Daze

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Daze.png

Daze

Effect type
Control effect
Stacking
No
Game link

Unable to activate skills.

— In-game description

A dazed human.

Daze is an effect caused by some skills which interrupts and prevents the target from using skills for a period of time. NPCs who become dazed are forced to remain still for its duration.

Related skills[edit]

Weapon skills that daze[edit]

Bundle skills that daze[edit]

Transform skills that daze[edit]

Utility skills that daze[edit]

Elite skills that daze[edit]

Profession mechanic skills that daze[edit]

Pet skills that daze[edit]

Downed skills that daze[edit]

Drowning skills that daze[edit]

Combos that daze[edit]

Racial skills that daze[edit]

Common skills that daze[edit]

Related traits[edit]

Traits that daze[edit]

Trait skills that daze[edit]

Traits that improve daze[edit]

See also: Traits related to disable (Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.)

Related equipment[edit]

Upgrade components that improve daze[edit]

Gwwlogo.png The Guild Wars Wiki has an article on Daze.

Runes[edit]

Sigils[edit]

Version history[edit]

Patch Changes
April 14, 2020
  • Removed incorrect text from the tooltip that indicated this effect stacks duration.
September 02, 2015
  • Fixed an issue that caused dodging to break the player out of daze.
October 15, 2013
  • The stun and dazed debuffs are now properly removed after using a stun break skill.
August 28, 2012 Game release:
  • Daze has been added to the game.