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Effect type
Max. duration
10 seconds
Game link

Next outgoing attack misses; stacks duration.

— In-game description

Blinded is a condition that nullifies a character's next attack by giving it a 100% chance to miss. Blindness is removed after affecting a single hit or when its duration expires, though note that it will cause a single hit to miss multiple targets if they were all affected at the same time. Blinded characters appear with a dark purple cloud and white cross mark surrounding their heads. An affected player's screen will also dim. Blind deals defiance bar damage at a rate of 20 per second. Blind has a maximum duration of 10 seconds.

Skills and traits that convert conditions to boons turn Blinded into Fury with a duration of 5 seconds. Some enemies, including most dredge NPCs, are immune specifically to this condition.

Related skills[edit]

See also: Condition#Related skills

Skills that apply blind[edit]

Weapon skills that blind

Bundle skills that blind

Transform skills that blind

Healing skills that blind

Utility skills that blind

Elite skills that blind

Profession mechanic skills that blind

Pet skills that blind

Drowning skills that blind

Common skills that blind

Skills that remove blind[edit]

Utility skills that remove blind

Common skills that ignore blind

Related traits[edit]

See also: Condition#Related traits

Traits that blind

Trait skills that blind

Traits that improve blinded

Traits that ignore blind

Traits that convert fury into blinded[edit]

Primary article: Condition#Traits that convert boons into conditions

Related equipment[edit]

See also: Condition#Related equipment

Relics that apply blinded[edit]

Upgrade components that apply blinded[edit]

  • Minor Sigil of Mischief.pngMinor Sigil of Mischief — Launch a blinding snowball at a foe in front of you when you swap to this weapon in combat.
  • Major Sigil of Mischief.pngMajor Sigil of Mischief — Launch up to 2 blinding snowballs at a foes in front of you when you swap to this weapon in combat.
  • Superior Sigil of Mischief.pngSuperior Sigil of Mischief — Launch up to 4 blinding snowballs at foes in front of you when you swap to this weapon in combat.

Player Chatter[edit]

  • When blind is applied to a character they will occasionally shout out one of the following lines, depending on their race and gender.
Race Gender
Male Female
Asura tango icon 20px.png Asura I've lost visual acuity! Vision impaired!
Charr tango icon 20px.png Charr I can't see anything! I'm blind!
Human tango icon 20px.png Human Can't see anything! I can't see!
Norn tango icon 20px.png Norn Ugh... blind! I can't see!
Sylvari tango icon 20px.png Sylvari I can't see! I'm blinded!

Version history[edit]

Patch Changes
May 11, 2021
  • Duration-stacking boons and conditions now behave consistently. They directly stack durations added from all sources, do not have hidden stack limits, and generally have shorter maximum durations. With most nondamaging condition durations stacking to a maximum of 10 seconds, we aim to reduce situations in which players can become stuck in combat because of a long-duration condition, preventing them from using their mount.
June 23, 2015 Specialization update:
  • Condition to Boon Conversion: Blindness converts to fury for 5 seconds (+2 seconds).
October 15, 2013
  • Fixed an issue that caused extra "Miss" floaters to display whenever an attack was dodged, evaded, or missed due to a blind.
June 25, 2013
  • Fixed an issue that caused blind to be removed when an attack was used while not in range of any targets.
August 28, 2012 Game release:
  • Blinded has been added to the game.
Gwwlogo.png The Guild Wars Wiki has an article on Blinded.