Blinded
“Next outgoing attack misses; stacks duration.
— In-game description
Blinded is a condition that nullifies a character's next attack by giving it a 100% chance to miss. Blindness is removed after affecting a single hit or when its duration expires, though note that it will cause a single hit to miss multiple targets if they were all affected at the same time. Blinded characters appear with a dark purple cloud and white cross mark surrounding their heads. An affected player's screen will also dim. Blind deals defiance bar damage at a rate of 20 per second. Blind has a maximum duration of 10 seconds.
Skills and traits that convert conditions to boons turn Blinded into Fury with a duration of 5 seconds. Some enemies, including most dredge NPCs, are immune specifically to this condition.
Related skills[edit]
- See also: Condition#Related skills
Skills that apply blind[edit]
Weapon skills that blind
Symbol of Blades — Sword
Leap of Faith — Greatsword
Brilliance — Spear
Gleaming Disc — Spear
Deflecting Shot — Longbow
Warding Rift — Staff
Smoldering Arrow — Longbow
Static Shot — Pistol
Ink Blast — Harpoon gun
Unleashed Overbearing Smash — Hammer
Solar Brilliance — Staff
Shadow Shot — Dagger
Black Powder — Pistol
Infiltrator's Arrow — Short bow
Ink Shot — Harpoon gun
Dust Strike — Staff
Aerial Agility — Pistol, when attuned to air
Aerial Agility — Pistol, when attuned to air
Blinding Flash — Scepter, when attuned to air
Dust Devil — Scepter, when attuned to earth
Flame Burst — Staff, when attuned to fire
Lightning Surge — Staff, when attuned to air
Haboob — Spear, when attuned to earth
Lesser Haboob — Spear, when attuned to earth
Murky Water — Trident, when attuned to earth
Steam — Trident, when attuned to fire
Dust Storm — Warhorn, when attuned to earth
Ashen Blast — Dagger, when attuned to fire and earth
Purblinding Plasma — Pistol, when attuned to fire and air
Pressure Blast — Staff, when attuned to fire and water
Magic Bullet — Pistol
Counterspell — Scepter
The Prestige — Torch
Abstraction — Rifle
Chaos Armor — Staff
Blinding Tide — Trident
Deathly Swarm — Dagger
Nightfall — Greatsword
Bundle skills that blind
Smoke Bomb — Bomb Kit
Flash Shell — Elite Mortar Kit
Smoke Vent — Flamethrower
Flash Grenade — Grenade Kit
Flash Grenade — Grenade Kit
Thunderclap — Lightning Hammer
Transform skills that blind
Plague of Darkness — Elixir X (underwater)
Seed of Life — Celestial Avatar
Seed of Life — Celestial Avatar
Dust Tornado — Tornado
Dark Water — Death Shroud
Death's Charge — Reaper's Shroud
Healing skills that blind
Utility skills that blind
Echo of Truth — Mantra
Voice of Truth — Final Charge
Roiling Light — Physical
Gaze of Darkness — Legendary Dragon Stance, Consume
Slick Shoes — Gadget
Smoke Screen
Sun Spirit — Spirit
Blinding Powder — Deception
Smoke Screen — Deception
Signet of Shadows — Signet
Sandstorm — Glyph, when attuned to earth
Signet of Air — Signet
Signet of Midnight — Signet
Mirage Advance — Deception
Haunt
Signet of Spite — Signet
Well of Darkness — Well
Elixir of Ignorance — Elixir
Elite skills that blind
Profession mechanic skills that blind
Skull Grinder — Primal Burst, Mace
Flash Spark — Tool belt, Spectrum Shield
Dark Water
Staring Void
Blinding Tuft — Stolen skill
Throw Feathers — Stolen skill
Throw Gunk — Stolen skill
Steal Precision — Stolen skill
Pet skills that blind
Blinding Roar — Juvenile Sand Lion
Blinding Slash — Juvenile Raven, Juvenile White Raven
Dark Water — Jellyfish
Staring Void — Juvenile Spinegazer
Skills that convert fury into blinded
- Primary article: Condition#Skills that convert boons into conditions
Combos that apply blind
Skills that remove blind[edit]
Utility skills that remove blind
Related traits[edit]
- See also: Condition#Related traits
Traits that blind
Justice is Blind (Radiance) — Gain a light aura and blind nearby foes when you activate Virtue skill 1.
Blinding Truths (Salvation) — Blind nearby foes when you use a healing skill.
Flashbang (Explosives) — Explosive Entrance inflicts blindness when it hits. Additionally it dazes foes above the health threshold.
Go for the Eyes (Beastmastery) — Nearby foes are blinded by Beast abilities.
Blinding Outburst (Untamed) — Venomous Outburst deals more damage and applies blindness in addition to its other effects. Unleashed Ambush skills deal more damage.
Cloaked in Shadow (Shadow Arts) — Gaining stealth blinds nearby foes. Blinding a foe siphons health from them.
Hidden Thief (Shadow Arts) — Stealing inflicts blindness. Stealth Attacks inflict weakness. Cannot affect the same target more than once per interval.
Arcane Lightning (Arcane) — Arcane skills grant increased ferocity and have additional effects.
Blinding Ashes (Fire) — Inflict blindness on foes you burn. This trait can only affect the same enemy once per interval.
Blinding Dissipation (Dueling) — Shatter skill 2 inflicts blindness.
Ineptitude (Dueling) — Interrupting a foe inflicts blind, and blinding a foe inflicts confusion. This trait can only activate on enemies with defiance bars once per interval.
Trait skills that blind
Drop Gunk (Streamlined Kits) — Drop gunk at your location to inflict a random condition.
Smoke Bomb (Autodefense Bomb Dispenser) — Set a timed charge that creates a cloud of smoke, blinding nearby foes.
Burst of Shadows (Collateral Damage) — Invoke an explosion of shadows at your marked target's location that blinds nearby foes.
Blinding Flash (Evasive Arcana, when attuned to air) — Blind nearby foes.
Traits that improve blinded
Words of Censure (Salvation) — Blinding, immobilizing, or affecting a foe with crowd control heals nearby allies. Skills that strike many foes at the same time can heal multiple times.
Cloaked in Shadow (Shadow Arts) — Gaining stealth blinds nearby foes. Blinding a foe siphons health from them.
Ineptitude (Dueling) — Interrupting a foe inflicts blind, and blinding a foe inflicts confusion. This trait can only activate on enemies with defiance bars once per interval.
Chilling Darkness (Curses) — Blinding a target will also apply chill.
Traits that ignore blind
Permeating Pestilence (Corruption) — Invoke Torment transfers conditions from you onto foes.
Unyielding Dragon (Bladesworn) — Dragon Slash becomes unblockable and ignores blindness. Gain might whenever you convert flow into charges.
Traits that convert fury into blinded[edit]
- Primary article: Condition#Traits that convert boons into conditions
Related equipment[edit]
- See also: Condition#Related equipment
Relics that apply blinded[edit]
- Relic of Dagda — After using an elite skill, fire a projectile at the target or nearest enemy that damages and inflicts conditions. Damage scales with the recharge of the elite skill.
Upgrade components that apply blinded[edit]
- Minor Sigil of Mischief — Launch a blinding snowball at a foe in front of you when you swap to this weapon in combat.
- Major Sigil of Mischief — Launch up to 2 blinding snowballs at a foes in front of you when you swap to this weapon in combat.
- Superior Sigil of Mischief — Launch up to 4 blinding snowballs at foes in front of you when you swap to this weapon in combat.
Player Chatter[edit]
- When blind is applied to a character they will occasionally shout out one of the following lines, depending on their race and gender.
Race | Gender | |
---|---|---|
Male | Female | |
![]() |
I've lost visual acuity! | Vision impaired! |
![]() |
I can't see anything! | I'm blind! |
![]() |
Can't see anything! | I can't see! |
![]() |
Ugh... blind! | I can't see! |
![]() |
I can't see! | I'm blinded! |
Version history[edit]
Patch | Changes |
---|---|
May 11, 2021 |
|
June 23, 2015 | Specialization update:
|
October 15, 2013 |
|
June 25, 2013 |
|
August 28, 2012 | Game release:
|
![]() |
The Guild Wars Wiki has an article on Blinded. |