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Disambig icon.png This article is about the skill. For the kodan city, see Sanctuary (city). For the rune, see Rune of Sanctuary.



Guardian icon small.png Guardian (skill list)
Training cost
2 Hero points
Game link
1 Activation time  40 Recharge time  

Consecration. Form a protective healing shelter for allies. Block foes and their missiles from entering.

Healing.png Healing: 522 (0.1375)?
Miscellaneous effect.png Number of Impacts: 10
Number of targets.png Number of Targets: 5
Miscellaneous effect.png Blocks Missiles
Miscellaneous effect.png Pulses: 5
Duration.png Duration: 5 seconds
Radius.png Radius: 180
Combo.png Combo Field: Light
Range.png Range: 900

— In-game description

Related traits[edit]

Honor Honor

Virtues Virtues

Dragonhunter Dragonhunter

Firebrand Firebrand


  • The skill does not block unblockable siege projectiles in WvW.
  • Foes trying to enter or within the bubble will suffer a small knockback effect (negated by stability or defiance). The bubble will pulse knockback to enemies inside.
  • The knockback effect causes 150 defiance bar damage per pulse, totaling up to 750 defiance bar damage with 5 pulses, or 1050 defiance bar damage with 7 pulses when traited with Master of Consecrations.
  • The healing is equal to (10 + Level^2 * 0.08 + Healing Power * 0.1375).

Version history[edit]

For a detailed skill history, see here.

Patch Changes
June 27, 2023
  • Master of Consecrations trait no longer reduces the cooldown of consecration skills.
  • Reduced cooldown from 50 seconds to 40 seconds. Reduced the number of impacts from 20 to 10.
May 11, 2021
  • Reduced cooldown from 60 seconds to 50 seconds.
October 01, 2019
  • Increased number of enemies that can be knocked back by this skill before it expires from 10 to 20. Decreased duration from 6 seconds to 5 seconds. Decreased recharge from 75 seconds to 60 seconds.
April 23, 2019
  • Skills that destroy missiles will now block missiles instead.
July 26, 2016
  • Increased the radius of this skill from 120 to 180.
  • Increased the base healing per pulse by 60%.
  • Increased the healing attribute contribution by 275%.
  • The recharge of this skill has been reduced from 90 seconds to 75 seconds.
  • Fixed a bug that caused Sanctuary to last longer than intended when not affected by traits.
  • The number of enemies that can be knocked back by this skill has been reduced to 10; Sanctuary will disappear after the tenth enemy is knocked back.
January 26, 2016
  • The cooldown of this skill has been reduced from 120 seconds to 90 seconds.
August 25, 2015
  • Updated the underwater version of this skill to be self-targeted instead of ground targeted.
June 23, 2015 Specialization update:
  • Consecrated Ground is now baseline. Consecration skills use ground targeting.
January 13, 2015
  • Fixed a bug that caused the Master of Consecrations trait to create a duplicate skill fact.
July 29, 2014
  • Fixed a bug that caused the Master of Consecrations trait to create a duplicate skill fact.
April 15, 2014
  • Updated the skill fact to display the correct healing amount.
June 25, 2013
  • Fixed an issue where Consecrated Ground was also reducing the cast time of this skill.
April 30, 2013
  • No longer destroys unblockable missiles.
August 28, 2012 Game release:
  • Sanctuary has been added to the game.