Decoy

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Decoy.png

Decoy

40 Recharge time
45 Recharge time
 
Profession
Mesmer tango icon 20px.png Mesmer (skill list)
Slot
Utility
Type
Clone
Training cost
4 Hero points
Game link
External links
API

Clone. Gain stealth and summon an illusion to attack your foe.

 Stealth.png Stealth (3s): Invisible to foes.
 Breaks stun.png Breaks Stun
 Range.png Range: 1,200

— In-game description [?]

Notes[edit]

  • Only creates a clone when targeting a foe within range. If no foe is targeted, using the skill will still apply the other effects.
  • Although Decoy does not have a casting time, using this skill will cancel any other skill currently being used.
  • As with all other mesmer skills that say they apply stealth, this skill does not actually provide Stealth. It provides Hide in Shadows, an effect with the same functionality as stealth. Hide in Shadows does not stack with stealth.

Related traits[edit]

Dueling Dueling

Chaos Chaos

Illusions Illusions

Chronomancer Chronomancer

Mirage Mirage

Version history[edit]

For a detailed skill history, see here.

Patch Changes
February 25, 2020 Competitive content update:
  • (Competitive split) Increased cooldown from 40 seconds to 45 seconds.
September 09, 2014
  • Fixed a bug that allowed this skill to stealth the player when they were revealed.
August 28, 2012 Game release:
  • Decoy has been added to the game.

Trivia[edit]

  • Prior to the September 9th Feature Patch of 2014, this skill used to apply a distinct Decoy effect that was different from normal stealth in the following ways:
    • The Decoy effect could be achieved while revealed.
    • Decoy did not stack in duration with other stealth effects.