Stone Spirit
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- Profession
Ranger (skill list)
- Slot
- Utility
- Type
- Spirit
- Sequence
- →
- Training cost
- 3 Hero points
- Game link
- External links
- API
“Spirit. Summon a stone spirit that causes nearby allies to gain protection on hit.
Spirits lose health when granting boons to allies and die if the summoner moves out of range.
- Stone Spirit (6s): 100% chance to apply protection on hit.
- Protection (3s): -33% Incoming Damage
- Number of Targets: 10
- Protection Cooldown: 10 seconds
- Health Loss per Interval: 7.5%
- Interval: 3 seconds
- Radius: 600
- : 5,000
Distance— In-game description [?]
Contents
Related traits[edit]
Wilderness Survival
- Rugged Growth — You and your pet recover health while affected by protection.
Nature Magic
- Bountiful Hunter — You deal increased damage for each boon affecting you. Your pet deals increased damage for each boon affecting it.
- Fortifying Bond — When you gain a boon, it is shared with your pet.
- Nature's Vengeance — Reduces health loss when spirits apply boons to allies. Spirit-activated skills affect a larger area and apply boons to allies.
Soulbeast
- Second Skin — Conditions inflict less damage to you while you have protection.
Notes[edit]
- The chance to gain protection is triggered by hitting enemies.
- This skill will begin to recharge once the spirit dies.
Version history[edit]
For a detailed skill history, see here.
Patch | Changes |
---|---|
March 05, 2019 |
|
May 08, 2018 |
|
November 07, 2017 |
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June 23, 2015 | Specialization update:
|
November 26, 2013 |
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September 03, 2013 |
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August 20, 2013 |
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July 26, 2013 |
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December 14, 2012 |
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August 28, 2012 | Game release:
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