Throw Mine

From Guild Wars 2 Wiki
Jump to navigationJump to search
Disambig icon.png This article is about the Engineer skill. For the bundle skill, see Throw Mine (Old Mine).

Throw Mine.png

Throw Mine

0.5½ Activation time  
15 Recharge time
30 Recharge time
Engineer tango icon 20px.png Engineer (skill list)
Tool belt
Mine Field.png Mine Field
Throw Mine.png → Detonate Mine Field.png
Training cost
3 Hero points
Game link

External links

Gadget. Throw out a remote-controlled land mine that damages, knocks back, and removes a boon from nearby foes.

 Damage.png Damage: 532 (2.0)?
 Damage.png Damage: 3 (0.01)?
 Knockback.png Knockback: 300
 Number of targets.png Number of Targets: 5
 Radius.png Explosion Radius: 240
 Radius.png Proximity Radius: 120
 Explosion.png Explosion
 Combo.png Combo Finisher: Blast
 Range.png Range: 900
 Unblockable.png Unblockable

— In-game description [?]

Related traits[edit]


If this is placed below a character who was friendly and becomes an enemy, it will not automatically trigger.
  • This skill causes 132 Defiance bar damage.
  • Mines are proximity-triggered, but the engineer may also Detonate them remotely.
  • On land, Throw Mine is a ground-targeted skill. Underwater, Throw Mine is a normal use skill, with the mine deploying directly on the player.
  • Mines last for 60 seconds, and then disappear.
  • If this skill is used outside of combat and then replaced by another utility skill, the mine will remain in place.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
March 23, 2021
  • Increased cooldown from 15 seconds to 30 seconds in WvW only.
October 13, 2020
  • Increased cooldown from 15 seconds to 30 seconds in PvP only.
February 25, 2020 Competitive content update:
  • (Competitive split) Reduced power coefficient from 2.0 to 0.01. Increased boons removed from 1 to 3.
May 08, 2018
  • The damage of this skill is no longer split between game modes and will now use the higher 11% damage increase in all modes.
March 27, 2018
  • Increased the damage by 11% in PvP and WvW.
August 08, 2017 Path of Fire pre-patch:
  • Added a missing skill fact for the number of boons removed.
  • Increased damage by 20%.
February 22, 2017
  • Skills that count as explosions for the traits Steel-Packed Powder, Explosive Powder, and Shrapnel are now marked with a skill fact.
April 19, 2016
  • The recharge of this skill has been reduced from 18 seconds to 15 seconds.
  • The damage has been increased by 20%.
January 27, 2015
  • The proximity trigger for this skill has been increased from 60 to 120.
  • Additionally, the explosion radius has been increased from 180 to 240.
April 15, 2014
  • Added a vulnerability skill fact when the player has the Steel-Packed Powder trait.
  • Updated the size of the ground-targeting reticle to match the size of the explosion.
May 28, 2013
  • Throw Mine and Mine Fields: Certain friendly NPCs no longer detonate mines.
March 26, 2013
  • Correctly turns off the Detonate skill if the mine times out.
October 22, 2012
  • This skill is now unblockable when it detonates.
August 28, 2012 Game release:
  • Throw Mine has been added to the game.