Roll for Initiative

From Guild Wars 2 Wiki
Jump to navigationJump to search

Roll for Initiative.png

Roll for Initiative

35 Recharge time
50 Recharge time
 
Profession
Thief tango icon 20px.png Thief (skill list)
Slot
Utility
Type
Trick
Movement
Retreat
Training cost
4 Hero points
Game link
External links
API

Trick. Evade backward to regenerate initiative and recover from crippled, chilled, and immobilized.

 Miscellaneous effect.png Initiative Gain: 6
 Evade.png Evade: 0.75¾ seconds
 Breaks stun.png Breaks Stun

— In-game description [?]

Related traits[edit]

Trickery

Notes[edit]

  • The rollback's maximum range is roughly 580 units.
  • Initiative is gained shortly after the roll is completed.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
February 25, 2020 Competitive content update:
  • (Competitive split) Increased cooldown from 40 seconds to 50 seconds.
March 27, 2018
  • Increased the cooldown from 35 seconds to 40 seconds in PvP and WvW.
August 08, 2017 Path of Fire pre-patch:
  • Lowered the recharge from 60 seconds to 35 seconds.
June 23, 2015 Specialization update:
  • Movement-speed adjustments no longer affect the intended travel distance.
October 15, 2013
  • Withdraw and Roll for Initiative: These skills now properly remove immobilize upon execution.
August 28, 2012 Game release:
  • Roll for Initiative has been added to the game.

Trivia[edit]

  • Rolling for initiative refers to players rolling dice to determine the order of play, particularly for combat in Dungeons & Dragons.