability
Symbolic Exposure (Zeal) — Symbols inflict vulnerability on foes. Deal increased strike damage to vulnerable foes.
Targeted Destruction (Devastation) — Deal increased strike damage to targets based on their vulnerability stacks.
Dance of Death (Devastation) — Applying vulnerability to foes grants stacks of Battle Scars. The healing from Battle Scars is increased while you are below the health threshold.
Shaped Charge (Explosives) — Deal increased strike damage for each stack of vulnerability on your target.
Piercing Shards (Water) — Vulnerability you inflict has increased duration. Deal increased strike damage to vulnerable foes. Damage bonus is doubled while attuned to water.
Fragility (Domination) — Deal increased strike damage for each stack of vulnerability on your target.
Decimate Defenses (Reaper) — Striking a foe with vulnerability increases your critical hit chance.
Traits that convert protection into vulnerability[edit]
- Primary article: Condition#Traits that convert boons into conditions
Related Equipment[edit]
- See also: Condition#Related equipment
Upgrade components that affect vulnerability on foes[edit]
Sigils[edit]
- Sigil of Peril (increases duration)
Upgrade components that apply vulnerability on foes[edit]
Sigils[edit]
- Sigil of Frailty (on hit)
- Sigil of Rending (on interrupt)
Player chatter[edit]
- When vulnerability is applied to a character they will occasionally shout out one of the following lines, depending on their race and gender.
Race | Gender | |
---|---|---|
Male | Female | |
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I am exposed! | Structural integrity... compromised. |
![]() |
I feel so... vulnerable... | Too vulnerable like this! |
![]() |
I feel so... vulnerable... | So...vulnerable... |
![]() |
Feeling vulnerable! | This... is going to hurt. |
![]() |
I need cover! | I'm exposed. |
Version history[edit]
Patch | Changes |
---|---|
October 26, 2021 |
|
June 23, 2015 | Specialization update:
|
August 28, 2012 | Game release:
|
Trivia[edit]
- A similar mechanic exists in the original Guild Wars, known as Cracked Armor.
- This condition was changed to increase damage from conditions in the June 23, 2015 game update.