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38 Recharge time  
Mesmer tango icon 20px.png Mesmer (skill list)
Profession mechanic
Game link
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Shatter. Destroy all your clones, dazing their targets. The shatter effect also occurs at your location.

 Daze.png Daze: 1 second
 Number of targets.png Enemies Dazed: 1
 Radius.png Radius: 240
 Range.png Range: 1,200

— In-game description [?]

Related traits[edit]

Domination Domination

Chaos Chaos

Inspiration Inspiration

Illusions Illusions

Chronomancer Chronomancer

Mirage Mirage

Related skills[edit]


  • This skill is locked until level 15.[1]
  • An enemy Daze.png Dazed by Diversion cannot be dazed again until the daze effect wears off. For this reason, Diversion is strongest when using a mix of ranged and melee clones, or ranged clones with the mesmer in melee range. That way, one Diversion occurs right away, while other Diversion needs to wait for the clone to run to the target to get in range, which may cause a second application of daze if the previous daze had already ended.
    • Against enemies with Defiance Bars however, all clones shattered will damage the defiance bar with their daze regardless of time elapsed in between their shattering. If only the mesmer hits with Diversion, they will deal 100 damage to the defiance bar with daze. But if they hit with 3 clones and themselves, they will deal 400 defiance bar damage with their daze.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
July 07, 2020
  • Icons for daze and stun are now displayed in light purple in skill and trait tooltips.
February 06, 2018
  • Shatter skills now only shatter clones. Descriptions have been updated to reflect their new functionality.
September 29, 2015
  • Updated the description of these skills to include the effects added when Illusionary Persona functionality was made baseline.
June 23, 2015 Specialization update:
  • Using any shatter skill now creates the shatter effect on you as well by default.
  • Reduced the recharge to 38 seconds. It now shows the number of targets dazed (1) when untraited.
January 03, 2013
  • Shatter skills now share a global 0.25 second recharge, to prevent multiple shatter effects triggering on the same illusion.
August 28, 2012 Game release:
  • Diversion has been added to the game.