# Toughness

Toughness is a defensive character attribute. Each attribute point put into toughness increases the armor of the character by one, which improves the character's ability to withstand strike damage. Toughness is one of the contributing factors in determining NPC aggression. [1]

Toughness has no effect on falling damage.

`Damage taken = (Opponent's weapon strength) * Opponent's Power * (Opponent's skill-specific coefficient) / (your Defense + your Toughness)`

The Toughness for a level 80 player with no equipment is 1000.

For a breakdown on how Toughness (or rather armor) works, see Damage.

## Damage Reduction

To assess how much damage reduction a certain amount of toughness would provide, divide the amount by the current armor rating.
For Example: adding 100 Toughness to 2000 Armor would result in 100/2000 = 5% less strike damage.

## Example calculation for damage taken

An enemy core warrior with ascended berserker equipment uses a fully charged Eviscerate on you (assume they have no traits, boons, runes, sigils, nor food or utilities, and do not critical hit).
You are an elementalist with ascended berserker equipment.
How much damage does the elementalist take? What if you switch half the trinkets from Berserker to Cavalier?
• The enemy
• Ascended axe - Average opponent weapon strength of 1000
• Ascended trinkets, weapons and armor - 2381 Power
• Eviscerate - This skill has a coefficient of 3 when fully charged
• You
• Ascended light armor - defense rating of 967 (per Armor#Defense rating)
• Berserker gear (Power/Precision/Ferocity) - Gives no additional Toughness, so the base primary attribute of 1000 applies
`Damage taken = 1000 * 2381 * 3 / (967 + 1000) = 3631`

Replacing the elementalist's Back item and Accessories with Cavalier (Toughness/Power/Ferocity) equivalents would grant an additional 283 toughness.

`Damage taken = 1000 * 2381 * 3 / (967 + 1000 + 283) = 3175`

i.e. a damage reduction of 12.5%, at the cost of losing 188 Precision (reduction in critical chance by 12.5% due to Cavalier lacking precision) and also losing 95 Power.

## Related equipment

### Equipment prefixes that increase toughness

This table lists prefixes that have Toughness as a Major attribute. For other prefixes that affect Toughness, see the full listing at attribute combinations.

Prefix Major attribute(s) Minor attribute(s)
Knight's  Toughness  Power
Precision
Cavalier's  Toughness  Power
Ferocity
Healing Power
Giver's  Toughness  Concentration
Healing Power
Settler's  Toughness  Healing Power
Condition Damage
Minstrel's  Toughness
Healing Power
Vitality
Concentration
Trailblazer's  Toughness
Condition Damage
Vitality
Expertise
Vigilant  Power
Toughness
Concentration
Expertise
Toughness
Ferocity
Healing Power
• For trinkets and jewels, Nomad's is equivalent to Ambrite, and Giver's is equivalent to Snowflake. Minstrel is equivalent to Freshwater Pearl, Trailblazer is equivalent to Maguuma Lily. Vigilant is equivalent to Flax Blossom, and Crusader is equivalent to Agate.

### Upgrade components that increase toughness

• Malachite Pebble - Upgrades an item to increase Toughness by 3
• Lapis Nugget - Upgrades an item to increase Toughness by 2, Vitality by 5
• Lapis Lump - Upgrades an item to increase Toughness by 5, Vitality by 7
• Emerald Shard - Upgrades an item to increase Toughness by 8, Power by 8, Precision by 11
• Sapphire Shard - Upgrades an item to increase Toughness by 8, Power by 8, Healing by 11
• Emerald Crystal - Upgrades an item to increase Toughness by 10, Power by 10, Precision by 14
• Sapphire Crystal - Upgrades an item to increase Toughness by 10, Power by 10, Healing by 14
• Emerald Orb - Upgrades an item to increase Toughness by 14, Power by 14, Precision by 20
• Sapphire Orb - Upgrades an item to increase Toughness by 14, Power by 14, Healing by 20

## Related consumables

### Food items that increase toughness

Req. Level Name  Toughness Duration (Minutes) Other Effect(s)
80 Plate of Spicy Herbed Chicken +100 30 +70 Power, +10 experience from kills
80 Plate of Frostgorge Clams +100 30 +70 Precision, +10 experience from kills
80 Bowl of Refugee's Beet Soup +100 30 +20% Magic Find, +10 experience from kills
80 Bowl of Tropical Mousse +100 30 +70 Condition Damage, +10 experience from kills
80 Bowl of Truffle Ravioli +100 30 +70 precision, +10 experience from kills
80 Bowl of Roasted Lotus Root +70 30 -40% stun duration, +10 experience from kills
80 Spicy Marinated Mushroom +70 30 +100 Power, +10 experience from kills
80 Loaf of Omnomberry Bread +70 30 +100 vitality, +10 experience from kills
80 Bowl of Nopalitos Sauté +70 30 +100 Concentration, +10 experience from kills
80 Loaf of Candy Cactus Cornbread +70 30 +100 Concentration, +10 experience from kills
80 Dragon's Revelry Starcake +45 30 +45 All Attributes, +20% Magic Find, +10 experience from kills
80 Red Lentil and Flatbread Feast +45 60 -15% Incoming Condition Duration, +45 All Attributes, +1% All Experience Gained
75 Bowl of Poultry Tarragon Pasta +80 30 +60 precision, +10 experience from kills
75 Stuffed Artichoke with Tropical Dressing +80 30 +60 Condition Damage, +10 experience from kills
65 Loaf of Raspberry Peach Bread +60 30 +80 vitality, +10 experience from kills
55 Bowl of Pesto Pasta Salad +60 30 +50 precision, +10 experience from kills
60 Roasted Parsnip +60 30 -36% Stun Duration, +10 Experience from kills
45 Passion Fruit Coconut Cookie +60 30 +50 Condition Damage, +10 experience from kills
45 Bowl of Salad a la Consortium +50 30 +40 Condition Damage, +10 experience from kills
45 Roasted Rutabaga +50 30 -28% Stun Duration, +10 Experience from kills
35 Bowl of Spiced Mashed Yams +40 30 -24% Stun Duration, +10 Experience from kills
30 Bowl of Grilled Bananas with Passion Fruit Sauce +30 30 +10 experience from kills
30 Bowl of Mashed Yams +40 30 -24% Stun Duration, +10 Experience from kills
30 Loaf of Zucchini Bread +40 30 +50 vitality, +10 experience from kills
25 Meatball Dinner +30 30 +10 Experience from kills
20 Meatball +30 15 +10 Experience from kills
20 Plate of Pasta with Tomato Sauce +20 30 +10 Experience from kills
15 Passion Fruit Soufflé +20 30 +10 experience from kills
9 Blueberry Muffin +20 10 +10 experience from kills

### Utility items that increase Toughness

Item +Toughness Other Effects Duration
Flask of Pumpkin Oil +100 Toughness on reviving an ally +100 Power, Vitality
+10% Experience from kills.
30 minutes
Lump of Crystallized Nougat +100 Toughness on reviving an ally +100 Precision, Condition Damage
+10% Experience from kills
30 minutes
Sharpening Skull +75 Toughness on reviving an ally +75 Power, Precision, Vitality, Healing Power, Ferocity, and Condition Damage
+10% Experience from kills.
30 minutes
Potion Of Karka Toughness +150 Toughness 60 minutes