“
— In-game description
- Doubled Standards — Banners grant resolution to allies when they are dropped. Pulsing boons applied through banners last longer.
Version history[edit]
For a detailed skill history, see here.
Patch
|
Changes
|
June 25, 2024
|
- Reduced the casting time from 0.8 seconds to 0.3 seconds. Reduced the aftercast by 0.3 seconds.
|
February 14, 2023
|
- Increased cooldown from 30 seconds to 40 seconds in PvP only.
|
September 13, 2022
|
- Fixed an issue that prevented banner effects from prioritizing the warrior who placed them and their party or squad over other allies.
|
August 02, 2022
|
- Recharge reduced from 60 seconds to 30 seconds (except Battle Standard).
- Animation changed; casting time reduced by 0.2 seconds (except Battle Standard).
- Light combo field radius reduced from 600 to 360. Combo field duration reduced to from 5 seconds to 3 seconds.
- Pulsing boon radius reduced to 360.
- Once placed, banners last for 15 seconds and can no longer be picked up.
- Banners no longer grant quickness on placement by default (except for Banner of Tactics in PvE only).
- All banner skills (except for Battle Standard) have been reworked. They now grant different boons when placed, depending on the banner:
- Banner of Defense: Grants barrier and aegis to allies.
- Pulsing boons have changed to the following:
- Banner of Defense: Regen (4 seconds)
|
June 28, 2022
|
- Banners no longer provide attribute bonuses to allies. Instead, quickness is granted to allies in the area when the warrior uses the banner skill, and then the banner will continue to pulse boons to nearby allies for the remainder of its duration. Each banner provides a different boon, as follows:
- Banner of Defense: Resistance for 1 second
- Picking up a banner no longer reduces the recharge time of the skill. Instead, they can be carried around and dropped to reposition them. Picking up a banner does not grant the warrior additional skills, but they will continue to pulse their associated boons when picked up. The delay before you can pick up a dropped banner has been increased from 1 second to 3 seconds.
- All Banners (except Battle Standard): Recharge time reduced from 80 seconds to 60 seconds.
|
May 11, 2021
|
- Reduced the number of allied targets affected from 10 to 5. The Discipline trait Doubled Standards now increases the number of allied targets from 5 to 10.
- Banners no longer cause blast finishers. They now create a light combo field that persists for 5 seconds after the banner is summoned.
|
November 19, 2019
|
- A 1-second delay before banners can be picked up has been added.
|
March 05, 2019
|
- Banners no longer have skills and are instead destroyed when they're picked up.
- Banners can now only be picked up by the warrior who summoned them.
- Reduced all banners' stat gains from 170 to 100 at level 80.
- Banners' durations have been reduced from 90 seconds to 60 seconds.
- All utility-slot banner skills have had their recharge times reduced from 120 seconds to 80 seconds.
- Picking up a banner now reduces the recharge time of that banner by 60 seconds.
|
March 27, 2018
|
- Fixed a bug that caused banner effects to display at a selected enemy's location rather than the player's location when using a banner underwater.
|
February 22, 2017
|
- Increased the number of enhancement targets from 5 to 10.
|
August 20, 2013
|
- Updated this skill to properly display their duration.
|
May 28, 2013
|
- Warrior banners now apply their buffs immediately.
|
March 26, 2013
|
- Increased toughness and vitality granted to allies from 90 at level 80 to 170.
|
August 28, 2012
|
Game release:
- Banner of Defense has been added to the game.
|