Roll for Initiative

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Hero panel Menu Bar icon.pngWvW Menu Bar icon.pngPvP Menu Bar icon.png This skill is split between game modes — select one to view:
Roll for Initiative.png

Roll for Initiative

35 Recharge time
40 Recharge time
 Hero point  
Thief tango icon 20px.png Thief (skill list)
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Trick. Evade backward to regenerate initiative and recover from crippled, chilled, and immobilized.

 Miscellaneous effect.png Initiative Gain: 6
 Evade.png Evade: 0.75¾ seconds
 Breaks stun.png Breaks Stun

— In-game description [?]

Related traits[edit]



  • The rollback's maximum range is roughly 580 units.
  • Initiative is gained shortly after the roll is completed.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
March 27, 2018
  • Increased the cooldown from 35 seconds to 40 seconds in PvP and WvW.
August 08, 2017 Path of Fire pre-patch:
  • Lowered the recharge from 60 seconds to 35 seconds.
June 23, 2015 Specialization update:
  • Movement-speed adjustments no longer affect the intended travel distance.
October 15, 2013
  • Withdraw and Roll for Initiative: These skills now properly remove immobilize upon execution.
August 28, 2012 Game release:
  • Roll for Initiative has been added to the game.


  • Rolling for initiative refers to players rolling dice to determine the order of play, particularly for combat in Dungeons & Dragons.