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Disambig icon.png This article is about the standard effect. For the unremovable effect, see Vigor (effect).



Effect type
Max. duration
30 seconds
Game link

Endurance regeneration increased by 50%; stacks duration.

— In-game description

Vigor is a boon that increases the endurance regeneration rate, allowing affected targets to dodge more frequently. Vigor stacks with other endurance-regeneration effects (such as traits and signets) up to a maximum of 100% bonus regeneration rate.

Related skills[edit]

See also: Boon#Related skills

Weapon skills that grant vigor

Bundle skills that grant vigor

Healing skills that grant vigor

Utility skills that grant vigor

Elite skills that grant vigor

Profession mechanic skills that grant vigor

Skills that convert bleeding into vigor

Primary article: Boon#Skills that convert conditions into boons

Racial skills that grant vigor

Common skills that grant vigor

Related traits[edit]

See also: Boon#Related traits

Traits that grant vigor

Traits that improve vigor

Traits that convert bleeding into vigor[edit]

Primary article: Boons#Traits that convert conditions into boons

Related equipment[edit]

See also: Boon#Related equipment

Relics that grant vigor[edit]

Player chatter[edit]

  • When vigor is applied to a character they will occasionally shout out one of the following lines, depending on their race and gender.
Race Gender
Male Female
Asura tango icon 20px.png Asura Health increasing!
Vitality restored!
Charr tango icon 20px.png Charr Back in fighting condition.
That feels good.
Healthy and hale!
Human tango icon 20px.png Human That feels good. I feel good.
Norn tango icon 20px.png Norn Ah, feels nice. Getting healthier!
Sylvari tango icon 20px.png Sylvari Ready for more.
My pain is easing.
Refreshing, I feel energized.
(sigh) That feels better.

Version history[edit]

Patch Changes
October 26, 2021
  • Positive percentage-based enhancements now display with a "+." For example, swiftness now displays "+33% Movement Speed" instead of "33% Movement Speed."
October 05, 2021
  • Fixed a bug causing duration-stacking boons to be affected by a hidden stack limit of 9, which in some cases could come into effect before stacking to that boon's expected duration cap. This resulted in some boons having a lower total duration than expected. This hidden stack limit has been removed for duration-stacking boons that also have a maximum duration—alacrity, fury, protection, quickness, resistance, resolution, swiftness, and vigor.
May 11, 2021
  • Duration-stacking boons and conditions now behave consistently. They directly stack durations added from all sources, do not have hidden stack limits, and generally have shorter maximum durations. (30 seconds)
February 06, 2018
  • Reduced the bleeding inflicted from 3 stacks for 10 seconds to 2 stacks for 8 seconds when this boon is converted into a condition.
October 18, 2016
  • The duration-based boons Protection, Quickness, Regeneration, Resistance, Retaliation, and Vigor will now only stack up to 5 times instead of 9.
January 26, 2016
  • Vigor and other endurance-regeneration effects (such as traits) now stack up to a maximum of 100% bonus regeneration rate.
June 23, 2015 Specialization update:
  • The endurance regeneration rate of this effect has been decreased from 100% to 50%.
  • Condition to Boon Conversion: Vigor converts to 3 stacks of bleeding for 10 seconds (+2 stacks).
August 28, 2012 Game release:
  • Vigor has been added to the game.


  • Vigor is the only boon that provides no benefit to NPCs.