Power Break

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Power Break.png

Power Break

2 Recharge time  

Profession
Mesmer tango icon 20px.png Mesmer (skill list)
Slot
Utility
Sequence
Mantra of Concentration.png
 → 
Power Break.png
Game link
External links
API

Break stuns on yourself and grant stability to nearby allies.

 Stability.png3 Stability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared or taunted.
 Number of targets.png Number of Targets: 5
 Count Recharge.png Count Recharge: 30s
 Maximum Count.png Maximum Count: 2
 Radius.png Radius: 240
 Breaks stun.png Breaks Stun

— In-game description [?]

Version history[edit]

For a detailed skill history, see here.

Patch Changes
September 22, 2017 Path of Fire release:
  • Mantras: The instant portion of these skills can now be cast while jumping.
August 08, 2017 Path of Fire pre-patch:
  • Mantra skills will no longer display their number of charges in the enhancement bar and will instead use the ammo system.
  • Ammo count has been set to 2.
  • Recharges between casts have not changed.
  • Power Break: Removed unnecessary range skill fact.
  • Cleaned up ambiguous language about stun breaks.
July 26, 2016
  • The stability duration has been increased from 2 seconds to 3 seconds per activation.
August 25, 2015
  • Fixed a bug that caused this skill to apply more than the listed number of stability stacks.
March 16, 2015
  • This mantra now applies 3 stacks of stability to nearby allies each time it is activated.
October 15, 2013
  • This skill now applies stability to up to 5 allies around the player in a 240 radius.
August 28, 2012 Game release:
  • Power Break has been added to the game.