Boon
A boon is a type of effect that provides a positive buff to the recipient. Boons can be stacked by re-applying them: might and stability stack in intensity and the rest stack their duration; the duration can also be extended via the Concentration attribute. In the UI, boons are displayed via orange-colored icons that appear to the right of your health orb, on the top row of active effects; the white outline surrounding the icon indicates the time left before the boon expires. Placing your mouse cursor on the boon's icon will also show the remaining time. A flashing icon indicates that the boon will expire within 5 seconds.
Conditions are the primary counterpart to boons.
Contents
List of boons[edit]
Icon | Name | Description | Converted into |
---|---|---|---|
![]() |
Aegis | Block the next incoming attack; stacks duration. | Burning (1 stack, 3 s) |
![]() |
Alacrity | Skills recharge faster. | Chilled (3 s) |
![]() |
Fury | Critical Chance increased by 20%; stacks duration. | Blinded (5 s) |
![]() |
Might | Increased outgoing damage; stacks intensity. | Weakness (5 s) |
![]() |
Protection | Incoming damage decreased by 33%; stacks duration. | Vulnerability (3 stacks, 8 s) |
![]() |
Quickness | Skills and actions are faster. | Slow (3 s) |
![]() |
Regeneration | Gain health every second; stacks duration. | Poisoned (6 s) |
![]() |
Resistance | Conditions currently on you are ineffective; stacks duration. | Chilled (3 s) |
![]() |
Retaliation | Reflect incoming damage back to its source; stacks duration. | Confusion (3 stacks, 5 s) |
![]() |
Stability | Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted. | Fear (1 s) |
![]() |
Swiftness | Movement speed increased by 33%; stacks duration. | Crippled (10 s) |
![]() |
Vigor | Endurance regeneration increased by 50%; stacks duration. | Bleeding (2 stacks, 8 s) |
Mechanics[edit]
Stacking boons[edit]
- Primary article: Effect stacking
Gaining a boon while it is already applied will increase its effectiveness. Boons can be stacked in either intensity or duration.
Stacking in intensity[edit]
Boons that stack in intensity will cap out at 25 stacks and will provide greater effects per stack. (e.g. 5 stacks of Might will give a total of 150 power and Condition Damage)
Stacking in duration[edit]
Most boons that stack in duration will cap out at 5 stacks and will increase the duration of the boon. Reapplying the boon while at the maximum number of stacks will overwrite the stack with the lowest duration. (e.g. having 15 seconds of Protection (5 + 4 + 3 + 2 + 1) and reapplying with one that lasts 10 seconds will replace the stack that lasts 1 second, increasing the duration to 24 seconds)
Boons that stack in duration will start using the strongest application before using the others regardless of when it was applied.
Boon distribution priority[edit]
Boons that are given to other players are distributed in the following order based on proximity[1]:
- Party/Subgroup
- Squad
- Allied players (Players not within your party/squad)
- Your kennel (Pets, minions, illusions)
- Allied players’ kennels
- All other allies (such as NPCs)
Related skills[edit]
To see the skills which relate to a specific boon, refer to the page on that boon. The following is a list of skills that relate to boons in general.
Skills that remove boons[edit]
Mind Spike — Sword (chained from Mind Slash), one from up to three foes
Spinal Shivers — Focus, three from target foe
Banish Enchantment — three from all foes that are hit
Break Enchantments — two from up to five foes
Throw Mine — one from foes that are hit
Null Field — one per pulse from each foe in the area
Phantasmal Disenchanter — five from foes hit
"Nothing Can Save You!" — two from up to five foes
Natural Healing — seven from self
Breaching Strike — two from target foe
True Nature — two from up to five foes
Mine Field — removes one boon for each mine
Winds of Disenchantment — one boon lost per second, over 10 seconds
Skills that lengthen boons[edit]
Sand Squall — three seconds on each affected ally
True Nature — two seconds on each affected ally
Signet of Inspiration — three seconds on each affected ally
Skills that transfer boons[edit]
Larcenous Strike — Sword with offhand Dagger, two from target foe to self
Heat Sync — Warhorn, copies your might and fury stacks to up to ten nearby allies
Arcane Thievery; Send three conditions you have to your foe and steal three of their boons.
Skills that convert conditions into boons[edit]
Toss Elixir C — Tool belt for Elixir C, Elixir, two conditions converted
Nefarious Favor — Shade, one condition converted
Epilogue: Eternal Oasis — Tome of Resolve, five conditions converted
Contemplation of Purity — Meditation, all conditions converted
Clarified Conclusion — Final Charge, five conditions converted
Elixir C — Elixir, 13 conditions converted
Well of Power — Well, one condition converted each pulse for five seconds
Skills that convert boons into conditions[edit]
- Primary article: Condition#Skills that convert boons into conditions
Related traits[edit]
To see the traits which relate to a specific boon, refer to the page on that boon. The following is a list of traits related to non-specific boons.
Traits that remove boons[edit]
Dispelling Force (Spellbreaker) — Dazes, stuns, pulls, knockdowns, knockbacks, and launches remove boons.
Enchantment Collapse (Spellbreaker) — Removing a boon from a foe causes all nearby foes to lose additional boons.
Shattered Concentration (Domination) — Shatter skills also remove a boon on hit.
Vicious Expression (Domination) — You and your illusions deal increased damage to foes without boons. Disabling a foe removes boons from them. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
Dune Cloak (Mirage) — Use Sand Shards when Mirage Cloak ends.
- Traits that add benefit to boon removal or corruption
Loss Aversion (Spellbreaker) — Removing boons from a foe deals damage and gives you adrenaline.
Attacker's Insight (Spellbreaker) — Gain Insight when disabling foes or removing boons. Full Counter refreshes all burst skills on hit. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt and fear.
Enchantment Collapse (Spellbreaker) — Removing a boon from a foe causes all nearby foes to lose additional boons.
Nourishing Ashes (Scourge) — Gain life force when you inflict burning, and remove or corrupt a boon.
Feed from Corruption (Scourge) — When you remove or corrupt a boon from an enemy, gain that boon.
Traits that benefit from boons[edit]
Altruistic Healing (Valor) — Heal yourself when you grant a boon to an ally.
Power of the Virtuous (Virtues) — Deal increased damage for each boon on you. Virtues gain reduced recharge.
Reinforced Potency (Herald) — Gain concentration and inflict increased damage for each active boon you have.
Destruction of the Empowered (Discipline) — Deal increased damage per boon on your target.
Empowered (Tactics) — Deal increased damage for every boon on you.
Compounding Chemicals (Alchemy) — Heal yourself when you grant yourself a boon. Gain increased concentration.
Iron Blooded (Alchemy) — Reduce physical and condition damage for each boon you have.
Bountiful Hunter (Nature Magic) — You deal increased damage for each boon affecting you. Your pet deals increased damage for each boon affecting it.
Fortifying Bond (Nature Magic) — When you gain a boon, it is shared with your pet.
Premeditation (Deadeye) — Deal more damage for each unique boon you have; concentration is increased.
Bountiful Power (Arcane) — Deal increased damage for each boon on you.
Chaotic Persistence (Chaos) — Outgoing boon and condition duration increase for every boon on you.
Spiteful Talisman (Spite) — Deal increased damage to foes with no boons. Focus and axe skills recharge faster.
Blighter's Boon (Reaper) — Gain life force when you apply a boon to yourself. If you are in reaper's shroud, gain health instead.
Traits that lengthen boons[edit]
Not to be confused with Boon Duration
Essence of Speed (Soulbeast) — Gaining quickness increases the duration of other boons affecting you.
Traits that transfer boons[edit]
Rending Shade (Shadow Arts) — Steal boons from enemies you strike with stealth attacks. Striking a boonless foe with a stealth attack inflicts fear on nearby foes.
Bountiful Theft (Trickery) — Stealing grants you and all nearby allies vigor. You rip boons from your target and grant them to nearby allies.
Traits that convert conditions into boons[edit]
Pure of Voice (Honor) — Shout skills gain reduced recharge and convert conditions to boons on allies.
Purity of Purpose (Alchemy) — When you would cleanse a condition from an ally, convert it into a boon instead.
Transmute (Alchemy) — Drink a Lesser Elixir C when you reach a threshold of conditions affecting you.
Prismatic Converter (Holosmith) — Deactivate Photon Forge converts conditions into boons based on your heat level.
Auspicious Anguish (Chaos) — Convert damaging conditions to boons whenever you gain Distortion or become disabled. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
Traits that convert boons into conditions[edit]
- Primary article: Condition#Traits that convert boons into conditions
Related equipment[edit]
To find equipment which affect a specific boon, refer to the page on the boon itself. The following is a list of equipment related to non-specific boons.
Upgrade components that grant boons[edit]
Runes[edit]
- Rune of Lyssa (rank 6); convert 3 conditions on elite skill.
Sigils[edit]
- Superior Sigil of Luck; chance on killing an enemy.
Upgrade components that transfer boons[edit]
Sigils[edit]
- Superior Sigil of Absorption; on interrupt
Upgrade components that remove boons[edit]
Sigils[edit]
- Superior Sigil of Nullification; on hit from flank.
Upgrade components that increase boons duration[edit]
- Primary article: Boon Duration
Trivia[edit]
- Boons replace the enchantments from the original Guild Wars[2] and are designed to simplify the buff system.
See also[edit]
References[edit]
- ^ Boon/Healing Priority?, Jon Olson, Guild Wars 2 Forum
- ^ Interview, Eric Flannum, Guild Wars 2 Italia