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38 Recharge time  

Mesmer tango icon 20px.png Mesmer (skill list)
Profession mechanic
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Shatter. Destroy all your clones, dazing their targets. The shatter effect also occurs at your location.

 Daze.png Daze: 1 second
 Number of targets.png Enemies Dazed: 1
 Radius.png Radius: 240
 Range.png Range: 1,200

— In-game description [?]

Related traits[edit]

See also: Shatter#Related traits
See also: Interrupt#Related traits
Domination Domination
Dazzling Dazzling - Dazing or stunning a foe also applies vulnerability.

Related skills[edit]


  • This skill is locked until level 15.[1]
  • Daze does not stack in duration. If multiple clones are targeting a single opponent, the actual duration of daze depends on when each clone shatters.
    • As a result of this, Diversion is strongest when using a mix of ranged and melee clones, or ranged clones with the mesmer in melee range, increasing the likelihood that some shatters occur right away while other shatters need to wait for the clone to run to the target, which may cause yet another application if more than 1 second elapses between shatter hits.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
February 06, 2018
  • Shatter skills now only shatter clones. Descriptions have been updated to reflect their new functionality.
September 29, 2015
  • Updated the description of these skills to include the effects added when Illusionary Persona functionality was made baseline.
June 23, 2015 Specialization update:
  • Using any shatter skill now creates the shatter effect on you as well by default.
  • Reduced the recharge to 38 seconds. It now shows the number of targets dazed (1) when untraited.
January 03, 2013
  • Shatter skills now share a global 0.25 second recharge, to prevent multiple shatter effects triggering on the same illusion.
August 28, 2012 Game release:
  • Diversion has been added to the game.