Frost Trap

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Hero panel Menu Bar icon.pngWvW Menu Bar icon.pngPvP Menu Bar icon.png This skill is split between game modes — select one to view:
 
Frost Trap.png

Frost Trap

0.5½ Activation time  30 Recharge time  4 Hero point  

Profession
Ranger tango icon 20px.png Ranger (skill list)
Slot
Utility
Type
Trap
Game link
External links
API

Trap. Set a trap that chills foes.

 Damage.png Damage (5x): 665 (2.5)?
 Damage.png Damage (5x): 1,330 (5)?
 Chilled.png Chill per Second (2s): -66% Skill Recharge Rate, -66% Movement Speed
 Number of targets.png Number of Targets: 5
 Duration.png Duration: 4 seconds
 Radius.png Trigger Radius: 180
 Radius.png Effect Radius: 240
 Combo.png Combo Field: Ice
 Miscellaneous effect.png Unblockable

— In-game description [?]

Related traits[edit]

Skirmishing Skirmishing[edit]

Related equipment[edit]

Version history[edit]

For a detailed skill history, see here.

Patch Changes
July 16, 2019
  • Increased the number of pulses from 4 to 5. Decreased chill duration from 3 seconds to 2 seconds. Increased damage by 100% in PvE only. Fixed a bug that prevented this skill's ice field from lasting the full duration.
July 10, 2018
  • This skill can now be used underwater.
May 08, 2018
  • The damage of this skill has been increased by 25%.
September 29, 2015
  • Fixed an issue that caused a delay in chill application upon trap trigger.
  • Increased the number of pulses from 3 to 4.
June 23, 2015 Specialization update:
  • All ranger traps now have a 0.5 second arming time.
  • All ranger traps now have a trigger radius of 180 and an effect radius of 240.
  • Trap duration once triggered has been decreased from 5 seconds to 3 seconds.
  • The chill duration per pulse has been increased to 3 seconds.
  • This skill has gained a pulse damage component.
April 15, 2014
  • Fixed a bug so that the combo field radius would properly increase when the Trapper's Expertise trait is equipped.
August 28, 2012 Game release:
  • Frost Trap has been added to the game.

Notes[edit]

  • The number of pulses of this trap was increased from 3 to 4 seconds in the September 29, 2015 game update (one pulse upon activation, followed by one pulse per second).