Harbinger Shroud
Harbinger Shroud
“Enter Harbinger Shroud, granting powerful offensive skills but leaving you vulnerable to attack.
As you remain in Harbinger Shroud, you accumulate blight over time.
Blight decreases your maximum health.
Blight Gained per Second in Shroud (25s): 325 Heal, -1 ½% Health2 Blight Gained per Second in Shroud (25s): 325 Heal, -1 ½% Health- Interval: 1 second
— In-game description
Mechanics[edit]
Unlike Death Shroud, Harbinger Shroud does not protect the harbinger's health pool while it is active. This means you can also receive healing while in Harbinger Shroud.
The harbinger naturally loses 5% of its total life force pool every second while in Harbinger Shroud. When the life force pool is depleted, the harbinger will automatically exit Harbinger Shroud.
While in Harbinger Shroud, one stack of Blight will be applied per second to the harbinger. Each stack (up to 25) will reduce the harbinger's total health by 1.5%, up to a maximum of 37.5%. Blight stacks over a threshold can be consumed to increase damage and condition duration for Devouring Cut, Voracious Arc, and Elixir skills. The minor trait Alchemic Vigor will cause Blight to heal the necromancer, while the Wicked Corruption or Septic Corruption trait will cause Blight to increase damage dealt.
While in Harbinger Shroud, upgrades, such as sigils, on the harbinger's currently equipped weapon continue to function. While you cannot swap weapons in Harbinger's Shroud, entering or exiting Harbinger Shroud will activate sigils that trigger on weapon swap (for more information, see weapon swap).
Skills[edit]
When under the effect of Harbinger Shroud, these skills replace the normal weapon skill bar. They can't be changed but can be upgraded through the use of traits.
# | Skill | Description | ||
---|---|---|---|---|
1 | Tainted Bolts | ½ | Fire quick bolts of dark energy that explode on impact, inflicting torment to enemies in the area. | |
2 | Dark Barrage | ¾ | 6 | Fire six bolts of tormenting energy that fan out from you, piercing all enemies in their path. |
3 | Devouring Cut | 1 | 8 | Channel twisted energy to launch yourself at your foe, damaging nearby enemies on impact. If you are at or above the Blight threshold when you activate this skill, consume that amount of Blight to double the damage and torment struck foes. |
4 | Voracious Arc | ¾ | 10 | Leap to your destination, evading through the air. Daze enemies near your impact point. If you are at or above the Blight threshold when you activate this skill, consume that amount of Blight to double the damage and torment struck foes. |
5 | Vital Draw | 1 | 20 | Twist the souls of nearby enemies, suspending them in the air while you siphon their life force. Gain life force for each target struck. |
Related traits[edit]
- See also: Death Shroud#Related traits
Spite
- Awaken the Pain — Might grants you more power and less condition damage. Gain might when entering shroud.
- Spiteful Spirit — Strike around you when entering shroud.
Curses
- Plague Sending — Your first attack after entering shroud transfers conditions. Only activates if you have conditions.
- Furious Demise — Gain fury when entering shroud. Gain additional precision.
- Weakening Shroud — Cast Lesser Enfeeble when entering shroud. Critical hits inflict weakness.
Death Magic
- Armored Shroud — Gain carapace when entering shroud.
- Shrouded Removal — Lose a condition when you enter shroud and every few seconds while you remain in shroud. Gain carapace when removing conditions from yourself.
- Unholy Sanctuary — Regenerate health while in shroud. If your life force is above the threshold, your shroud will activate if you would take a lethal blow.
Blood Magic
- Vampiric Presence — You and your nearby allies siphon health with attacks. This effect increases while in Shroud.
- Unholy Martyr — Entering shroud transfers conditions from allies to you. Exiting shroud consumes conditions currently on you and converts them to life force.
Soul Reaping
- Speed of Shadows — Entering shroud grants swiftness and removes movement-impairing conditions.
- Sinister Shroud — Shroud skills gain reduced recharge.
- Soul Barbs — Entering or exiting shroud increases all damage you deal for a duration.
- Eternal Life — Gain life force every interval up to the threshold when not in shroud. Gain protection when you enter shroud.
- Death Perception — Gain increased critical-strike chance. Gain increased critical-strike damage while in shroud.
Harbinger
- Wicked Corruption — Deal increased strike damage for each stack of blight you have. Critical strikes deal increased damage to targets with torment.
- Septic Corruption — Deal increased condition damage for each stack of blight you have. Shroud 2 skill also inflicts poison.
- Alchemic Vigor — Gain increased vitality. Heal each second for each stack of blight you have.
- Implacable Foe — Gain stability and damage reduction when entering Harbinger Shroud. Gain ferocity based on your vitality.
- Corrupted Talent — Gain life force when you enter Harbinger Shroud.
- Cascading Corruption — Your power is increased. While in Harbinger Shroud, you gain an aura that pulses each interval to damage and cripple nearby enemies.
- Deathly Haste — While in Harbinger Shroud, gain an aura that pulses each interval to grant quickness to yourself and nearby allies.
- Doom Approaches — Your condition damage is increased. While in Harbinger Shroud, you gain an aura that pulses each interval to torment and weaken nearby enemies.
Notes[edit]
- Applies Harbinger Shroud.
Version history[edit]
For a detailed skill history, see here.
Patch | Changes |
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May 02, 2023 |
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October 04, 2022 |
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February 28, 2022 | End of Dragons release:
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November 30, 2021 |
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August 17, 2021 |
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