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This article is about the necromancer skill type. For other uses, see Corruption (disambiguation).
Corruption is a skill type that specializes on applying conditions either on a single target or in an area. Corruptions give the caster a condition when cast.
List of corruption skills
|Consume Conditions||1¼||30||Corruption. Feast on your conditions, gaining health for each one consumed. You become vulnerable.|
|Blood Is Power||¾||½||Corruption. Bleed yourself to grant might to allies around you and bleed your target.|
|Corrosive Poison Cloud||½||30||Corruption. Weaken yourself and envelope[sic] the target area in a noxious cloud that blocks enemy missiles and poisons foes and leaves them weakened.|
|Corrupt Boon||½||½||Corruption. Poison yourself. Transform boons on your foe into negative conditions.|
|Epidemic||1||20||Corruption. Apply vulnerability to yourself. Spread conditions on a target foe to all nearby foes at a reduced duration.|
WvW only: does not affect structures or targets with resistance.
|Plaguelands||1||90||Corruption. Create a virulent cloud that inflicts conditions on foes in its area. This plague inflicts additional conditions every second it persists. Inflict bleeding on yourself.|
Trait skills that have the type corruption
- Poison Nova (Death Nova) — Corruption. The target area is enveloped in a noxious cloud of poison.
Traits that improve corruption skills
- Master of Corruption (Curses) — Corruptions gain reduced recharge time and inflict additional conditions on you.