Spirit

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Icon from the official website.
Art by Kekai Kotaki.
Disambig icon.png This article is about the skill type. For restless spirits, see ghost. For the spiritual beings, see Spirit (race).

A spirit is a skill type that summons an ethereal being that provide pulsing boons depending on the type of spirit summoned. They will disappear if the character who summoned them moves too far away or moves between land and underwater. Players can only activate one spirit of each type.


List of spirit skills[edit]

Skill Underwater skills Activation.png Tango-recharge-darker.png Description

Ranger icon small.png Ranger

Water Spirit.png Water Spirit 0.75¾ 20 Spirit. Summon a water spirit at a target location and heal yourself and your pet. The spirit will slam the ground and then shake, granting boons to nearby allies.
ChainAqua Surge.png Aqua Surge 0.75¾ Your water spirit slams the ground and creates a wave that heals nearby allies.
Frost Spirit.png Frost Spirit 0.25¼ 20 Spirit. Summon a frost spirit at the target location and apply resistance to nearby allies. The spirit will slam the ground and then shake, granting boons to nearby allies.
ChainCold Snap.png Cold Snap 0.75¾ Your frost spirit slams the ground and creates a cold snap that cleanses conditions from nearby allies.
Stone Spirit.png Stone Spirit 0.25¼ 25 Spirit. Summon a stone spirit at a target location and apply aegis to nearby allies. The spirit will slam the ground and then shake, granting boons to nearby allies.
ChainQuicksand.png Quake 0.75¾ Your stone spirit slams the ground and creates an earthen blast that inhibits enemies.
Storm Spirit.png Storm Spirit 0.25¼ 20 Spirit. Summon a storm spirit at a target location and apply vulnerability to nearby enemies. The spirit will slam the ground and then shake, granting boons to nearby allies.
ChainCall Lightning (Ranger).png Call Lightning 0.75¾ Your storm spirit slams the ground and generates a powerful blast of electricity.
Sun Spirit.png Sun Spirit 0.25¼ 20 Spirit. Summon a sun spirit at a target location and apply blindness to nearby enemies. The spirit will slam the ground and then shake, granting boons to nearby allies.
ChainSolar Flare.png Solar Flare 0.75¾ Your sun spirit slams the ground and releases the brilliance of the sun on nearby foes.
Spirit of Nature.png Spirit of Nature 10.5½ 90 Spirit. Summon a spirit at a target point and convert conditions on allies into boons. The spirit will slam the ground and then shake, granting boons to nearby allies.
ChainNature's Renewal.png Nature's Renewal 0.75¾ Your spirit of nature slams the ground and creates a blast of vital energy that revives nearby downed allies.

Related traits[edit]

Notes[edit]

Gwwlogo.png The Guild Wars Wiki has an article on Nature ritual.
  • On land, spirits resemble the oakheart. Underwater, each utility skill spirit takes the form of a dolphin, while the Spirit of Nature takes the form of a Humpback Whale.
  • Spirit health at level 80 is 7,415.
  • The spirit's level will match the effective level of the ranger instead of the area they are summoned to.
  • The death of spirits progresses the Plant Slayer achievement of their owner.