Illusion of Life

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Illusion of Life.png

Illusion of Life

Mesmer icon small.png Mesmer (skill list)
Training cost
4 Hero points
Game link
10.25¼ Activation time  75 Recharge time  
Illusion of Life

Manipulation. Give allies Illusion of Life at the target location, allowing them to get up from downed state and keep fighting. Fully revives allies if they kill a foe.

Illusion of Life.png Illusion of Life (15s): You are under the illusion that you are alive.
Number of targets.png Number of Targets: 3
Radius.png Radius: 240
Miscellaneous effect.png Prevents Capture-Point Contribution
Range.png Range: 1,200

— In-game description


  • Functionally, the skill is a direct revive with an additional effect: if no enemy is killed by the ally, they are dealt 100% of maximum health as damage (unaffected by damage reductions) when the effect ends.
    • If an ally is under the effect of Defiant Stance.png Defiant Stance or Infuse Light.png Infuse Light as the timer ends, they will be healed instead of going into downed state.
    • The damage will be applied to barrier first, allowing a player to survive its effect if the sum of barrier and current health exceeds 100% of the player's maximum health.
    • Being downed from this damage will incur further downed penalty.
This skill does not rally correctly when you are full health.

Related traits[edit]

Chaos Chaos

Version history[edit]

For a detailed skill history, see here.

Patch Changes
August 17, 2021
  • Fixed a bug that could cause affected allies to fail to be fully revived when killing enemies in certain content types or locations.
October 01, 2019
  • Reduced the amount of time a resurrected ally is invulnerable from 5 seconds to 1 second. This skill should now target more effectively in group situations.
May 08, 2018
  • The cooldown of this skill is no longer split between game modes and will now use the lower 75-second cooldown in all modes.
March 27, 2018
  • Reduced the cooldown from 120 seconds to 75 seconds in PvP and WvW.
June 23, 2015 Specialization update:
  • Manipulation skill range has been increased to 1200.
January 27, 2015
  • The cooldown on this skill has been reduced from 130 seconds to 120 seconds.
September 09, 2014
  • This skill can now be used underwater, centered on the mesmer's location.
April 15, 2014
  • Fixed a bug that would reset the cooldown for this skill when Far-Reaching Manipulations was equipped.
  • Fixed a bug in which the skill would count the player as one of the max targets.
  • Added a skill fact for number of targets: 3.
August 06, 2013
  • Updated the animation and effects on this skill to make it easier to read when it is being cast in combat. The timing and effectiveness remains unchanged.
June 25, 2013
  • Fixed an issue so that Far-Reaching Manipulations no longer reduces the cast time of this skill.
April 30, 2013
  • Players can no longer circumvent the vengeance properties.
  • Increased cast time by 0.5 seconds.
January 28, 2013
  • This skill should no longer allow players to rally off of creatures that grant no experience.
August 28, 2012 Game release:
  • Illusion of Life has been added to the game.