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38 Recharge time  

Mesmer tango icon 20px.png Mesmer (skill list)
Profession mechanic
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Shatter. Destroy all your clones, dazing their targets. The shatter effect also occurs at your location.

 Daze.png Daze: 1 second
 Number of targets.png Enemies Dazed: 1
 Radius.png Radius: 240
 Range.png Range: 1,200

— In-game description [?]

Related traits[edit]

See also: Shatter#Related traits
See also: Interrupt#Related traits
Domination Domination
Confounding Suggestions Confounding Suggestions - Diversion now stuns foes instead of dazing them.
Dazzling Dazzling - Dazing or stunning a foe also applies vulnerability.

Related skills[edit]


  • This skill is locked until level 15.[1]
  • Daze does not stack in duration. If multiple illusions are targeting a single opponent, the actual duration of daze depends on when each illusion shatters. As a result of this, Diversion is strongest when using a mix of ranged and melee Clones, increasing the likelihood that some impact right away while others need to spend more than 1 second running to the target, causing yet another application.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
February 06, 2018
  • Shatter skills now only shatter clones. Descriptions have been updated to reflect their new functionality.
September 29, 2015
  • Updated the description of these skills to include the effects added when Illusionary Persona functionality was made baseline.
June 23, 2015 Specialization update:
  • Using any shatter skill now creates the shatter effect on you as well by default.
  • Reduced the recharge to 38 seconds. It now shows the number of targets dazed (1) when untraited.
January 03, 2013
  • Shatter skills now share a global 0.25 second recharge, to prevent multiple shatter effects triggering on the same illusion.
August 28, 2012 Game release:
  • Diversion has been added to the game.