Quickness
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“Skills and actions are faster.
— In-game description
Quickness is a boon that increases attack and action speeds by 50%.
Related skills[edit]
- See also: Boon#Related skills
Weapon skills that grant quickness
Dual Strike — Axe
Charge — Warhorn
Radiant Arc — Sword
Radiant Arc — Sword
Instinctive Engage — Dagger
Malicious Hook Strike — Staff
Bundle skills that grant quickness
Healing skills that grant quickness
Utility skills that grant quickness
Overwhelming Celerity — Final Charge
Potent Haste — Mantra
Phase Traversal — Legendary Assassin Stance
Scavenger Burst — Legendary Alliance Stance, Luxon
Frenzy — Stance
Elixir U — Elixir
Quickening Zephyr — Survival
Nature's Binding — Cantrip
Haste — Trick
Arcane Thievery — Manipulation
Signet of Inspiration — Signet
Elixir of Anguish — Elixir
Elite skills that grant quickness
"Feel My Wrath!" — Shout
Time Warp — Glamour
"Chilled to the Bone!" — Shout
Elixir of Ambition — Elixir
Profession mechanic skills that grant quickness
Detonate Elixir U — Elixir, Tool belt, Elixir U
Consume Plasma — Stolen skill
Drink Ambrosia — Stolen skill
Time in a Bottle — Stolen skill
Steal Time — Stolen skill
Pet skills that grant quickness
Skills that convert slow into quickness
- Primary article: Boon#Skills that convert conditions into boons
Common skills that grant quickness
- Consume Bloodstone Fragment — Unstable Bloodstone Fragment
- Consume Plasma — Plasma
- Dragon's Breath — Dragon Banner
- Electromagical Pulse 2.0
- Energize Crystal — Shiny Wyvern Crystal
- Health Tonic
- Hylek Elixir — Hylek Turret
- Inertial Acceleration — Inertial Accelerator
- Inspire
- Might Missile 2.0 — Rocket Jump\Parachute 2.0
- Might Missile — Rocket Jump\Parachute
- Night Terror
- Night Terror
- Night Terror
- Rending Right Claw
- Smash Shard — Branded Shard (bundle)
Skills, traits and actions that ignore quickness[edit]
Weapon skills that ignore quickness
Unrelenting Assault — Sword
Phase Smash — Hammer
Surge of the Mists — Staff
Warding Rift — Staff
Crystal Hibernation — Shield
Healing skills that ignore quickness
Utility skills that ignore quickness
Impossible Odds — Legendary Assassin Stance
Phase Traversal — Legendary Assassin Stance
Riposting Shadows — Legendary Assassin Stance
Call to Anguish — Legendary Demon Stance
Elite skills that ignore quickness
Related traits[edit]
- See also: Boon#Related traits
Traits that grant quickness
Liberator's Vow (Firebrand) — Grant allies quickness when you use your heal skill.
Swift Scholar (Firebrand) — Equipping a Virtue grants you quickness. Every third Tome skill grants you pages. Stacks reset when exiting a tome. Quickness can only be gained once per interval
Stalwart Speed (Firebrand) — When you grant aegis or stability, grant quickness. This can affect multiple targets simultaneously.
Brutality (Devastation) — Gain quickness when you swap weapons. While you have quickness, your strikes remove stability. This removal effect can only occur once per interval on each target.
Elevated Compassion (Herald) — Heal allies when you grant them boons. Grant boons to allies when your upkeep cost is equal to or higher than the threshold. An ally can only be affected by this skill once per interval.
Aggressive Onslaught (Strength) — Gain quickness when you disable an enemy. While you have quickness, your movement speed is increased. This stacks with other movement speed increases.
Martial Cadence (Tactics) — Soldier's Focus grants boons to affected allies
Heightened Focus (Discipline) — Gain quickness when you strike a foe that is below the health threshold.
Burst of Aggression (Berserker) — Gain a burst of speed when entering berserk mode.
Heat the Soul (Berserker) — Grant boons to nearby allies when you use a Burst skill.
Purity of Purpose (Alchemy) — When you would cleanse a condition from an ally, convert it into a boon instead. This can affect multiple targets simuntaneously.
Kinetic Battery (Tools) — Gain Kinetic Charges when you use a tool belt skill. At maximum,[sic] charges gain a burst of speed.
Kinetic Accelerators (Scrapper) — Grant boons to nearby allies when you successfully combo a field with a blast or leap finisher. Your function gyro is now a blast finisher.
Mech Core: Jade Dynamo (Mechanist) — Unlocks the Mech Command skill Jade Mortar. Mech Command skills grant you quickness when used and have a reduced cooldown.
Lead the Wind (Marksmanship) — Your longbow and harpoon-gun skills pierce and recharge faster. Striking foes beyond the range threshold grants boons.
Fortifying Bond (Nature Magic) — When you gain a boon, it is shared with your pet.
Fresh Reinforcement (Soulbeast) — Entering beastmode grants you the boons affecting your pet.
Live Fast (Soulbeast) — Using a Beast ability grants you offensive boons.
Enhancing Impact (Untamed) — Disabling a foe grants you boons based on your current state. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
Let Loose (Untamed) — Unleashed Ambush skills grant boons to nearby allies. Refresh Unleashed Power when you swap weapons.
Be Quick or Be Killed (Deadeye) — Gain quickness when marking a foe. Your power and precision are increased while under this effect.
Spectacular Sphere (Catalyst) — Your jade sphere is larger and grants quickness and an additional boon based on your current attunement to nearby allies when activated.
Furious Interruption (Domination) — Gain quickness when you interrupt a foe.
Phantasmal Haste (Illusions) — Phantasms spawn with quickness. Gain quickness when you create a phantasm.
Seize the Moment (Chronomancer) — You and nearby allies gain quickness for each clone you shatter. Grant quickness to nearby allies when you summon a phantasm.
Mirage Mantle (Mirage) — Ambush skills are improved.
Duelist's Reversal (Virtuoso) — Blocking or dodging an attack grants boons.
Dread (Spite) — Inflicting fear on a foe gives you boons. Shroud skill 3 partially recharges when you defeat foes.
Reaper's Onslaught (Reaper) — Gain ferocity and quickness while in Reaper's Shroud. Hitting with Life Reap reduces the recharge time of shroud skills. Recharge reduction can only occur once per use of Life Reap.
Trait skills that grant quickness
Call of the Assassin (Song of the Mists) — Strike enemies around you, inflicting vulnerability and gaining quickness. Gain additional quickness for each foe you hit.
Lesser Quickening Zephyr (Zephyr's Speed (ranger)) — Survival. You and your pet gain quickness and superspeed.
Lesser Haste (Burst of Agility) — Trick. Gain quickness, fury, and swiftness.
Sand Shards (Dune Cloak) — Strike nearby foes, removing a boon from them. Gain a copy of any boon removed.
Deathly Haste (Deathly Haste) — Grant boons to yourself and nearby allies.
Traits that improve quickness
Imbued Haste (Firebrand) — Gain increased attributes while affected by quickness.
Quickfire (Firebrand) — Retain Justice passive while it is on cooldown. Granting quickness to an ally also grants Ashes of the Just.
Brutality (Devastation) — Gain quickness when you swap weapons. While you have quickness, your strikes remove stability. This removal effect can only occur once per interval on each target.
Aggressive Onslaught (Strength) — Gain quickness when you disable an enemy. While you have quickness, your movement speed is increased. This stacks with other movement speed increases.
Essence of Speed (Soulbeast) — Gaining quickness increases the duration of other boons affecting you.
Be Quick or Be Killed (Deadeye) — Gain quickness when marking a foe. Your power and precision are increased while under this effect.
Traits that convert slow into quickness[edit]
- Primary article: Boons#Traits that convert conditions into boons
Related equipment[edit]
Relics that grant quickness[edit]
- Relic of the Chronomancer — Gain quickness when you use a well skill.
- Relic of the Cavalier — Grant yourself aegis, quickness, swiftness, resistance, and might when striking an enemy with your mount's engage skill.
Upgrade components that grant quickness[edit]
Sigils[edit]
- Superior Sigil of Agility — Gain 5 seconds of swiftness and 1 second of quickness when you swap to this weapon while in combat. (Cooldown: 9 Seconds)
- Superior Sigil of Rage — Gain quickness for 3 seconds upon critically hitting a foe. (Cooldown: 20 Seconds)
- Superior Sigil of Celerity — Gain quickness for 5 seconds after disabling a foe. (Cooldown: 20 Seconds)
Upgrade components that improve quickness[edit]
Runes[edit]
- Superior Rune of the Firebrand — +30% duration (rank 2/6: 10%/20%)
- Rank 4 gives an additional +10% to all boon duration.
Related consumables[edit]
- Cup of Light-Roasted Coffee - Food (30 m): Gain 5 seconds of Quickness on dismount (Cooldown: 20 seconds), +70 Precision, +10% Karma, +1% All Experience Gained
Notes[edit]
- Skills already in mid-cast are affected when quickness is initially applied.
- Skills that are not finished casting when quickness wears off will slow to their normal speed.
- Quickness won't affect your resurrect or finish speed.
- Skills with a movement component, such as Savage Leap, or that block, evade, or make you invulnerable for a duration, like Crystal Hibernation or Renewed Focus, are not affected by quickness.
- Most skills that block or evade that have an attack component, such as Blurred Frenzy or Shock Shield, are affected by quickness, though there are exceptions, such as Unrelenting Assault.
- Quickness will increase the speed of channeled skills, including non-combat actions such as gathering from resource nodes, opening chests, building siege weapons, or communing with places of power.
- Quickness will only increase the attack speed of regular attacks from devourer, feline, spider, smokescale, bristleback or wyvern pets. On any other pet, quickness does not increase regular attack speed.
- Increasing the casting speed by 50% means an actual reduction of casting times of just 33%.
Version history[edit]
Patch | Changes |
---|---|
August 23, 2022 |
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October 05, 2021 |
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May 11, 2021 |
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October 18, 2016 |
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April 19, 2016 |
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January 26, 2016 |
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June 23, 2015 | Specialization update:
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March 26, 2013 |
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October 07, 2012 |
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August 28, 2012 | Game release:
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Trivia[edit]
- Prior to the 26th March 2013 update, quickness would boost attack and action speed by 100% instead of the current 50%. To compensate for the reduction in effectiveness, some skills had their duration increased slightly.