Conjure Frost Bow

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Conjure Frost Bow.png

Conjure Frost Bow

Not available underwater  0.25¼ Activation time  60 Recharge time  4 Hero point  Ground-targeted  

Profession
Elementalist tango icon 20px.png Elementalist (skill list)
Slot
Utility
Type
Conjure
Game link
External links
API

Manifest a frost bow in your hands and at the target location. Wielders of the weapon gain increased condition duration and healing power.

 Conjure Frost Bow.png Conjure Frost Attributes: 20% Condition Duration, 180 Healing Power
 Duration.png Duration: 30s
 Range.png Range: 1,200

— In-game description [?]

Description and skills[edit]

  • Creates a Ice Bow at the targeted location and also equipped to self. Once equipped, it changes the first 5 weapon skills.
Skill Activation time Recharge time Description
1
Water Arrow.png
 Water Arrow
0.75¾ Shoot an arrow of water that damages foes and heals allies around the area of impact. Gain a stack of Water Arrow each time you strike an enemy.
2
Frost Volley.png
 Frost Volley
2 6 Rapidly fire at your foe, making them vulnerable with each hit. Damage is increased per stack of Water Arrow.
3
Frost Fan.png
 Frost Fan
0.25¼ 15 Damage foes with a spread of icy arrows that cause chill. Extra projectiles are launched for each stack of Water Arrow accumulated.
4
Frost Storm.png
 Frost Storm
20.75¾ 20 Call down an ice storm on the target area. The number of final ice shards are increased per stack of Water Arrow.
Damage is reduced per target each time foes are struck by this skill.
5
Deep Freeze.png
 Deep Freeze
10.5½ 30 Encase your target in a block of solid ice. Duration is increased per stack of Water Arrow.

Related traits[edit]

Fire[edit]

Notes[edit]

  • This bow has the same appearance as Wintersbark and Wintersbite.
  • Weapon strength is equivalent to an exotic staff at level 80.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
August 09, 2017
  • Fixed a bug that showed an incorrect active duration when this weapon was picked up.
August 08, 2017 Path of Fire pre-patch:
  • Conjured weapons no longer expire after a set number of skill activations but instead last for a flat duration of 30 seconds.
December 10, 2013
  • Conjure Frost Bow, Conjure Flame Axe, and Conjure Lightning Hammer: These abilities will no longer go on full cooldown when interrupted.
October 15, 2013
  • Fixed an issue so that the bundle now properly disappears when the timer runs out.
December 03, 2012
  • Updated elementalist conjured weapons to appropriately apply attributes to all players that pick them up.
November 15, 2012
  • This weapon now grants the wielder increased condition duration and increased healing power.
August 28, 2012 Game release:
  • Conjure Frost Bow has been added to the game.