A summon is a friendly NPC ally or object created via skills, consumables, or other items such as runes or sigils. Many professions have skills and mechanics designed around summons.
Types of summon
Summoned allies are non-player characters allied to the player. These NPCs can be targeted by foes and allies alike, and as such have their own health bar. Summoned allies have their own set of attributes, typically based off the level of the player. Mesmer illusions will gain some attributes based on the player's attributes.
Like all objects, summoned objects can be interacted with and have a yellow health bar, if applicable. Most players will encounter summoned objects through conjure weapons, banners, and bundles from consumable items. Static objects include turrets and siege weapons, the latter of which can be interacted with.
All professions have access to a summon of some kind.
|Engineer||Turrets and Gyros|
|Ranger||Spirits and Lunar Wolf|
|Elementalist||Elementals and conjure weapons|
Runes and sigils
|Golem||Superior Rune of the Golemancer|
|Minion||Superior Rune of the Lich|
|Parrot||Superior Rune of the Privateer|
|Rock Dog||Superior Rune of the Ogre|
|Ravens||Superior Rune of the Mad King|
- Note that apart from the turret and mortar, the summoned allies listed here are active for a maximum of 5 minutes. They all have a 30 minute cooldown before they can be used again.
|Deployable Mortar||Deployable Mortar Kit|
|Ember||Fire Elemental Powder|
|Ogre Pet||Ogre Pet Whistle|
|Thumper Turret||Deployable Thumper Turret|
|Pocket Jade Armor||Pocket Jade Armor|
|Sunspear Paragon||Sunspear Paragon Support|
|Cannon||Cannon in a Box|