Well of Suffering

From Guild Wars 2 Wiki
Jump to navigationJump to search

Well of Suffering.png

Well of Suffering

Ground-targeted  
Profession
Necromancer icon small.png Necromancer (skill list)
Slot
Utility
Type
Well
Training cost
2 Hero points
Game link

API
10546, 10674
0.25¼ Activation time  
25 Recharge time
30 Recharge time
25 Recharge time
 
Well of Suffering

Well. Target area pulses, damaging foes and inflicting vulnerability.

Damage.png Damage (6x): 1,596 (6.0)?
Damage.png Damage (6x): 1,038 (3.9)?
Damage.png Damage (6x): 1,434 (5.4)?
Vulnerability.png2 Vulnerability (5s): +2% Incoming Damage, +2% Incoming Condition Damage
Vulnerability.png4 Vulnerability (5s): +4% Incoming Damage, +4% Incoming Condition Damage
Number of targets.png Number of Targets: 5
Miscellaneous effect.png Pulse: 1 second
Duration.png Duration: 6 seconds
Radius.png Radius: 240
Combo.png Combo Field: Dark
Range.png Range: 900
Unblockable.png Unblockable

— In-game description

Well of Suffering.

Notes[edit]

  • Well of Suffering starts with a very soft sound, with only whispering and muffled moans through its pulses.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
May 10, 2022
  • Reduced power coefficient per hit from 0.9 to 0.65 in WvW only.
July 08, 2020
  • Increased cooldown from 25 seconds to 30 seconds in WvW only.
July 07, 2020
  • Reduced recharge from 30 seconds to 25 seconds.
February 25, 2020 Competitive content update:
  • (Competitive split) Reduced pulse power coefficient from 1.0 to 0.9.
May 08, 2018
  • The cooldown of this skill is no longer split between game modes and has been reduced from 35 to 30 seconds in PvE.
March 27, 2018
  • Reduced the cooldown from 35 seconds to 30 seconds in PvP and WvW.
  • Increased the amount of vulnerability applied per pulse from 2 stacks to 4 stacks in PvP and WvW.
February 22, 2017
  • Fixed a bug that caused wells to display their effects incorrectly while under the effects of quickness or slow.
June 23, 2015 Specialization update:
  • Well skills now use ground targeting by default. When used underwater, wells cast at the player's location.
May 20, 2014
  • Fixed a bug that caused the kills from this skill to count towards the Sword Master achievement.
June 25, 2013
  • Reduced the cooldown to 35 seconds.
April 30, 2013
  • Updated damage skill fact to indicate the correct number of attacks.
  • Updated the number of attacks to be consistent when affected by Focused Rituals.
August 28, 2012 Game release:
  • Well of Suffering has been added to the game.

Trivia[edit]